77 research outputs found

    Scheduling flow lines with buffers by ant colony digraph

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    This work starts from modeling the scheduling of n jobs on m machines/stages as flowshop with buffers in manufacturing. A mixed-integer linear programing model is presented, showing that buffers of size n - 2 allow permuting sequences of jobs between stages. This model is addressed in the literature as non-permutation flowshop scheduling (NPFS) and is described in this article by a disjunctive graph (digraph) with the purpose of designing specialized heuristic and metaheuristics algorithms for the NPFS problem. Ant colony optimization (ACO) with the biologically inspired mechanisms of learned desirability and pheromone rule is shown to produce natively eligible schedules, as opposed to most metaheuristics approaches, which improve permutation solutions found by other heuristics. The proposed ACO has been critically compared and assessed by computation experiments over existing native approaches. Most makespan upper bounds of the established benchmark problems from Taillard (1993) and Demirkol, Mehta, and Uzsoy (1998) with up to 500 jobs on 20 machines have been improved by the proposed ACO

    An Effective Hybrid Genetic Algorithm for Hybrid Flow Shops with Sequence Dependent Setup Times and Processor Blocking

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    Hybrid flow-shop or flexible flow shop problems have remained subject of intensive research over several years. Hybrid flow-shop problems overcome one of the limitations of the classical flow-shop model by allowing parallel processors at each stage of task processing. In many papers the assumptions are generally made that there is unlimited storage available between stages and the setup times are neglected or considered independent from sequences of jobs. In this paper we study the hybrid flow shop problems with sequence dependent setup times and processor blocking. We present an effective hybrid genetic algorithm with some state-of-the-art procedures for these NP-hard problems to minimize total completion time or makespan. We established a benchmark to draw an analogy between the performance of our algorithm and RKGA. The obtaining results clearly show the superiority performance of our algorithm

    Minimizing the makespan in a flexible flowshop with sequence dependent setup times, uniform machines, and limited buffers

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    This research addresses the problem of minimizing the makespan in a flexible flowshop with sequence dependent setup times, uniform machines, and limited buffers. A mathematical model was developed to solve this problem. The problem is NP-Hard in the strong sense and only very small problems could be solved optimally. For exact methods, the computation times are long and not practical even when the problems are relatively small. Two construction heuristics were developed that could find solutions quickly. Also a simulated annealing heuristic was constructed that improved the solutions obtained from the construction heuristics. The combined heuristics could compute a good solution in a short amount of time. The heuristics were tested in three different environments: 3 stages, 4 stages, and 5 stages. To assess the quality of the solutions, a lower bound and two simple heuristics were generated for comparison purposes. The proposed heuristics showed steady improvement over the simple heuristics. When compared to the lower bounds, the heuristics performed well for the smaller environment, but the performance quality decreased as the number of stages increased. The combination of these heuristics defiantly shows promise for solving the problem

    Secuenciación con Almacenes Limitados. Una Revisión de la Literatura

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    [ES] Tradicionalmente, en la aproximación formal a la secuenciación de producción denominada en inglés Theory of Scheduling (o simplemente scheduling), se suele obviar la limitación de capacidad entre los diferentes recursos de cara a establecer el programa de producción. Sin embargo, el paradigma Lean Manufacturing ha dejado patente que la limitación de capacidad física en los sistemas productivos es una característica que influye en los resultados de los programas de producción, por lo que las configuraciones empezando a ser objeto de estudio en la dirección de operaciones. En este artículo se hace una revisión de las principales características de la secuenciación con almacenes limitados que se han abordado bajo la teoría de secuenciación y se resumen las referencias más importantes publicadas durante los últimos años. Finalmente, se presentan una serie de conclusiones con el objetivo de clarificar algunas líneas de interés para los investigadores del tema.Andrés Romano, C.; Maheut, J. (2018). Secuenciación con Almacenes Limitados. Una Revisión de la Literatura. Dirección y organización (Online). 66:17-33. http://hdl.handle.net/10251/145863S17336

    Two-Stage Vehicle Routing Problems with Profits and Buffers: Analysis and Metaheuristic Optimization Algorithms

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    This thesis considers the Two-Stage Vehicle Routing Problem (VRP) with Profits and Buffers, which generalizes various optimization problems that are relevant for practical applications, such as the Two-Machine Flow Shop with Buffers and the Orienteering Problem. Two optimization problems are considered for the Two-Stage VRP with Profits and Buffers, namely the minimization of total time while respecting a profit constraint and the maximization of total profit under a budget constraint. The former generalizes the makespan minimization problem for the Two-Machine Flow Shop with Buffers, whereas the latter is comparable to the problem of maximizing score in the Orienteering Problem. For the three problems, a theoretical analysis is performed regarding computational complexity, existence of optimal permutation schedules (where all vehicles traverse the same nodes in the same order) and potential gaps in attainable solution quality between permutation schedules and non-permutation schedules. The obtained theoretical results are visualized in a table that gives an overview of various subproblems belonging to the Two-Stage VRP with Profits and Buffers, their theoretical properties and how they are connected. For the Two-Machine Flow Shop with Buffers and the Orienteering Problem, two metaheuristics 2BF-ILS and VNSOP are presented that obtain favorable results in computational experiments when compared to other state-of-the-art algorithms. For the Two-Stage VRP with Profits and Buffers, an algorithmic framework for Iterative Search Algorithms with Variable Neighborhoods (ISAVaN) is proposed that generalizes aspects from 2BF-ILS as well as VNSOP. Various algorithms derived from that framework are evaluated in an experimental study. The evaluation methodology used for all computational experiments in this thesis takes the performance during the run time into account and demonstrates that algorithms for structurally different problems, which are encompassed by the Two-Stage VRP with Profits and Buffers, can be evaluated with similar methods. The results show that the most suitable choice for the components in these algorithms is dependent on the properties of the problem and the considered evaluation criteria. However, a number of similarities to algorithms that perform well for the Two-Machine Flow Shop with Buffers and the Orienteering Problem can be identified. The framework unifies these characteristics, providing a spectrum of algorithms that can be adapted to the specifics of the considered Vehicle Routing Problem.:1 Introduction 2 Background 2.1 Problem Motivation 2.2 Formal Definition of the Two-Stage VRP with Profits and Buffers 2.3 Review of Literature on Related Vehicle Routing Problems 2.3.1 Two-Stage Vehicle Routing Problems 2.3.2 Vehicle Routing Problems with Profits 2.3.3 Vehicle Routing Problems with Capacity- or Resource-based Restrictions 2.4 Preliminary Remarks on Subsequent Chapters 3 The Two-Machine Flow Shop Problem with Buffers 3.1 Review of Literature on Flow Shop Problems with Buffers 3.1.1 Algorithms and Metaheuristics for Flow Shops with Buffers 3.1.2 Two-Machine Flow Shop Problems with Buffers 3.1.3 Blocking Flow Shops 3.1.4 Non-Permutation Schedules 3.1.5 Other Extensions and Variations of Flow Shop Problems 3.2 Theoretical Properties 3.2.1 Computational Complexity 3.2.2 The Existence of Optimal Permutation Schedules 3.2.3 The Gap Between Permutation Schedules an Non-Permutation 3.3 A Modification of the NEH Heuristic 3.4 An Iterated Local Search for the Two-Machine Flow Shop Problem with Buffers 3.5 Computational Evaluation 3.5.1 Algorithms for Comparison 3.5.2 Generation of Problem Instances 3.5.3 Parameter Values 3.5.4 Comparison of 2BF-ILS with other Metaheuristics 3.5.5 Comparison of 2BF-OPT with NEH 3.6 Summary 4 The Orienteering Problem 4.1 Review of Literature on Orienteering Problems 4.2 Theoretical Properties 4.3 A Variable Neighborhood Search for the Orienteering Problem 4.4 Computational Evaluation 4.4.1 Measurement of Algorithm Performance 4.4.2 Choice of Algorithms for Comparison 4.4.3 Problem Instances 4.4.4 Parameter Values 4.4.5 Experimental Setup 4.4.6 Comparison of VNSOP with other Metaheuristics 4.5 Summary 5 The Two-Stage Vehicle Routing Problem with Profits and Buffers 5.1 Theoretical Properties of the Two-Stage VRP with Profits and Buffers 5.1.1 Computational Complexity of the General Problem 5.1.2 Existence of Permutation Schedules in the Set of Optimal Solutions 5.1.3 The Gap Between Permutation Schedules an Non-Permutation Schedules 5.1.4 Remarks on Restricted Cases 5.1.5 Overview of Theoretical Results 5.2 A Metaheuristic Framework for the Two-Stage VRP with Profits and Buffers 5.3 Experimental Results 5.3.1 Problem Instances 5.3.2 Experimental Results for O_{max R, Cmax≤B} 5.3.3 Experimental Results for O_{min Cmax, R≥Q} 5.4 Summary Bibliography List of Figures List of Tables List of Algorithm
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