1,848 research outputs found

    Streaming Video Analytics On The Edge With Asynchronous Cloud Support

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    Emerging Internet of Things (IoT) and mobile computing applications are expected to support latency-sensitive deep neural network (DNN) workloads. To realize this vision, the Internet is evolving towards an edge-computing architecture, where computing infrastructure is located closer to the end device to help achieve low latency. However, edge computing may have limited resources compared to cloud environments and thus, cannot run large DNN models that often have high accuracy. In this work, we develop REACT, a framework that leverages cloud resources to execute large DNN models with higher accuracy to improve the accuracy of models running on edge devices. To do so, we propose a novel edge-cloud fusion algorithm that fuses edge and cloud predictions, achieving low latency and high accuracy. We extensively evaluate our approach and show that our approach can significantly improve the accuracy compared to baseline approaches. We focus specifically on object detection in videos (applicable in many video analytics scenarios) and show that the fused edge-cloud predictions can outperform the accuracy of edge-only and cloud-only scenarios by as much as 50%. We also show that REACT can achieve good performance across tradeoff points by choosing a wide range of system parameters to satisfy use-case specific constraints, such as limited network bandwidth or GPU cycles.Comment: 12 page

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    System Abstractions for Scalable Application Development at the Edge

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    Recent years have witnessed an explosive growth of Internet of Things (IoT) devices, which collect or generate huge amounts of data. Given diverse device capabilities and application requirements, data processing takes place across a range of settings, from on-device to a nearby edge server/cloud and remote cloud. Consequently, edge-cloud coordination has been studied extensively from the perspectives of job placement, scheduling and joint optimization. Typical approaches focus on performance optimization for individual applications. This often requires domain knowledge of the applications, but also leads to application-specific solutions. Application development and deployment over diverse scenarios thus incur repetitive manual efforts. There are two overarching challenges to provide system-level support for application development at the edge. First, there is inherent heterogeneity at the device hardware level. The execution settings may range from a small cluster as an edge cloud to on-device inference on embedded devices, differing in hardware capability and programming environments. Further, application performance requirements vary significantly, making it even more difficult to map different applications to already heterogeneous hardware. Second, there are trends towards incorporating edge and cloud and multi-modal data. Together, these add further dimensions to the design space and increase the complexity significantly. In this thesis, we propose a novel framework to simplify application development and deployment over a continuum of edge to cloud. Our framework provides key connections between different dimensions of design considerations, corresponding to the application abstraction, data abstraction and resource management abstraction respectively. First, our framework masks hardware heterogeneity with abstract resource types through containerization, and abstracts away the application processing pipelines into generic flow graphs. Further, our framework further supports a notion of degradable computing for application scenarios at the edge that are driven by multimodal sensory input. Next, as video analytics is the killer app of edge computing, we include a generic data management service between video query systems and a video store to organize video data at the edge. We propose a video data unit abstraction based on a notion of distance between objects in the video, quantifying the semantic similarity among video data. Last, considering concurrent application execution, our framework supports multi-application offloading with device-centric control, with a userspace scheduler service that wraps over the operating system scheduler

    Crowd-ML: A Privacy-Preserving Learning Framework for a Crowd of Smart Devices

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    Smart devices with built-in sensors, computational capabilities, and network connectivity have become increasingly pervasive. The crowds of smart devices offer opportunities to collectively sense and perform computing tasks in an unprecedented scale. This paper presents Crowd-ML, a privacy-preserving machine learning framework for a crowd of smart devices, which can solve a wide range of learning problems for crowdsensing data with differential privacy guarantees. Crowd-ML endows a crowdsensing system with an ability to learn classifiers or predictors online from crowdsensing data privately with minimal computational overheads on devices and servers, suitable for a practical and large-scale employment of the framework. We analyze the performance and the scalability of Crowd-ML, and implement the system with off-the-shelf smartphones as a proof of concept. We demonstrate the advantages of Crowd-ML with real and simulated experiments under various conditions
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