127 research outputs found

    Upravljanje otporno na kvarove modularnim prekidačko-reluktantnim strojem nadahnuto prirodom

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    Fault tolerance is an obligatory feature in safety critical applications (aeronautical, aerospace, medical and military applications, power plants, etc.), where loss of life, environmental disasters, equipment destructions or unplanned downtimes must be avoided. For such applications, a novel bio-inspired motion control system is proposed. All its three components (the switched reluctance machine, the power converter and the control system) are designed to be as fault tolerant as possible. This paper describes all these three fault tolerant components: the bio-inspired control system having self-healing capabilities, the power converter with an extra leg and the fault tolerant modular machine. The theoretical expectations and simulation results are validated by means of laboratory experiments.Otpornost na kvarove je nužnost u sigurnosno kritičnim aplikacijama (aeronautičke, zrakoplovne, medicinske i vojne aplikacije, elektrane itd.), gdje je potrebno izbjeći smrtne slučajeve, prirodne nepogode, uništenje opreme ili neplanirane prekide u radu. Za takve aplikacije, predložen je novi slijedni sustav nadahnut prirodom. Sve tri komponente (prekidačko-reluktantni stroj, pretvarač i sustav upravljanja) su projektirani da budu što je više moguće otporni na kvarove. Ovaj rad opisuje sve tri komponente: sustav upravljanja nadahnut prirodom sa samoliječećim svojstvima, pretvarač s dodatnom granom i modularni stroj otporan na kvarove. Teoretska očekivanja i simulacijski rezultati su provjereni laboratorijskim eksperimentima

    Dynamically reconfigurable bio-inspired hardware

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    During the last several years, reconfigurable computing devices have experienced an impressive development in their resource availability, speed, and configurability. Currently, commercial FPGAs offer the possibility of self-reconfiguring by partially modifying their configuration bitstream, providing high architectural flexibility, while guaranteeing high performance. These configurability features have received special interest from computer architects: one can find several reconfigurable coprocessor architectures for cryptographic algorithms, image processing, automotive applications, and different general purpose functions. On the other hand we have bio-inspired hardware, a large research field taking inspiration from living beings in order to design hardware systems, which includes diverse topics: evolvable hardware, neural hardware, cellular automata, and fuzzy hardware, among others. Living beings are well known for their high adaptability to environmental changes, featuring very flexible adaptations at several levels. Bio-inspired hardware systems require such flexibility to be provided by the hardware platform on which the system is implemented. In general, bio-inspired hardware has been implemented on both custom and commercial hardware platforms. These custom platforms are specifically designed for supporting bio-inspired hardware systems, typically featuring special cellular architectures and enhanced reconfigurability capabilities; an example is their partial and dynamic reconfigurability. These aspects are very well appreciated for providing the performance and the high architectural flexibility required by bio-inspired systems. However, the availability and the very high costs of such custom devices make them only accessible to a very few research groups. Even though some commercial FPGAs provide enhanced reconfigurability features such as partial and dynamic reconfiguration, their utilization is still in its early stages and they are not well supported by FPGA vendors, thus making their use difficult to include in existing bio-inspired systems. In this thesis, I present a set of architectures, techniques, and methodologies for benefiting from the configurability advantages of current commercial FPGAs in the design of bio-inspired hardware systems. Among the presented architectures there are neural networks, spiking neuron models, fuzzy systems, cellular automata and random boolean networks. For these architectures, I propose several adaptation techniques for parametric and topological adaptation, such as hebbian learning, evolutionary and co-evolutionary algorithms, and particle swarm optimization. Finally, as case study I consider the implementation of bio-inspired hardware systems in two platforms: YaMoR (Yet another Modular Robot) and ROPES (Reconfigurable Object for Pervasive Systems); the development of both platforms having been co-supervised in the framework of this thesis

    Exploiting development to enhance the scalability of hardware evolution.

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    Evolutionary algorithms do not scale well to the large, complex circuit design problems typical of the real world. Although techniques based on traditional design decomposition have been proposed to enhance hardware evolution's scalability, they often rely on traditional domain knowledge that may not be appropriate for evolutionary search and might limit evolution's opportunity to innovate. It has been proposed that reliance on such knowledge can be avoided by introducing a model of biological development to the evolutionary algorithm, but this approach has not yet achieved its potential. Prior demonstrations of how development can enhance scalability used toy problems that are not indicative of evolving hardware. Prior attempts to apply development to hardware evolution have rarely been successful and have never explored its effect on scalability in detail. This thesis demonstrates that development can enhance scalability in hardware evolution, primarily through a statistical comparison of hardware evolution's performance with and without development using circuit design problems of various sizes. This is reinforced by proposing and demonstrating three key mechanisms that development uses to enhance scalability: the creation of modules, the reuse of modules, and the discovery of design abstractions. The thesis includes several minor contributions: hardware is evolved using a common reconfigurable architecture at a lower level of abstraction than reported elsewhere. It is shown that this can allow evolution to exploit the architecture more efficiently and perhaps search more effectively. Also the benefits of several features of developmental models are explored through the biases they impose on the evolutionary search. Features that are explored include the type of environmental context development uses and the constraints on symmetry and information transmission they impose, genetic operators that may improve the robustness of gene networks, and how development is mapped to hardware. Also performance is compared against contemporary developmental models

    An Optoelectronic Stimulator for Retinal Prosthesis

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    Retinal prostheses require the presence of viable population of cells in the inner retina. Evaluations of retina with Age-Related Macular Degeneration (AMD) and Retinitis Pigmentosa (RP) have shown a large number of cells remain in the inner retina compared with the outer retina. Therefore, vision loss caused by AMD and RP is potentially treatable with retinal prostheses. Photostimulation based retinal prostheses have shown many advantages compared with retinal implants. In contrary to electrode based stimulation, light does not require mechanical contact. Therefore, the system can be completely external and not does have the power and degradation problems of implanted devices. In addition, the stimulating point is flexible and does not require a prior decision on the stimulation location. Furthermore, a beam of light can be projected on tissue with both temporal and spatial precision. This thesis aims at fi nding a feasible solution to such a system. Firstly, a prototype of an optoelectronic stimulator was proposed and implemented by using the Xilinx Virtex-4 FPGA evaluation board. The platform was used to demonstrate the possibility of photostimulation of the photosensitized neurons. Meanwhile, with the aim of developing a portable retinal prosthesis, a system on chip (SoC) architecture was proposed and a wide tuning range sinusoidal voltage-controlled oscillator (VCO) which is the pivotal component of the system was designed. The VCO is based on a new designed Complementary Metal Oxide Semiconductor (CMOS) Operational Transconductance Ampli er (OTA) which achieves a good linearity over a wide tuning range. Both the OTA and the VCO were fabricated in the AMS 0.35 µm CMOS process. Finally a 9X9 CMOS image sensor with spiking pixels was designed. Each pixel acts as an independent oscillator whose frequency is controlled by the incident light intensity. The sensor was fabricated in the AMS 0.35 µm CMOS Opto Process. Experimental validation and measured results are provided

    On FPGA implementations for bioinformatics, neural prosthetics and reinforcement learning problems.

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    Mak Sui Tung Terrence.Thesis (M.Phil.)--Chinese University of Hong Kong, 2005.Includes bibliographical references (leaves 132-142).Abstracts in English and Chinese.Abstract --- p.iList of Tables --- p.ivList of Figures --- p.vAcknowledgements --- p.ixChapter 1. --- Introduction --- p.1Chapter 1.1 --- Bioinformatics --- p.1Chapter 1.2 --- Neural Prosthetics --- p.4Chapter 1.3 --- Learning in Uncertainty --- p.5Chapter 1.4 --- The Field Programmable Gate Array (FPGAs) --- p.7Chapter 1.5 --- Scope of the Thesis --- p.10Chapter 2. --- A Hybrid GA-DP Approach for Searching Equivalence Sets --- p.14Chapter 2.1 --- Introduction --- p.16Chapter 2.2 --- Equivalence Set Criterion --- p.18Chapter 2.3 --- Genetic Algorithm and Dynamic Programming --- p.19Chapter 2.3.1 --- Genetic Algorithm Formulation --- p.20Chapter 2.3.2 --- Bounded Mutation --- p.21Chapter 2.3.3 --- Conditioned Crossover --- p.22Chapter 2.3.4 --- Implementation --- p.22Chapter 2.4 --- FPGAs Implementation of GA-DP --- p.24Chapter 2.4.1 --- System Overview --- p.25Chapter 2.4.2 --- Parallel Computation for Transitive Closure --- p.26Chapter 2.4.3 --- Genetic Operation Realization --- p.28Chapter 2.5 --- Discussion --- p.30Chapter 2.6 --- Limitation and Future Work --- p.33Chapter 2.7 --- Conclusion --- p.34Chapter 3. --- An FPGA-based Architecture for Maximum-Likelihood Phylogeny Evaluation --- p.35Chapter 3.1 --- Introduction --- p.36Chapter 3.2 --- Maximum-Likelihood Model --- p.39Chapter 3.3 --- Hardware Mapping for Pruning Algorithm --- p.41Chapter 3.3.1 --- Related Works --- p.41Chapter 3.3.2 --- Number Representation --- p.42Chapter 3.3.3 --- Binary Tree Representation --- p.43Chapter 3.3.4 --- Binary Tree Traversal --- p.45Chapter 3.3.5 --- Maximum-Likelihood Evaluation Algorithm --- p.46Chapter 3.4 --- System Architecture --- p.49Chapter 3.4.1 --- Transition Probability Unit --- p.50Chapter 3.4.2 --- State-Parallel Computation Unit --- p.51Chapter 3.4.3 --- Error Computation --- p.54Chapter 3.5 --- Discussion --- p.56Chapter 3.5.1 --- Hardware Resource Consumption --- p.56Chapter 3.5.2 --- Delay Evaluation --- p.57Chapter 3.6 --- Conclusion --- p.59Chapter 4. --- Field Programmable Gate Array Implementation of Neuronal Ion Channel Dynamics --- p.61Chapter 4.1 --- Introduction --- p.62Chapter 4.2 --- Background --- p.63Chapter 4.2.1 --- Analog VLSI Model for Hebbian Synapse --- p.63Chapter 4.2.2 --- A Unifying Model of Bi-directional Synaptic Plasticity --- p.64Chapter 4.2.3 --- Non-NMDA Receptor Channel Regulation --- p.65Chapter 4.3 --- FPGAs Implementation --- p.65Chapter 4.3.1 --- FPGA Design Flow --- p.65Chapter 4.3.2 --- Digital Model of NMD A and AMPA receptors --- p.65Chapter 4.3.3 --- Synapse Modification --- p.67Chapter 4.4 --- Results --- p.68Chapter 4.4.1 --- Simulation Results --- p.68Chapter 4.5 --- Discussion --- p.70Chapter 4.6 --- Conclusion --- p.71Chapter 5. --- Continuous-Time and Discrete-Time Inference Networks for Distributed Dynamic Programming --- p.72Chapter 5.1 --- Introduction --- p.74Chapter 5.2 --- Background --- p.77Chapter 5.2.1 --- Markov decision process (MDPs) --- p.78Chapter 5.2.2 --- Learning in the MDPs --- p.80Chapter 5.2.3 --- Bellman Optimal Criterion --- p.80Chapter 5.2.4 --- Value Iteration --- p.81Chapter 5.3 --- A Computational Framework for Continuous-Time Inference Network --- p.82Chapter 5.3.1 --- Binary Relation Inference Network --- p.83Chapter 5.3.2 --- Binary Relation Inference Network for MDPs --- p.85Chapter 5.3.3 --- Continuous-Time Inference Network for MDPs --- p.87Chapter 5.4 --- Convergence Consideration --- p.88Chapter 5.5 --- Numerical Simulation --- p.90Chapter 5.5.1 --- Example 1: Random Walk --- p.90Chapter 5.5.2 --- Example 2: Random Walk on a Grid --- p.94Chapter 5.5.3 --- Example 3: Stochastic Shortest Path Problem --- p.97Chapter 5.5.4 --- Relationships Between λ and γ --- p.99Chapter 5.6 --- Discrete-Time Inference Network --- p.100Chapter 5.6.1 --- Results --- p.101Chapter 5.7 --- Conclusion --- p.102Chapter 6. --- On Distributed g-Learning Network --- p.104Chapter 6.1 --- Introduction --- p.105Chapter 6.2 --- Distributed Q-Learniing Network --- p.108Chapter 6.2.1 --- Distributed Q-Learning Network --- p.109Chapter 6.2.2 --- Q-Learning Network Architecture --- p.111Chapter 6.3 --- Experimental Results --- p.114Chapter 6.3.1 --- Random Walk --- p.114Chapter 6.3.2 --- The Shortest Path Problem --- p.116Chapter 6.4 --- Discussion --- p.120Chapter 6.4.1 --- Related Work --- p.121Chapter 6.5 --- FPGAs Implementation --- p.122Chapter 6.5.1 --- Distributed Registering Approach --- p.123Chapter 6.5.2 --- Serial BRAM Storing Approach --- p.124Chapter 6.5.3 --- Comparison --- p.125Chapter 6.5.4 --- Discussion --- p.127Chapter 6.6 --- Conclusion --- p.128Chapter 7. --- Summary --- p.129Bibliography --- p.132AppendixChapter A. --- Simplified Floating-Point Arithmetic --- p.143Chapter B. --- "Logarithm, Exponential and Division Implementation" --- p.144Chapter B.1 --- Introduction --- p.144Chapter B.2 --- Approximation Scheme --- p.145Chapter B.2.1 --- Logarithm --- p.145Chapter B.2.2 --- Exponentiation --- p.147Chapter B.2.3 --- Division --- p.148Chapter C. --- Analog VLSI Implementation --- p.150Chapter C.1 --- Site Function --- p.150Chapter C.1.1 --- Multiplication Cell --- p.150Chapter C.2 --- The Unit Function --- p.153Chapter C.3 --- The Inference Network Computation --- p.154Chapter C.4 --- Layout --- p.157Chapter C.5 --- Fabrication --- p.159Chapter C.5.1 --- Testing and Characterization --- p.16

    Digital control networks for virtual creatures

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    Robot control systems evolved with genetic algorithms traditionally take the form of floating-point neural network models. This thesis proposes that digital control systems, such as quantised neural networks and logical networks, may also be used for the task of robot control. The inspiration for this is the observation that the dynamics of discrete networks may contain cyclic attractors which generate rhythmic behaviour, and that rhythmic behaviour underlies the central pattern generators which drive lowlevel motor activity in the biological world. To investigate this a series of experiments were carried out in a simulated physically realistic 3D world. The performance of evolved controllers was evaluated on two well known control tasks—pole balancing, and locomotion of evolved morphologies. The performance of evolved digital controllers was compared to evolved floating-point neural networks. The results show that the digital implementations are competitive with floating-point designs on both of the benchmark problems. In addition, the first reported evolution from scratch of a biped walker is presented, demonstrating that when all parameters are left open to evolutionary optimisation complex behaviour can result from simple components

    Evolutionary morphogenesis for multi-cellular systems

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    With a gene required for each phenotypic trait, direct genetic encodings may show poor scalability to increasing phenotype length. Developmental systems may alleviate this problem by providing more efficient indirect genotype to phenotype mappings. A novel classification of multi-cellular developmental systems in evolvable hardware is introduced. It shows a category of developmental systems that up to now has rarely been explored. We argue that this category is where most of the benefits of developmental systems lie (e.g. speed, scalability, robustness, inter-cellular and environmental interactions that allow fault-tolerance or adaptivity). This article describes a very simple genetic encoding and developmental system designed for multi-cellular circuits that belongs to this category. We refer to it as the morphogenetic system. The morphogenetic system is inspired by gene expression and cellular differentiation. It focuses on low computational requirements which allows fast execution and a compact hardware implementation. The morphogenetic system shows better scalability compared to a direct genetic encoding in the evolution of structures of differentiated cells, and its dynamics provides fault-tolerance up to high fault rates. It outperforms a direct genetic encoding when evolving spiking neural networks for pattern recognition and robot navigation. The results obtained with the morphogenetic system indicate that this "minimalist” approach to developmental systems merits further stud

    A Modular design framework for Lab-On-a-Chips

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    This research discusses the modular design framework for designing Lab-On-a-Chip (LoC) devices. This work will help researchers to be able to focus on their research strengths, without needing to learn details of LoCs design, and they can reuse existing LoC designs

    Design of large polyphase filters in the Quadratic Residue Number System

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