9,203 research outputs found

    Minimum Enclosing Circle of a Set of Fixed Points and a Mobile Point

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    Given a set S of n static points and a mobile point p in ℝ2, we study the variations of the smallest circle that encloses S ∪ {p} when p moves along a straight line ℓ. In this work, a complete characterization of the locus of the center of the minimum enclosing circle (MEC) of S ∪ {p}, for p ∈ ℓ, is presented. The locus is a continuous and piecewise differentiable linear function, and each of its differentiable pieces lies either on the edges of the farthest-point Voronoi diagram of S, or on a line segment parallel to the line ℓ. Moreover, the locus has differentiable pieces, which can be computed in linear time, given the farthest-point Voronoi diagram of S

    Plane Formation by Synchronous Mobile Robots in the Three Dimensional Euclidean Space

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    Creating a swarm of mobile computing entities frequently called robots, agents or sensor nodes, with self-organization ability is a contemporary challenge in distributed computing. Motivated by this, we investigate the plane formation problem that requires a swarm of robots moving in the three dimensional Euclidean space to land on a common plane. The robots are fully synchronous and endowed with visual perception. But they do not have identifiers, nor access to the global coordinate system, nor any means of explicit communication with each other. Though there are plenty of results on the agreement problem for robots in the two dimensional plane, for example, the point formation problem, the pattern formation problem, and so on, this is the first result for robots in the three dimensional space. This paper presents a necessary and sufficient condition for fully-synchronous robots to solve the plane formation problem that does not depend on obliviousness i.e., the availability of local memory at robots. An implication of the result is somewhat counter-intuitive: The robots cannot form a plane from most of the semi-regular polyhedra, while they can form a plane from every regular polyhedron (except a regular icosahedron), whose symmetry is usually considered to be higher than any semi-regular polyhedrdon

    Robots with Lights: Overcoming Obstructed Visibility Without Colliding

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    Robots with lights is a model of autonomous mobile computational entities operating in the plane in Look-Compute-Move cycles: each agent has an externally visible light which can assume colors from a fixed set; the lights are persistent (i.e., the color is not erased at the end of a cycle), but otherwise the agents are oblivious. The investigation of computability in this model, initially suggested by Peleg, is under way, and several results have been recently established. In these investigations, however, an agent is assumed to be capable to see through another agent. In this paper we start the study of computing when visibility is obstructable, and investigate the most basic problem for this setting, Complete Visibility: The agents must reach within finite time a configuration where they can all see each other and terminate. We do not make any assumption on a-priori knowledge of the number of agents, on rigidity of movements nor on chirality. The local coordinate system of an agent may change at each activation. Also, by definition of lights, an agent can communicate and remember only a constant number of bits in each cycle. In spite of these weak conditions, we prove that Complete Visibility is always solvable, even in the asynchronous setting, without collisions and using a small constant number of colors. The proof is constructive. We also show how to extend our protocol for Complete Visibility so that, with the same number of colors, the agents solve the (non-uniform) Circle Formation problem with obstructed visibility
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