2,537 research outputs found

    Analysis, preliminary design and simulation systems for control-structure interaction problems

    Get PDF
    Software aspects of control-structure interaction (CSI) analysis are discussed. The following subject areas are covered: (1) implementation of a partitioned algorithm for simulation of large CSI problems; (2) second-order discrete Kalman filtering equations for CSI simulations; and (3) parallel computations and control of adaptive structures

    Normal Modes of the Indian Elephant Bell

    Get PDF
    The geometrical structure of the Indian elephant bell is presented and the requirements on its normal modes from group representation theory are described. These are in good agreement with the results of a finiteelement model (FEM) for a specific 16-tine case. The spectrum consists of a sequence of families of modes lying on saturation curves and so is completely different from those of conventional bells. Physical explanations for the occurrence of these families are presented in terms of the tines behaving as a closed loop of coupled cantilevers with constraints from the dome. Each family is found to consist of modes in one of two specific sequences of symmetry types. Experimental measurements of the modes of this same 16-tine bell, using Electronic Speckle Pattern Interferometry (ESPI), have been made and are compared with the FEM predictions. Although the interpretation of the interferograms is difficult in all but the simpler cases, agreement in terms of frequencies is surprisingly good for the first few family sequences. The ESPI study also showed up numerous harmonics and subharmonics of true normal modes, showing the system to be rather non-linear and making comparisons with the FEM results tricky

    DYNAMIC SIMULATION OF TENNIS RACKET AND STRING

    Get PDF
    oai:ojs.ojs.ub.uni-konstanz.de:article/95This study is based on the finite element method, a computer simulation method, to analyse the dynamic property of tennis racket and string. A three-dimensional model was created in Solidwork according to the geometry of a mid-size graphite tennis racket. Recording the speed and position data of ball and string collision. Using Ansys to calculate the modal frequency and shape, the results illustrate that the fixed racket’s model frequency was smaller than free condition, and the string’s vibration character was meaningful to both devise and fix the damper

    Optimizing The Design Of Multimodal User Interfaces

    Get PDF
    Due to a current lack of principle-driven multimodal user interface design guidelines, designers may encounter difficulties when choosing the most appropriate display modality for given users or specific tasks (e.g., verbal versus spatial tasks). The development of multimodal display guidelines from both a user and task domain perspective is thus critical to the achievement of successful human-system interaction. Specifically, there is a need to determine how to design task information presentation (e.g., via which modalities) to capitalize on an individual operator\u27s information processing capabilities and the inherent efficiencies associated with redundant sensory information, thereby alleviating information overload. The present effort addresses this issue by proposing a theoretical framework (Architecture for Multi-Modal Optimization, AMMO) from which multimodal display design guidelines and adaptive automation strategies may be derived. The foundation of the proposed framework is based on extending, at a functional working memory (WM) level, existing information processing theories and models with the latest findings in cognitive psychology, neuroscience, and other allied sciences. The utility of AMMO lies in its ability to provide designers with strategies for directing system design, as well as dynamic adaptation strategies (i.e., multimodal mitigation strategies) in support of real-time operations. In an effort to validate specific components of AMMO, a subset of AMMO-derived multimodal design guidelines was evaluated with a simulated weapons control system multitasking environment. The results of this study demonstrated significant performance improvements in user response time and accuracy when multimodal display cues were used (i.e., auditory and tactile, individually and in combination) to augment the visual display of information, thereby distributing human information processing resources across multiple sensory and WM resources. These results provide initial empirical support for validation of the overall AMMO model and a sub-set of the principle-driven multimodal design guidelines derived from it. The empirically-validated multimodal design guidelines may be applicable to a wide range of information-intensive computer-based multitasking environments

    Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control.

    Full text link
    • …
    corecore