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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
A Mobile Computing Architecture for Numerical Simulation
The domain of numerical simulation is a place where the parallelization of
numerical code is common. The definition of a numerical context means the
configuration of resources such as memory, processor load and communication
graph, with an evolving feature: the resources availability. A feature is often
missing: the adaptability. It is not predictable and the adaptable aspect is
essential. Without calling into question these implementations of these codes,
we create an adaptive use of these implementations. Because the execution has
to be driven by the availability of main resources, the components of a numeric
computation have to react when their context changes. This paper offers a new
architecture, a mobile computing architecture, based on mobile agents and
JavaSpace. At the end of this paper, we apply our architecture to several case
studies and obtain our first results
THE EVOLVING PHILOSOPHERS PROBLEM - DYNAMIC CHANGE MANAGEMENT
Published versio
A scalable application server on Beowulf clusters : a thesis presented in partial fulfilment of the requirement for the degree of Master of Information Science at Albany, Auckland, Massey University, New Zealand
Application performance and scalability of a large distributed multi-tiered application is a core requirement for most of today's critical business applications. I have investigated the scalability of a J2EE application server using the standard ECperf benchmark application in the Massey Beowulf Clusters namely the Sisters and the Helix. My testing environment consists of Open Source software: The integrated JBoss-Tomcat as the application server and the web server, along with PostgreSQL as the database. My testing programs were run on the clustered application server, which provide replication of the Enterprise Java Bean (EJB) objects. I have completed various centralized and distributed tests using the JBoss Cluster. I concluded that clustering of the application server and web server will effectively increase the performance of the application running on them given sufficient system resources. The application performance will scale to a point where a bottleneck has occurred in the testing system, the bottleneck could be any resources included in the testing environment: the hardware, software, network and the application that is running. Performance tuning for a large-scale J2EE application is a complicated issue, which is related to the resources available. However, by carefully identifying the performance bottleneck in the system with hardware, software, network, operating system and application configuration. I can improve the performance of the J2EE applications running in a Beowulf Cluster. The software bottleneck can be solved by changing the default settings, on the other hand, hardware bottlenecks are harder unless more investment are made to purchase higher speed and capacity hardware
Proceedings of the ECSCW'95 Workshop on the Role of Version Control in CSCW Applications
The workshop entitled "The Role of Version Control in Computer Supported Cooperative Work Applications" was held on September 10, 1995 in Stockholm, Sweden in conjunction with the ECSCW'95 conference. Version control, the ability to manage relationships between successive instances of artifacts, organize those instances into meaningful structures, and support navigation and other operations on those structures, is an important problem in CSCW applications. It has long been recognized as a critical issue for inherently cooperative tasks such as software engineering, technical documentation, and authoring. The primary challenge for versioning in these areas is to support opportunistic, open-ended design processes requiring the preservation of historical perspectives in the design process, the reuse of previous designs, and the exploitation of alternative designs.
The primary goal of this workshop was to bring together a diverse group of individuals interested in examining the role of versioning in Computer Supported Cooperative Work. Participation was encouraged from members of the research community currently investigating the versioning process in CSCW as well as application designers and developers who are familiar with the real-world requirements for versioning in CSCW. Both groups were represented at the workshop resulting in an exchange of ideas and information that helped to familiarize developers with the most recent research results in the area, and to provide researchers with an updated view of the needs and challenges faced by application developers. In preparing for this workshop, the organizers were able to build upon the results of their previous one entitled "The Workshop on Versioning in Hypertext" held in conjunction with the ECHT'94 conference. The following section of this report contains a summary in which the workshop organizers report the major results of the workshop. The summary is followed by a section that contains the position papers that were accepted to the workshop. The position papers provide more detailed information describing recent research efforts of the workshop participants as well as current challenges that are being encountered in the development of CSCW applications. A list of workshop participants is provided at the end of the report.
The organizers would like to thank all of the participants for their contributions which were, of course, vital to the success of the workshop. We would also like to thank the ECSCW'95 conference organizers for providing a forum in which this workshop was possible
Towards the Development of a Simulator for Investigating the Impact of People Management Practices on Retail Performance
Often models for understanding the impact of management practices on retail
performance are developed under the assumption of stability, equilibrium and
linearity, whereas retail operations are considered in reality to be dynamic,
non-linear and complex. Alternatively, discrete event and agent-based modelling
are approaches that allow the development of simulation models of heterogeneous
non-equilibrium systems for testing out different scenarios. When developing
simulation models one has to abstract and simplify from the real world, which
means that one has to try and capture the 'essence' of the system required for
developing a representation of the mechanisms that drive the progression in the
real system. Simulation models can be developed at different levels of
abstraction. To know the appropriate level of abstraction for a specific
application is often more of an art than a science. We have developed a retail
branch simulation model to investigate which level of model accuracy is
required for such a model to obtain meaningful results for practitioners.Comment: 24 pages, 7 figures, 6 tables, Journal of Simulation 201
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