5,622 research outputs found
Deep Learning Techniques for Music Generation -- A Survey
This paper is a survey and an analysis of different ways of using deep
learning (deep artificial neural networks) to generate musical content. We
propose a methodology based on five dimensions for our analysis:
Objective - What musical content is to be generated? Examples are: melody,
polyphony, accompaniment or counterpoint. - For what destination and for what
use? To be performed by a human(s) (in the case of a musical score), or by a
machine (in the case of an audio file).
Representation - What are the concepts to be manipulated? Examples are:
waveform, spectrogram, note, chord, meter and beat. - What format is to be
used? Examples are: MIDI, piano roll or text. - How will the representation be
encoded? Examples are: scalar, one-hot or many-hot.
Architecture - What type(s) of deep neural network is (are) to be used?
Examples are: feedforward network, recurrent network, autoencoder or generative
adversarial networks.
Challenge - What are the limitations and open challenges? Examples are:
variability, interactivity and creativity.
Strategy - How do we model and control the process of generation? Examples
are: single-step feedforward, iterative feedforward, sampling or input
manipulation.
For each dimension, we conduct a comparative analysis of various models and
techniques and we propose some tentative multidimensional typology. This
typology is bottom-up, based on the analysis of many existing deep-learning
based systems for music generation selected from the relevant literature. These
systems are described and are used to exemplify the various choices of
objective, representation, architecture, challenge and strategy. The last
section includes some discussion and some prospects.Comment: 209 pages. This paper is a simplified version of the book: J.-P.
Briot, G. Hadjeres and F.-D. Pachet, Deep Learning Techniques for Music
Generation, Computational Synthesis and Creative Systems, Springer, 201
PerformanceNet: Score-to-Audio Music Generation with Multi-Band Convolutional Residual Network
Music creation is typically composed of two parts: composing the musical
score, and then performing the score with instruments to make sounds. While
recent work has made much progress in automatic music generation in the
symbolic domain, few attempts have been made to build an AI model that can
render realistic music audio from musical scores. Directly synthesizing audio
with sound sample libraries often leads to mechanical and deadpan results,
since musical scores do not contain performance-level information, such as
subtle changes in timing and dynamics. Moreover, while the task may sound like
a text-to-speech synthesis problem, there are fundamental differences since
music audio has rich polyphonic sounds. To build such an AI performer, we
propose in this paper a deep convolutional model that learns in an end-to-end
manner the score-to-audio mapping between a symbolic representation of music
called the piano rolls and an audio representation of music called the
spectrograms. The model consists of two subnets: the ContourNet, which uses a
U-Net structure to learn the correspondence between piano rolls and
spectrograms and to give an initial result; and the TextureNet, which further
uses a multi-band residual network to refine the result by adding the spectral
texture of overtones and timbre. We train the model to generate music clips of
the violin, cello, and flute, with a dataset of moderate size. We also present
the result of a user study that shows our model achieves higher mean opinion
score (MOS) in naturalness and emotional expressivity than a WaveNet-based
model and two commercial sound libraries. We open our source code at
https://github.com/bwang514/PerformanceNetComment: 8 pages, 6 figures, AAAI 2019 camera-ready versio
A Manifesto of Nodalism
This paper proposes the notion of Nodalism as a means describing contemporary culture and of understanding my own creative practice in electronic music composition. It draws on theories and ideas from Kirby, Bauman, Bourriaud, Deleuze, Guatarri, and Gochenour, to demonstrate how networks of ideas or connectionist neural models of cognitive behaviour can be used to contextualize, understand and become a creative tool for the creation of contemporary electronic music
MIDI-VAE: Modeling Dynamics and Instrumentation of Music with Applications to Style Transfer
We introduce MIDI-VAE, a neural network model based on Variational
Autoencoders that is capable of handling polyphonic music with multiple
instrument tracks, as well as modeling the dynamics of music by incorporating
note durations and velocities. We show that MIDI-VAE can perform style transfer
on symbolic music by automatically changing pitches, dynamics and instruments
of a music piece from, e.g., a Classical to a Jazz style. We evaluate the
efficacy of the style transfer by training separate style validation
classifiers. Our model can also interpolate between short pieces of music,
produce medleys and create mixtures of entire songs. The interpolations
smoothly change pitches, dynamics and instrumentation to create a harmonic
bridge between two music pieces. To the best of our knowledge, this work
represents the first successful attempt at applying neural style transfer to
complete musical compositions.Comment: Paper accepted at the 19th International Society for Music
Information Retrieval Conference, ISMIR 2018, Paris, Franc
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