30,555 research outputs found
Doing-it-All with Bounded Work and Communication
We consider the Do-All problem, where cooperating processors need to
complete similar and independent tasks in an adversarial setting. Here we
deal with a synchronous message passing system with processors that are subject
to crash failures. Efficiency of algorithms in this setting is measured in
terms of work complexity (also known as total available processor steps) and
communication complexity (total number of point-to-point messages). When work
and communication are considered to be comparable resources, then the overall
efficiency is meaningfully expressed in terms of effort defined as work +
communication. We develop and analyze a constructive algorithm that has work
and a nonconstructive
algorithm that has work . The latter result is close to the
lower bound on work. The effort of each of
these algorithms is proportional to its work when the number of crashes is
bounded above by , for some positive constant . We also present a
nonconstructive algorithm that has effort
Pure Exploration with Multiple Correct Answers
We determine the sample complexity of pure exploration bandit problems with
multiple good answers. We derive a lower bound using a new game equilibrium
argument. We show how continuity and convexity properties of single-answer
problems ensures that the Track-and-Stop algorithm has asymptotically optimal
sample complexity. However, that convexity is lost when going to the
multiple-answer setting. We present a new algorithm which extends
Track-and-Stop to the multiple-answer case and has asymptotic sample complexity
matching the lower bound
Recommended from our members
Software tools for stochastic programming: A Stochastic Programming Integrated Environment (SPInE)
SP models combine the paradigm of dynamic linear programming with
modelling of random parameters, providing optimal decisions which hedge
against future uncertainties. Advances in hardware as well as software
techniques and solution methods have made SP a viable optimisation tool.
We identify a growing need for modelling systems which support the creation
and investigation of SP problems. Our SPInE system integrates a number of
components which include a flexible modelling tool (based on stochastic
extensions of the algebraic modelling languages AMPL and MPL), stochastic
solvers, as well as special purpose scenario generators and database tools.
We introduce an asset/liability management model and illustrate how SPInE
can be used to create and process this model as a multistage SP application
SNAP: Stateful Network-Wide Abstractions for Packet Processing
Early programming languages for software-defined networking (SDN) were built
on top of the simple match-action paradigm offered by OpenFlow 1.0. However,
emerging hardware and software switches offer much more sophisticated support
for persistent state in the data plane, without involving a central controller.
Nevertheless, managing stateful, distributed systems efficiently and correctly
is known to be one of the most challenging programming problems. To simplify
this new SDN problem, we introduce SNAP.
SNAP offers a simpler "centralized" stateful programming model, by allowing
programmers to develop programs on top of one big switch rather than many.
These programs may contain reads and writes to global, persistent arrays, and
as a result, programmers can implement a broad range of applications, from
stateful firewalls to fine-grained traffic monitoring. The SNAP compiler
relieves programmers of having to worry about how to distribute, place, and
optimize access to these stateful arrays by doing it all for them. More
specifically, the compiler discovers read/write dependencies between arrays and
translates one-big-switch programs into an efficient internal representation
based on a novel variant of binary decision diagrams. This internal
representation is used to construct a mixed-integer linear program, which
jointly optimizes the placement of state and the routing of traffic across the
underlying physical topology. We have implemented a prototype compiler and
applied it to about 20 SNAP programs over various topologies to demonstrate our
techniques' scalability
Conic Optimization Theory: Convexification Techniques and Numerical Algorithms
Optimization is at the core of control theory and appears in several areas of
this field, such as optimal control, distributed control, system
identification, robust control, state estimation, model predictive control and
dynamic programming. The recent advances in various topics of modern
optimization have also been revamping the area of machine learning. Motivated
by the crucial role of optimization theory in the design, analysis, control and
operation of real-world systems, this tutorial paper offers a detailed overview
of some major advances in this area, namely conic optimization and its emerging
applications. First, we discuss the importance of conic optimization in
different areas. Then, we explain seminal results on the design of hierarchies
of convex relaxations for a wide range of nonconvex problems. Finally, we study
different numerical algorithms for large-scale conic optimization problems.Comment: 18 page
- …