69,855 research outputs found
Towards Crowd-aware Indoor Path Planning (Extended Version)
Indoor venues accommodate many people who collectively form crowds. Such
crowds in turn influence people's routing choices, e.g., people may prefer to
avoid crowded rooms when walking from A to B. This paper studies two types of
crowd-aware indoor path planning queries. The Indoor Crowd-Aware Fastest Path
Query (FPQ) finds a path with the shortest travel time in the presence of
crowds, whereas the Indoor Least Crowded Path Query (LCPQ) finds a path
encountering the least objects en route. To process the queries, we design a
unified framework with three major components. First, an indoor crowd model
organizes indoor topology and captures object flows between rooms. Second, a
time-evolving population estimator derives room populations for a future
timestamp to support crowd-aware routing cost computations in query processing.
Third, two exact and two approximate query processing algorithms process each
type of query. All algorithms are based on graph traversal over the indoor
crowd model and use the same search framework with different strategies of
updating the populations during the search process. All proposals are evaluated
experimentally on synthetic and real data. The experimental results demonstrate
the efficiency and scalability of our framework and query processing
algorithms.Comment: The extension of a VLDB'21 paper "Towards Crowd-aware Indoor Path
Planning
Database Learning: Toward a Database that Becomes Smarter Every Time
In today's databases, previous query answers rarely benefit answering future
queries. For the first time, to the best of our knowledge, we change this
paradigm in an approximate query processing (AQP) context. We make the
following observation: the answer to each query reveals some degree of
knowledge about the answer to another query because their answers stem from the
same underlying distribution that has produced the entire dataset. Exploiting
and refining this knowledge should allow us to answer queries more
analytically, rather than by reading enormous amounts of raw data. Also,
processing more queries should continuously enhance our knowledge of the
underlying distribution, and hence lead to increasingly faster response times
for future queries.
We call this novel idea---learning from past query answers---Database
Learning. We exploit the principle of maximum entropy to produce answers, which
are in expectation guaranteed to be more accurate than existing sample-based
approximations. Empowered by this idea, we build a query engine on top of Spark
SQL, called Verdict. We conduct extensive experiments on real-world query
traces from a large customer of a major database vendor. Our results
demonstrate that Verdict supports 73.7% of these queries, speeding them up by
up to 23.0x for the same accuracy level compared to existing AQP systems.Comment: This manuscript is an extended report of the work published in ACM
SIGMOD conference 201
The relationship between IR and multimedia databases
Modern extensible database systems support multimedia data through ADTs. However, because of the problems with multimedia query formulation, this support is not sufficient.\ud
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Multimedia querying requires an iterative search process involving many different representations of the objects in the database. The support that is needed is very similar to the processes in information retrieval.\ud
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Based on this observation, we develop the miRRor architecture for multimedia query processing. We design a layered framework based on information retrieval techniques, to provide a usable query interface to the multimedia database.\ud
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First, we introduce a concept layer to enable reasoning over low-level concepts in the database.\ud
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Second, we add an evidential reasoning layer as an intermediate between the user and the concept layer.\ud
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Third, we add the functionality to process the users' relevance feedback.\ud
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We then adapt the inference network model from text retrieval to an evidential reasoning model for multimedia query processing.\ud
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We conclude with an outline for implementation of miRRor on top of the Monet extensible database system
Distributed top-k aggregation queries at large
Top-k query processing is a fundamental building block for efficient ranking in a large number of applications. Efficiency is a central issue, especially for distributed settings, when the data is spread across different nodes in a network. This paper introduces novel optimization methods for top-k aggregation queries in such distributed environments. The optimizations can be applied to all algorithms that fall into the frameworks of the prior TPUT and KLEE methods. The optimizations address three degrees of freedom: 1) hierarchically grouping input lists into top-k operator trees and optimizing the tree structure, 2) computing data-adaptive scan depths for different input sources, and 3) data-adaptive sampling of a small subset of input sources in scenarios with hundreds or thousands of query-relevant network nodes. All optimizations are based on a statistical cost model that utilizes local synopses, e.g., in the form of histograms, efficiently computed convolutions, and estimators based on order statistics. The paper presents comprehensive experiments, with three different real-life datasets and using the ns-2 network simulator for a packet-level simulation of a large Internet-style network
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