83,773 research outputs found

    Model-based target sonification on mobile devices

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    We investigate the use of audio and haptic feedback to augment the display of a mobile device controlled by tilt input. We provide an example of this based on Doppler effects, which highlight the user's approach to a target, or a target's movement from the current state, in the same way we hear the pitch of a siren change as it passes us. Twelve participants practiced navigation/browsing a state-space that was displayed via audio and vibrotactile modalities. We implemented the experiment on a Pocket PC, with an accelerometer attached to the serial port and a headset attached to audio port. Users navigated through the environment by tilting the device. Feedback was provided via audio displayed via a headset, and by vibrotactile information displayed by a vibrotactile unit in the Pocket PC. Users selected targets placed randomly in the state-space, supported by combinations of audio, visual and vibrotactile cues. The speed of target acquisition and error rate were measured, and summary statistics on the acquisition trajectories were calculated. These data were used to compare different display combinations and configurations. The results in the paper quantified the changes brought by predictive or 'quickened' sonified displays in mobile, gestural interaction

    Downlink beamforming for cellular mobile communications

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    A new technique for downlink transmission beamformer design in cellular mobile communications systems using an antenna array at the base station is presented. The method is based on estimation of an underlying spatial distribution associated with each source's spatial downlink channel. The algorithm isPeer ReviewedPostprint (published version

    Production of semi real time media-GIS contents using MODIS imagery

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    [Abstract]: Delivering environmental disaster information, swiftly, attractively, meaningfully, and accurately, to public is becoming a competitive task among spatial data visualizing experts. Basically, the data visualization process has to follow basics of spatial data visualization to maintain the academic quality and the spatial accuracy of the content. Here, “Media-GIS”, can be promoted as a one of the latest sub-forms of GIS, which targets mass media. Under Media-GIS, “Present” or the fist component of three roles of data visualization takes the major workload compare to other two, “Analysis” and “Explore”. When present contents, optimizing the main graphical variables like, size, value, texture, hue, orientation, and shape, is vital with regard to the target market (age group, social group) and the medium (print, TV, WEB, mobile). This study emphasizes on application of freely available MODIS true colour images to produce near real time contents on environmental disasters, while minimizing the production cost. With the brake of first news of a significant environmental disaster, relevant MODIS (250m) images can be extracted in GeoTIFF and KLM (Keyhole Markup Language) formats from MODIS website. This original KML file can be overlayed on Google Earth, to collect more spatial information of the disaster site. Then, in ArcGIS environment, GeoTIFF file can be transferred into Photoshop for production of the graphics of the target spot. This media-friendly Photoshop file can be used as an independent content without geo-references or imported into ArcGIS to convert into KLM format, which has geo-references. The KLM file, which is graphically enhanced content with extra information on environmental disaster, can be used in TV and WEB through Google Earth. Also, sub productions can be directed into print and mobile contents. If the data processing can be automated, system will be able to produce media contents in a faster manner. A case study on the recent undersea oil spill occurred in Gulf of Mexico included in the report to highlight main aspects discussed in the methodology

    Mobile Agents for Mobile Tourists: A User Evaluation of Gulliver's Genie

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    How mobile computing applications and services may be best designed, implemented and deployed remains the subject of much research. One alternative approach to developing software for mobile users that is receiving increasing attention from the research community is that of one based on intelligent agents. Recent advances in mobile computing technology have made such an approach feasible. We present an overview of the design and implementation of an archetypical mobile computing application, namely that of an electronic tourist guide. This guide is unique in that it comprises a suite of intelligent agents that conform to the strong intentional stance. However, the focus of this paper is primarily concerned with the results of detailed user evaluations conducted on this system. Within the literature, comprehensive evaluations of mobile context-sensitive systems are sparse and therefore, this paper seeks, in part, to address this deficiency
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