15,604 research outputs found

    Investigation of Mobile IPv6 and SIP integrated architectures for IMS and VoIP applications

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    Mobile IPv6 and SIP are protocols designed to support different types of mobility. Mobile IPv6 has been used to support mobility in IP networks and SIP has been used for voice over IP applications. It is the signalling protocol of the IP multimedia subsystem (IMS). In this paper both protocols have been simulated and compared in order to observe their performance for voice over IP (VoIP) applications. In this paper the architectures proposed by researchers in order to combine mobile IPv6 and SIP have also been investigated and compared to analyse their advantages and disadvantages. A network scenario, running mobile IPv6 and SIP for IMS, has also been simulated in order to evaluate the performance offered by the two protocols and to compare them with the results from the simulation of the pure mobile IPv6 and SIP architectures. The comparison shows that the combined scenario offers better performance similar to the one obtained using only mobile IPv6 with route optimization. The scenario simulated was also compared with the integrated architectures for mobile IPv6 and SIP that were investigated

    Multicast mobility support in session layer using SIP

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    Due to the development of computer hardware technology, the use of portable computers has become more popular. Research workers have become more and more interested in wireless mobility related to these new hardware technologies. Much work focusing on Mobile IP has been done. However, there exist some issues such as "Triangle Routing" in Mobile IP. It has been found that SIP-based (Session Initiation Protocol) mobility has advantages that can be used to avoid the issues in Mobile IP. Based on this idea, this thesis first introduces the previous work related to mobility as well as mobility with multicast, and presents some issues that exist in IP mobility with multicast. Then we provide an approach called "Multicast Mobility Support in Session Layer Using SIP", which is independent of the IP layer and automatically avoids the issues in IP layer. The structure of the SIP mobility with multicast is presented and a proposal to extend SIP functions for supporting SIP multicast mobility is provided. Based on the system model built by using SDL (ITU Specification and Description Language), we used ObjectGeode tool set to simulate the proposed idea presented in this thesis. This work may be helpful to shift the concept of multicasting and mobility from IP layer to session and application layers for real time multimedia

    Mobility Management in beyond 3G-Environments

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    Beyond 3G-environments are typically defined as environments that integrate different wireless and fixed access network technologies. In this paper, we address IP based Mobility Management (MM) in beyond 3G-environments with a focus on wireless access networks, motivated by the current trend of WiFi, GPRS, and UMTS networks. The GPRS and UMTS networks provide countrywide network access, while the WiFi networks provide network access in local areas such as city centres and airports. As a result, mobile end-users can be always on-line and connected to their preferred network(s), these network preferences are typically stored in a user profile. For example, an end-user who wishes to be connected with highest bandwidth could be connected to a WiFi network when available and fall back to GPRS when moving outside the hotspot area.\ud In this paper, we consider a combination of MM for legacy services (like web browsing, telnet, etc.) using Mobile IP and multimedia services using SIP. We assume that the end-user makes use of multi-interface terminals with the capability of selecting one or more types of access networks\ud based on preferences. For multimedia sessions, like VoIP or streaming video, we distinguish between changes in network access when the end-user is in a session or not in a session. If the end-user is not in a session, he or she needs to be able to start new sessions and receive invitations for new sessions. If the end-user is in a session, the session needs to be handed over to the new access network as seamless as possible from the perspective of the end-user. We propose an integrated but flexible solution to these problems that facilitates MM with a customizable transparency to applications and end-users

    A Survey on Handover Management in Mobility Architectures

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    This work presents a comprehensive and structured taxonomy of available techniques for managing the handover process in mobility architectures. Representative works from the existing literature have been divided into appropriate categories, based on their ability to support horizontal handovers, vertical handovers and multihoming. We describe approaches designed to work on the current Internet (i.e. IPv4-based networks), as well as those that have been devised for the "future" Internet (e.g. IPv6-based networks and extensions). Quantitative measures and qualitative indicators are also presented and used to evaluate and compare the examined approaches. This critical review provides some valuable guidelines and suggestions for designing and developing mobility architectures, including some practical expedients (e.g. those required in the current Internet environment), aimed to cope with the presence of NAT/firewalls and to provide support to legacy systems and several communication protocols working at the application layer

    IPv6 mobility support for real-time multimedia communications: A survey

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    Mobile Internet protocol version 6(MIPv6) route optimization improves triangular routing problem that exists in MIPv4 environment.Route optimization of Session Initiation Protocol (SIP) over MIPv6 provides ef�cient real-time multimedia applications to users. This article provides a survey of SIP over MIPv6. We review the processes involved during the setting up of a SIP call and during mid-call SIP mobility. When SIP transmits real-time multimedia applications in a wireless environment, the mobile node (MN) may move from one access router (AR) to another AR, handing over control from one AR to the other. High handover latency degrades the quality of real-time multimedia applications due to the fact that real-time multimedia applications are delay-sensitive.Handover latency is an important issue to discuss.Reduction of handover latency can be made possible with the use of SIP's hierarchical registration. On the other hand, hybrid hierarchical and fast handover SIP's registration performs better compared to hierarchical registration. Finally, we present the directions for future research

    Interworking Architectures in Heterogeneous Wireless Networks: An Algorithmic Overview

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    The scarce availability of spectrum and the proliferation of smartphones, social networking applications, online gaming etc., mobile network operators (MNOs) are faced with an exponential growth in packet switched data requirements on their networks. Haven invested in legacy systems (such as HSPA, WCDMA, WiMAX, Cdma2000, LTE, etc.) that have hitherto withstood the current and imminent data usage demand, future and projected usage surpass the capabilities of the evolution of these individual technologies. Hence, a more critical, cost-effective and flexible approach to provide ubiquitous coverage for the user using available spectrum is of high demand. Heterogeneous Networks make use of these legacy systems by allowing users to connect to the best network available and most importantly seamlessly handover active sessions amidst them. This paper presents a survey of interworking architectures between IMT 2000 candidate networks that employ the use of IEFT protocols such as MIP, mSCTP, HIP, MOBIKE, IKEV2 and SIP etc. to bring about this much needed capacity

    Delivering Live Multimedia Streams to Mobile Hosts in a Wireless Internet with Multiple Content Aggregators

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    We consider the distribution of channels of live multimedia content (e.g., radio or TV broadcasts) via multiple content aggregators. In our work, an aggregator receives channels from content sources and redistributes them to a potentially large number of mobile hosts. Each aggregator can offer a channel in various configurations to cater for different wireless links, mobile hosts, and user preferences. As a result, a mobile host can generally choose from different configurations of the same channel offered by multiple alternative aggregators, which may be available through different interfaces (e.g., in a hotspot). A mobile host may need to handoff to another aggregator once it receives a channel. To prevent service disruption, a mobile host may for instance need to handoff to another aggregator when it leaves the subnets that make up its current aggregator�s service area (e.g., a hotspot or a cellular network).\ud In this paper, we present the design of a system that enables (multi-homed) mobile hosts to seamlessly handoff from one aggregator to another so that they can continue to receive a channel wherever they go. We concentrate on handoffs between aggregators as a result of a mobile host crossing a subnet boundary. As part of the system, we discuss a lightweight application-level protocol that enables mobile hosts to select the aggregator that provides the �best� configuration of a channel. The protocol comes into play when a mobile host begins to receive a channel and when it crosses a subnet boundary while receiving the channel. We show how our protocol can be implemented using the standard IETF session control and description protocols SIP and SDP. The implementation combines SIP and SDP�s offer-answer model in a novel way
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