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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Multisite adaptive computation offloading for mobile cloud applications
The sheer amount of mobile devices and their fast adaptability have contributed to the proliferation of modern advanced mobile applications. These applications have characteristics such as latency-critical and demand high availability. Also, these kinds of applications often require intensive computation resources and excessive energy consumption for processing, a mobile device has limited computation and energy capacity because of the physical size constraints.
The heterogeneous mobile cloud environment consists of different computing resources such as remote cloud servers in faraway data centres, cloudlets whose goal is to bring the cloud closer to the users, and nearby mobile devices that can be utilised to offload mobile tasks. Heterogeneity in mobile devices and the different sites include software, hardware, and technology variations. Resource-constrained mobile devices can leverage the shared resource environment to offload their intensive tasks to conserve battery life and improve the overall application performance. However, with such a loosely coupled and mobile device dominating network, new challenges and problems such as how to seamlessly leverage mobile devices with all the offloading sites, how to simplify deploying runtime environment for serving offloading requests from mobile devices, how to identify which parts of the mobile application to offload and how to decide whether to offload them and how to select the most optimal candidate offloading site among others.
To overcome the aforementioned challenges, this research work contributes the design and implementation of MAMoC, a loosely coupled end-to-end mobile computation offloading framework. Mobile applications can be adapted to the client library of the framework while the server components are deployed to the offloading sites for serving offloading requests. The evaluation of the offloading decision engine demonstrates the viability of the proposed solution for managing seamless and transparent offloading in distributed and dynamic mobile cloud environments. All the implemented components of this work are publicly available at the following URL: https://github.com/mamoc-repo
Resource Management in a Peer to Peer Cloud Network for IoT
Software-Defined Internet of Things (SDIoT) is defined as merging heterogeneous objects in a form of interaction among physical and virtual entities. Large scale of data centers, heterogeneity issues and their interconnections have made the resource management a hard problem specially when there are different actors in cloud system with different needs. Resource management is a vital requirement to achieve robust networks specially with facing continuously increasing amount of heterogeneous resources and devices to the network. The goal of this paper is reviews to address IoT resource management issues in cloud computing services. We discuss the bottlenecks of cloud networks for IoT services such as mobility. We review Fog computing in IoT services to solve some of these issues. It provides a comprehensive literature review of around one hundred studies on resource management in Peer to Peer Cloud Networks and IoT. It is very important to find a robust design to efficiently manage and provision requests and available resources. We also reviewed different search methodologies to help clients find proper resources to answer their needs
Security in Pervasive Computing: Current Status and Open Issues
Million of wireless device users are ever on the move, becoming more dependent on their PDAs, smart phones, and other handheld devices. With the advancement of pervasive computing, new and unique capabilities are available to aid mobile societies. The wireless nature of these devices has fostered a new era of mobility. Thousands of pervasive devices are able to arbitrarily join and leave a network, creating a nomadic environment known as a pervasive ad hoc network. However, mobile devices have vulnerabilities, and some are proving to be challenging. Security in pervasive computing is the most critical challenge. Security is needed to ensure exact and accurate confidentiality, integrity, authentication, and access control, to name a few. Security for mobile devices, though still in its infancy, has drawn the attention of various researchers. As pervasive devices become incorporated in our day-to-day lives, security will increasingly becoming a common concern for all users - - though for most it will be an afterthought, like many other computing functions. The usability and expansion of pervasive computing applications depends greatly on the security and reliability provided by the applications. At this critical juncture, security research is growing. This paper examines the recent trends and forward thinking investigation in several fields of security, along with a brief history of previous accomplishments in the corresponding areas. Some open issues have been discussed for further investigation
Service Oriented Mobile Computing
La diffusione di concetti quali Pervasive e Mobile Computing introduce nell'ambito dei sistemi distribuiti due aspetti fondamentali: la mobilitĂ dell'utente e l'interazione con l'ambiente circostante, favorite anche dal crescente utilizzo di dispositivi mobili dotati di connettivitĂ wireless come prodotti di consumo.
Per estendere le funzionalitĂ introdotte nell'ambito dei sistemi distribuiti dalle Architetture Orientate ai Servizi (SOA) e dal paradigma peer-to-peer anche a dispositivi dalle risorse limitate (in termini di capacitĂ computazionale, memoria e batteria), Ăš necessario disporre di un middleware leggero e progettato tenendo in considerazione tali caratteristiche.
In questa tesi viene presentato NAM (Networked Autonomic Machine), un formalismo che descrive in modo esaustivo un sistema di questo tipo; si tratta di un modello teorico per la definizione di entitĂ hardware e software in grado di condividere le proprie risorse in modo completamente altruistico. In particolare, il lavoro si concentra sulla definizione e gestione di un determinato tipo di risorse, i servizi, che possono essere offerti ed utilizzati da dispositivi mobili, mediante meccanismi di composizione e migrazione.
NSAM (Networked Service-oriented Autonomic Machine) Ăš una specializzazione di NAM per la condivisione di servizi in una rete peer-to-peer, ed Ăš basato su tre concetti fondamentali: schemi di overlay, composizione dinamica di servizi e auto-configurazione dei peer.
Nella tesi vengono presentate anche diverse attivitĂ applicative, che fanno riferimento all'utilizzo di due middleware sviluppati dal gruppo di Sistemi Distribuiti (DSG) dell'UniversitĂ di Parma: SP2A (Service Oriented Peer-to-peer Architecture), framework per lo sviluppo di applicazioni distribuite attraverso la condivisione di risorse in una rete peer-to-peer, e Jxta-Soap che consente la condivisione di Web Services in una rete peer-to-peer JXTA.
Le applicazioni realizzate spaziano dall'ambito della logistica, alla creazione di comunitĂ per l'e-learning, all'Ambient Intelligence alla gestione delle emergenze, ed hanno come denominatore comune la creazione di reti eterogenee e la condivisione di risorse anche tra dispositivi mobili.
Viene inoltre messo in evidenza come tali applicazioni possano essere ottimizzate mediante l'introduzione del framework NAM descritto, per consentire la condivisione di diversi tipi di risorse in modo efficiente e proattivo
Rethinking Consistency Management in Real-time Collaborative Editing Systems
Networked computer systems offer much to support collaborative editing of shared documents among users. Increasing concurrent access to shared documents by allowing multiple users to contribute to and/or track changes to these shared documents is the goal of real-time collaborative editing systems (RTCES); yet concurrent access is either limited in existing systems that employ exclusive locking or concurrency control algorithms such as operational transformation (OT) may be employed to enable concurrent access. Unfortunately, such OT based schemes are costly with respect to communication and computation. Further, existing systems are often specialized in their functionality and require users to adopt new, unfamiliar software to enable collaboration. This research discusses our work in improving consistency management in RTCES. We have developed a set of deadlock-free multi-granular dynamic locking algorithms and data structures that maximize concurrent access to shared documents while minimizing communication cost. These algorithms provide a high level of service for concurrent access to the shared document and integrate merge-based or OT-based consistency maintenance policies locally among a subset of the users within a subsection of the document â thus reducing the communication costs in maintaining consistency. Additionally, we have developed client-server and P2P implementations of our hierarchical document management algorithms. Simulations results indicate that our approach achieves significant communication and computation cost savings. We have also developed a hierarchical reduction algorithm that can minimize the space required of RTCES, and this algorithm may be pipelined through our document tree. Further, we have developed an architecture that allows for a heterogeneous set of client editing software to connect with a heterogeneous set of server document repositories via Web services. This architecture supports our algorithms and does not require client or server technologies to be modified â thus it is able to accommodate existing, favored editing and repository tools. Finally, we have developed a prototype benchmark system of our architecture that is responsive to usersâ actions and minimizes communication costs
TwiddleNet metadata tagging and data dissemination in mobile device networks
y were only a few years ago; instead they offer a range of content capture capabilities, including high resolution photos, videos and sound recordings. Their communication modalities and processing power have also evolved significantly. Modern mobile devices are very capable platforms, many surpassing their desktop cousins only a few years removed. TwiddleNet is a distributed architecture of personal servers that harnesses the power of these mobile devices, enabling real time information dissemination and file sharing of multiple data types from commercial-off-the-shelf platforms. This thesis focuses on two specific issues of the TwiddleNet design; metadata tagging and data dissemination. Through a combination of automatically generated and user input metadata tag values, TwiddleNet users can locate files across participating devices. Metaphor appropriate custom tags can be added as needed to insure efficient, rich and successful file searches. Intelligent data dissemination algorithms provide context sensitive governance to the file transfer scheme. Smart dissemination reconciles device and operational states with the amount of requested data and content to send, enabling providers to meet their most pressing needs, whether that is continuing to generate content or servicing requests.http://archive.org/details/twiddlenetmetada109453333US Navy (USN) author.Approved for public release; distribution is unlimited
Raamistik mobiilsete asjade veebile
Internet on oma arengus lĂ€bi aastate jĂ”udnud jĂ€rgmisse evolutsioonietappi - asjade internetti (ingl Internet of Things, lĂŒh IoT). IoT ei tĂ€hista ĂŒhtainsat tehnoloogiat, see vĂ”imaldab eri seadmeil - arvutid, mobiiltelefonid, autod, kodumasinad, loomad, virtuaalsensorid, jne - omavahel ĂŒle Interneti suhelda, vajamata seejuures pidevat inimesepoolset seadistamist ja juhtimist.
Mobiilseadmetest nagu nĂ€iteks nutitelefon ja tahvelarvuti on saanud meie igapĂ€evased kaaslased ning oma mitmekĂŒlgse vĂ”imekusega on nad motiveerinud teadustegevust mobiilse IoT vallas. Nutitelefonid kĂ€tkevad endas vĂ”imekaid protsessoreid ja 3G/4G tehnoloogiatel pĂ”hinevaid internetiĂŒhendusi. Kuid kui kasutada seadmeid jĂ€rjepanu tĂ€isvĂ”imekusel, tĂŒhjeneb mobiili aku kiirelt.
Doktoritöö esitleb energiasÀÀstlikku, kergekaalulist mobiilsete veebiteenuste raamistikku anduriandmete kogumiseks, kasutades kergemaid, energiasÀÀstlikumaid suhtlustprotokolle, mis on IoT keskkonnale sobilikumad.
Doktoritöö kÀsitleb pÔhjalikult energia kokkuhoidu mobiilteenuste majutamisel. Töö kÀigus loodud raamistikud on kontseptsiooni tÔestamiseks katsetatud mitmetes juhtumiuuringutes pÀris seadmetega.The Internet has evolved, over the years, from just being the Internet to become the Internet of Things (IoT), the next step in its evolution. IoT is not a single technology and it enables about everything from computers, mobile phones, cars, appliances, animals, virtual sensors, etc. that connect and interact with each other over the Internet to function free from human interaction.
Mobile devices like the Smartphone and tablet PC have now become essential to everyday life and with extended capabilities have motivated research related to the mobile Internet of Things. Although, the recently developed Smartphones enjoy the high performance and high speed 3G/4G mobile Internet data transmission services, such high speed performances quickly drain the battery power of the mobile device.
This thesis presents an energy efficient lightweight mobile Web service provisioning framework for mobile sensing utilizing the protocols that were designed for the constrained IoT environment. Lightweight protocols provide an energy efficient way of communication.
Finally, this thesis highlights the energy conservation of the mobile Web service provisioning, the developed framework, extensively. Several case studies with the use of the proposed framework were implemented on real devices and has been thoroughly tested as a proof-of-concept.https://www.ester.ee/record=b522498
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