166,150 research outputs found

    Mobile Architecture for Communication and Development of Applications Based on Context

    Get PDF
    The arrival of ubiquitous computing and the increasing use of mobile devices can geta lot of information about the user. This information is used by some applications to adapt its functionality to the user itself and the surrounding environment. In this way the applications need to become more autonomous and less each time user interaction. However, the computational cost, battery consumption and the complex process of obtaining useful information from sensory data means that many applications do not use this information in a massive way. This research proposes a framework and a middleware for the development, implementation and communication of contextual applications. Using this architecture allows communication between applications so that they can share applications without contextual information should both generate. Thanks to definition of a SOA platform,subscription to services provided by other applications is possible through the middleware.Ministerio de Ciencia e Innovación TSI2006-13390-C02-02Ministerio de Ciencia e Innovación TIN2009-14378- C02-0

    A framework for implementing formally verified resource-bounded smart space systems

    Get PDF
    © 2017, Springer Science+Business Media New York. Context-aware computing is a mobile computing paradigm that helps designing and implementing next generation smart applications, where personalized devices interact with users in smart environments. Development of such applications is inherently complex due to these applications adapt to changing contextual information and they often run on resource-bounded devices. Most of the existing context-aware development frameworks are centralized, adopt client–server architecture, and do not consider resource limitations of context-aware devices. This paper presents a systematic framework to modelling and implementation of resource-bounded multi-agent context-aware systems on Android devices. The proposed framework makes use of semantic technologies for context modelling and reasoning about resource-bounded context-aware agents, Android powered smartphones as development platform, a suitable communication model and declarative rule-based programming as a preferred development language

    How do I design a location-dependent application?

    Get PDF
    The generalisation of the Internet and the recent technological developments in embedded systems and wireless networks contribute to the realisation of a vision where access to information is possible at any moment and from anywhere. This is particularly attractive with information that is relevant to a specific geographic location. Applications that rely on location-based services to provide information to mobile users, or that support interaction with real devices in the user neighbourhood, are called location-dependent applications and enhance the relationship between mobile users and a specific geographic location. However, the design of such applications breaks with the existing paradigms and methodologies as the mobile devices and the wireless communication infrastructures have characteristics that are very different from those of desktop computers and wired communication systems. The Around architecture is an open and extensible framework for location-based services that allows network services to be associated with specific geographic locations. By using this architecture applications can select services that are relevant for specific locations. Within the context of the Around project we have developed a prototype system with multiple location-based services and an application that accesses these services to provide information related to a town transportation system. This paper reports on the design and development of this location-based application. Its design raised several new issues, going from the computational model to the interface paradigm, which are also discussed in this paper. The developed application is composed of several modules: a set of agents which are autonomous units with the knowledge necessary to select and use location-based services in a specific thematic area (e.g. transportation); an HTML output area based on a browser metaphor; and a location-context module responsible for determining the user context. The results show that an application architecture based on a modular approach turns to be very flexible as it becomes very easy to extend its functionality by simply adding or changing the agents that deal with each location-based service.Fundação para a Ciência e a Tecnologia (FCT) - (PRAXIS/P/EEI/14267/1998)

    Transformation of UML models for service-oriented software architectures

    Get PDF
    Comunicação apresentada ao IEEE International Conference and Workshop on the Engineering of Computer Based Systems (ECBS 2005), 12, Washington, 2005.The main aim of this paper is to present how to transform user requirements models into a software architecture for mobile applications. The technique (called "4SRS") is essentially based on the mapping of UML use case diagrams into UML object diagrams. UML sequence, activity, and state diagrams and other artifacts can also be considered within the transformation decisions. The applicability of this technique is illustrated by presenting some results from an e-government mobile application. The development of mobile applications typically follow a service-oriented approach. A service is a software entity running on one or more machines and providing a particular type of function to a priori unknown clients. These services must communicate with each other, whose combination makes up a service-oriented architecture. The communication can involve either simple data passing or it could involve two or more services coordinating some activity. Some means of connecting services to each other is needed, so workflow is a critical part of making services effective. When those services react to changes on user context, application are context-aware. For mobile applications, the definition of the underlying service-oriented software architecture must consider the services themselves as user requirements, as well as the mobile operators entry-points and the final clients interfaces, and use them to characterize the platform.USE-ME.GOV - IST-2002-002294 ; Fundação para a Ciência e a Tecnologia - METHODES (POSI/CHS/37334/2001), STACOS (POSI/CHS/48875/2002)

    Security in Context-aware Mobile Business Applications

    Full text link
    The support of location computation on mobile devices (e.g. mobile phones, PDAs) has enabled the development of context-aware and especially location-aware applications (e.g. Restaurant Finder, Friend Finder) which are becoming the new trend for future software applications. However, fears regarding security and privacy are the biggest barriers against their success. Especially, mobile users are afraid of the possible threats against their private identity and personal data. Within the M-Business research group at the University of Mannheim, various security and privacy aspects of context-aware mobile business applications are examined in this thesis. After providing a detailed introduction to context-aware applications, the security challenges of context-aware applications from the perspectives of different principals (i.e. mobile users, the broker, service providers) are analyzed. The privacy aspects, the challenges, the threats and legal directives regarding user privacy are explained and illustrated by real-life examples. The user-centric security architectures integrated within context-aware applications are introduced as anonymity and mobile identity management solutions. The M-Business security architecture providing security components for communication security, dynamic policy-based anonymity, secure storage on mobile devices, identity management for mobile users and cryptography libraries is explained in detail. The LaCoDa compiler which automatically generates final Java code from high level specifications of security protocols is introduced as a software-centric solution for preventing developer-specific security bugs in applications

    Providing personalized Internet services by means of context-aware spoken dialogue systems

    Get PDF
    The widespread use of new mobile technology implementing wireless communications enables a new type of advanced applications to access information services on the Internet. In order to provide services which meet the user needs through intelligent information retrieval, the system must sense and interpret the user environment and the communication context. Though context-awareness is vital to provide services adapted to the user preferences, it cannot be useful if such services are difficult to access. The development of spoken dialogue systems for these applications facilitates interaction in natural language with the environment which is also benefited from contextual information. In this paper, we propose a framework to develop context-aware dialogue systems that dynamically incorporate user specific requirements and preferences as well as characteristics about the interaction environment, in order to improve and personalize web information and services. We have identified the major components for context-aware dialogue systems and placed them within a general-purpose architecture. The framework also describes a representation mode based on a dialogue register in order to share information between the elements of the architecture, and incorporates statistical methodologies for dialogue management in order to reduce the effort required for both the implementation of a new system and the adaptation to a new task. We have evaluated our proposal developing a travel-planning system, and provide a detailed discussion of its positive influence in the quality of the interaction and the information and services provided.Research funded by projects CICYT TIN2011- 28620-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485), and DPS2008- 07029-C02-02.Publicad

    Middleware Technologies for Cloud of Things - a survey

    Get PDF
    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

    Full text link
    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Multi-Sensor Context-Awareness in Mobile Devices and Smart Artefacts

    Get PDF
    The use of context in mobile devices is receiving increasing attention in mobile and ubiquitous computing research. In this article we consider how to augment mobile devices with awareness of their environment and situation as context. Most work to date has been based on integration of generic context sensors, in particular for location and visual context. We propose a different approach based on integration of multiple diverse sensors for awareness of situational context that can not be inferred from location, and targeted at mobile device platforms that typically do not permit processing of visual context. We have investigated multi-sensor context-awareness in a series of projects, and report experience from development of a number of device prototypes. These include development of an awareness module for augmentation of a mobile phone, of the Mediacup exemplifying context-enabled everyday artifacts, and of the Smart-Its platform for aware mobile devices. The prototypes have been explored in various applications to validate the multi-sensor approach to awareness, and to develop new perspectives of how embedded context-awareness can be applied in mobile and ubiquitous computing

    MOSDEN: An Internet of Things Middleware for Resource Constrained Mobile Devices

    Get PDF
    The Internet of Things (IoT) is part of Future Internet and will comprise many billions of Internet Connected Objects (ICO) or `things' where things can sense, communicate, compute and potentially actuate as well as have intelligence, multi-modal interfaces, physical/ virtual identities and attributes. Collecting data from these objects is an important task as it allows software systems to understand the environment better. Many different hardware devices may involve in the process of collecting and uploading sensor data to the cloud where complex processing can occur. Further, we cannot expect all these objects to be connected to the computers due to technical and economical reasons. Therefore, we should be able to utilize resource constrained devices to collect data from these ICOs. On the other hand, it is critical to process the collected sensor data before sending them to the cloud to make sure the sustainability of the infrastructure due to energy constraints. This requires to move the sensor data processing tasks towards the resource constrained computational devices (e.g. mobile phones). In this paper, we propose Mobile Sensor Data Processing Engine (MOSDEN), an plug-in-based IoT middleware for mobile devices, that allows to collect and process sensor data without programming efforts. Our architecture also supports sensing as a service model. We present the results of the evaluations that demonstrate its suitability towards real world deployments. Our proposed middleware is built on Android platform
    corecore