3 research outputs found

    Méthodologies de conception ASIC pour des systèmes sur puce 3D hétérogènes à base de réseaux sur puce 3D

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    Dans cette thèse, nous étudions les architectures 3D NoC grâce à des implémentations de conception physiques en utilisant la technologie 3D réel mis en oeuvre dans l'industrie. Sur la base des listes d'interconnexions en déroute, nous procédons à l'analyse des performances d'évaluer le bénéfice de l'architecture 3D par rapport à sa mise en oeuvre 2D. Sur la base du flot de conception 3D proposé en se concentrant sur la vérification temporelle tirant parti de l'avantage du retard négligeable de la structure de microbilles pour les connexions verticales, nous avons mené techniques de partitionnement de NoC 3D basé sur l'architecture MPSoC y compris empilement homogène et hétérogène en utilisant Tezzaron 3D IC technlogy. Conception et mise en oeuvre de compromis dans les deux méthodes de partitionnement est étudiée pour avoir un meilleur aperçu sur l'architecture 3D de sorte qu'il peut être exploitée pour des performances optimales. En utilisant l'approche 3D homogène empilage, NoC topologies est explorée afin d'identifier la meilleure topologie entre la topologie 2D et 3D pour la mise en œuvre MPSoC 3D sous l'hypothèse que les chemins critiques est fondée sur les liens inter-routeur. Les explorations architecturales ont également examiné les différentes technologies de traitement. mettant en évidence l'effet de la technologie des procédés à la performance d'architecture 3D en particulier pour l'interconnexion dominant du design. En outre, nous avons effectué hétérogène 3D d'empilage pour la mise en oeuvre MPSoC avec l'approche GALS de style et présenté plusieurs analyses de conception physiques connexes concernant la conception 3D et la mise en œuvre MPSoC utilisant des outils de CAO 2D. Une analyse plus approfondie de l'effet microbilles pas à la performance de l'architecture 3D à l'aide face-à-face d'empilement est également signalé l'identification des problèmes et des limitations à prendre en considération pendant le processus de conception.In this thesis, we study the exploration 3D NoC architectures through physical design implementations using real 3D technology used in the industry. Based on the proposed 3D design flow focusing on timing verification by leveraging the benefit of negligible delay of microbumps structure for vertical connections, we have conducted partitioning techniques for 3D NoC-based MPSoC architecture including homogeneous and heterogeneous stacking using Tezzaron 3D IC technlogy. Design and implementation trade-off in both partitioning methods is investigated to have better insight about 3D architecture so that it can be exploited for optimal performance. Using homogeneous 3D stacking approach, NoC architectures are explored to identify the best topology between 2D and 3D topology for 3D MPSoC implementation. The architectural explorations have also considered different process technologies highlighting the wire delay effect to the 3D architecture performance especially for interconnect-dominated design. Additionally, we performed heterogeneous 3D stacking of NoC-based MPSoC implementation with GALS style approach and presented several physical designs related analyses regarding 3D MPSoC design and implementation using 2D EDA tools. Finally we conducted an exploration of 2D EDA tool on different 3D architecture to evaluate the impact of 2D EDA tools on the 3D architecture performance. Since there is no commercialize 3D design tool until now, the experiment is important on the basis that designing 3D architecture using 2D EDA tools does not have a strong and direct impact to the 3D architecture performance mainly because the tools is dedicated for 2D architecture design.SAVOIE-SCD - Bib.électronique (730659901) / SudocGRENOBLE1/INP-Bib.électronique (384210012) / SudocGRENOBLE2/3-Bib.électronique (384219901) / SudocSudocFranceF

    Addressing Manufacturing Challenges in NoC-based ULSI Designs

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    Hernández Luz, C. (2012). Addressing Manufacturing Challenges in NoC-based ULSI Designs [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/1669

    An FPGA implementation of an investigative many-core processor, Fynbos : in support of a Fortran autoparallelising software pipeline

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    Includes bibliographical references.In light of the power, memory, ILP, and utilisation walls facing the computing industry, this work examines the hypothetical many-core approach to finding greater compute performance and efficiency. In order to achieve greater efficiency in an environment in which Moore’s law continues but TDP has been capped, a means of deriving performance from dark and dim silicon is needed. The many-core hypothesis is one approach to exploiting these available transistors efficiently. As understood in this work, it involves trading in hardware control complexity for hundreds to thousands of parallel simple processing elements, and operating at a clock speed sufficiently low as to allow the efficiency gains of near threshold voltage operation. Performance is there- fore dependant on exploiting a new degree of fine-grained parallelism such as is currently only found in GPGPUs, but in a manner that is not as restrictive in application domain range. While removing the complex control hardware of traditional CPUs provides space for more arithmetic hardware, a basic level of control is still required. For a number of reasons this work chooses to replace this control largely with static scheduling. This pushes the burden of control primarily to the software and specifically the compiler, rather not to the programmer or to an application specific means of control simplification. An existing legacy tool chain capable of autoparallelising sequential Fortran code to the degree of parallelism necessary for many-core exists. This work implements a many-core architecture to match it. Prototyping the design on an FPGA, it is possible to examine the real world performance of the compiler-architecture system to a greater degree than simulation only would allow. Comparing theoretical peak performance and real performance in a case study application, the system is found to be more efficient than any other reviewed, but to also significantly under perform relative to current competing architectures. This failing is apportioned to taking the need for simple hardware too far, and an inability to implement static scheduling mitigating tactics due to lack of support for such in the compiler
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