94 research outputs found

    On Non-Parallelizable Deterministic Client Puzzle Scheme with Batch Verification Modes

    Get PDF
    A (computational) client puzzle scheme enables a client to prove to a server that a certain amount of computing resources (CPU cycles and/or Memory look-ups) has been dedicated to solve a puzzle. Researchers have identified a number of potential applications, such as constructing timed cryptography, fighting junk emails, and protecting critical infrastructure from DoS attacks. In this paper, we first revisit this concept and formally define two properties, namely deterministic computation and parallel computation resistance. Our analysis show that both properties are crucial for the effectiveness of client puzzle schemes in most application scenarios. We prove that the RSW client puzzle scheme, which is based on the repeated squaring technique, achieves both properties. Secondly, we introduce two batch verification modes for the RSW client puzzle scheme in order to improve the verification efficiency of the server, and investigate three methods for handling errors in batch verifications. Lastly, we show that client puzzle schemes can be integrated with reputation systems to further improve the effectiveness in practice

    Achieving network resiliency using sound theoretical and practical methods

    Get PDF
    Computer networks have revolutionized the life of every citizen in our modern intercon- nected society. The impact of networked systems spans every aspect of our lives, from financial transactions to healthcare and critical services, making these systems an attractive target for malicious entities that aim to make financial or political profit. Specifically, the past decade has witnessed an astounding increase in the number and complexity of sophisti- cated and targeted attacks, known as advanced persistent threats (APT). Those attacks led to a paradigm shift in the security and reliability communities’ perspective on system design; researchers and government agencies accepted the inevitability of incidents and malicious attacks, and marshaled their efforts into the design of resilient systems. Rather than focusing solely on preventing failures and attacks, resilient systems are able to maintain an acceptable level of operation in the presence of such incidents, and then recover gracefully into normal operation. Alongside prevention, resilient system design focuses on incident detection as well as timely response. Unfortunately, the resiliency efforts of research and industry experts have been hindered by an apparent schism between theory and practice, which allows attackers to maintain the upper hand advantage. This lack of compatibility between the theory and practice of system design is attributed to the following challenges. First, theoreticians often make impractical and unjustifiable assumptions that allow for mathematical tractability while sacrificing accuracy. Second, the security and reliability communities often lack clear definitions of success criteria when comparing different system models and designs. Third, system designers often make implicit or unstated assumptions to favor practicality and ease of design. Finally, resilient systems are tested in private and isolated environments where validation and reproducibility of the results are not publicly accessible. In this thesis, we set about showing that the proper synergy between theoretical anal- ysis and practical design can enhance the resiliency of networked systems. We illustrate the benefits of this synergy by presenting resiliency approaches that target the inter- and intra-networking levels. At the inter-networking level, we present CPuzzle as a means to protect the transport control protocol (TCP) connection establishment channel from state- exhaustion distributed denial of service attacks (DDoS). CPuzzle leverages client puzzles to limit the rate at which misbehaving users can establish TCP connections. We modeled the problem of determining the puzzle difficulty as a Stackleberg game and solve for the equilibrium strategy that balances the users’ utilizes against CPuzzle’s resilience capabilities. Furthermore, to handle volumetric DDoS attacks, we extend CPuzzle and implement Midgard, a cooperative approach that involves end-users in the process of tolerating and neutralizing DDoS attacks. Midgard is a middlebox that resides at the edge of an Internet service provider’s network and uses client puzzles at the IP level to allocate bandwidth to its users. At the intra-networking level, we present sShield, a game-theoretic network response engine that manipulates a network’s connectivity in response to an attacker who is moving laterally to compromise a high-value asset. To implement such decision making algorithms, we leverage the recent advances in software-defined networking (SDN) to collect logs and security alerts about the network and implement response actions. However, the programma- bility offered by SDN comes with an increased chance for design-time bugs that can have drastic consequences on the reliability and security of a networked system. We therefore introduce BiFrost, an open-source tool that aims to verify safety and security proper- ties about data-plane programs. BiFrost translates data-plane programs into functionally equivalent sequential circuits, and then uses well-established hardware reduction, abstrac- tion, and verification techniques to establish correctness proofs about data-plane programs. By focusing on those four key efforts, CPuzzle, Midgard, sShield, and BiFrost, we believe that this work illustrates the benefits that the synergy between theory and practice can bring into the world of resilient system design. This thesis is an attempt to pave the way for further cooperation and coordination between theoreticians and practitioners, in the hope of designing resilient networked systems

    A Systematic Puzzle Approach of Deploying Software For Restricting Dos & DDOS Attacks

    Get PDF
    In the network denial of service (DoS) and distributed DoS (DDoS) attacks intend to prevent legitimate clients from accessing services are considered a serious hazard to the availability and reliability of the internet services. For example, server receives huge number of junk request from malicious client. For each request, server has to waste extra CPU time for completing process of SSL handshakes .Server cannot handle requests of services from its true customers because it may not have enough resources to handle the request. As a result of this attack is vanished businesses and reputation lost. Represented an advance mechanism that refers as the software puzzle, the aim of this mechanism is to prevent DoS or DDoS attacks and provide services to valid clients. The idea is quite simple. When a client wants to acquire a service from the server, client sends a simple request to the server. After getting the client request, the server sends one puzzle challenge to client. Client must first solve a complex structure puzzle correctly and submit it to the server for accessing services. Server verifies this puzzle solution, if it is correct then server agrees to establish connection with client. To solve this puzzle by every client, prevent vulnerable connection. A software puzzle is different kinds of methods or complex structure or problem which uses sequence of steps and solving these steps client can access resources. Timestamp, data length, key length and software puzzle complexity these attributes are used for security purpose in puzzle generation process and generates puzzle dynamically. I have used the SPEKE algorithm for key generation; it provides high level security and thwarts man-in-middle attack by password. Implement the RC7 algorithm for encryption purpose. It provides best result in case of throughput and time consumption and provides high level security

    An Outline of Security in Wireless Sensor Networks: Threats, Countermeasures and Implementations

    Full text link
    With the expansion of wireless sensor networks (WSNs), the need for securing the data flow through these networks is increasing. These sensor networks allow for easy-to-apply and flexible installations which have enabled them to be used for numerous applications. Due to these properties, they face distinct information security threats. Security of the data flowing through across networks provides the researchers with an interesting and intriguing potential for research. Design of these networks to ensure the protection of data faces the constraints of limited power and processing resources. We provide the basics of wireless sensor network security to help the researchers and engineers in better understanding of this applications field. In this chapter, we will provide the basics of information security with special emphasis on WSNs. The chapter will also give an overview of the information security requirements in these networks. Threats to the security of data in WSNs and some of their counter measures are also presented

    Mitigating Distributed Denial of Service Attacks in an Anonymous Routing Environment: Client Puzzles and Tor

    Get PDF
    Online intelligence operations use the Internet to gather information on the activities of U.S. adversaries. The security of these operations is paramount, and one way to avoid being linked to the Department of Defense (DoD) is to use anonymous communication systems. One such system, Tor, makes interactive TCP services anonymous. Tor uses the Transport Layer Security (TLS) protocol and is thus vulnerable to a distributed denial-of-service (DDoS) attack that can significantly delay data traversing the Tor network. This research uses client puzzles to mitigate TLS DDoS attacks. A novel puzzle protocol, the Memoryless Puzzle Protocol (MPP), is conceived, implemented, and analyzed for anonymity and DDoS vulnerabilities. Consequently, four new secondary DDoS and anonymity attacks are identified and defenses are proposed. Furthermore, analysis of the MPP identified and resolved two important shortcomings of the generalized client puzzle technique. Attacks that normally induce victim CPU utilization rates of 80-100% are reduced to below 70%. Also, the puzzle implementation allows for user-data latency to be reduced by close to 50% during a large-scale attack .Finally, experimental results show successful mitigation can occur without sending a puzzle to every requesting client. By adjusting the maximum puzzle strength, CPU utilization can be capped at 70% even when an arbitrary client has only a 30% chance of receiving a puzzle
    corecore