5,451 research outputs found

    Combining local regularity estimation and total variation optimization for scale-free texture segmentation

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    Texture segmentation constitutes a standard image processing task, crucial to many applications. The present contribution focuses on the particular subset of scale-free textures and its originality resides in the combination of three key ingredients: First, texture characterization relies on the concept of local regularity ; Second, estimation of local regularity is based on new multiscale quantities referred to as wavelet leaders ; Third, segmentation from local regularity faces a fundamental bias variance trade-off: In nature, local regularity estimation shows high variability that impairs the detection of changes, while a posteriori smoothing of regularity estimates precludes from locating correctly changes. Instead, the present contribution proposes several variational problem formulations based on total variation and proximal resolutions that effectively circumvent this trade-off. Estimation and segmentation performance for the proposed procedures are quantified and compared on synthetic as well as on real-world textures

    3D Model Assisted Image Segmentation

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    The problem of segmenting a given image into coherent regions is important in Computer Vision and many industrial applications require segmenting a known object into its components. Examples include identifying individual parts of a component for proces

    An Inhomogeneous Bayesian Texture Model for Spatially Varying Parameter Estimation

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    In statistical model based texture feature extraction, features based on spatially varying parameters achievehigher discriminative performances compared to spatially constant parameters. In this paper we formulate anovel Bayesian framework which achieves texture characterization by spatially varying parameters based onGaussian Markov random fields. The parameter estimation is carried out by Metropolis-Hastings algorithm.The distributions of estimated spatially varying parameters are then used as successful discriminant texturefeatures in classification and segmentation. Results show that novel features outperform traditional GaussianMarkov random field texture features which use spatially constant parameters. These features capture bothpixel spatial dependencies and structural properties of a texture giving improved texture features for effectivetexture classification and segmentation

    Unsupervised Texture Segmentation using Active Contours and Local Distributions of Gaussian Markov Random Field Parameters

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    In this paper, local distributions of low order Gaussian Markov Random Field (GMRF) model parameters are proposed as texture features for unsupervised texture segmentation.Instead of using model parameters as texture features, we exploit the variations in parameter estimates found by model fitting in local region around the given pixel. Thespatially localized estimation process is carried out by maximum likelihood method employing a moderately small estimation window which leads to modeling of partial texturecharacteristics belonging to the local region. Hence significant fluctuations occur in the estimates which can be related to texture pattern complexity. The variations occurred in estimates are quantified by normalized local histograms. Selection of an accurate window size for histogram calculation is crucial and is achieved by a technique based on the entropy of textures. These texture features expand the possibility of using relativelylow order GMRF model parameters for segmenting fine to very large texture patterns and offer lower computational cost. Small estimation windows result in better boundarylocalization. Unsupervised segmentation is performed by integrated active contours, combining the region and boundary information. Experimental results on statistical and structural component textures show improved discriminative ability of the features compared to some recent algorithms in the literature
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