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Novel entropy coding and its application of the compression of 3D image and video signals
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University LondonThe broadcast industry is moving future Digital Television towards Super high resolution TV (4k or 8k) and/or 3D TV. This ultimately will increase the demand on data rate and subsequently the demand for highly efficient codecs. One of the techniques that researchers found it one of the promising technologies in the industry in the next few years is 3D Integral Image and Video due to its simplicity and mimics the reality, independently on viewer aid, one of the challenges of the 3D Integral technology is to improve the compression algorithms to adequate the high resolution and exploit the advantages of the characteristics of this technology. The research scope of this thesis includes designing a novel coding for the 3D Integral image and video compression. Firstly to address the compression of 3D Integral imaging the research proposes novel entropy coding which will be implemented first on 2D traditional images content in order to compare it with the other traditional common standards then will be applied on 3D Integra image and video. This approach seeks to achieve high performance represented by high image quality and low bit rate in association with low computational complexity. Secondly, new algorithm will be proposed in an attempt to improve and develop the transform techniques performance, initially by using a new adaptive 3D-DCT algorithm then by proposing a new hybrid 3D DWT-DCT algorithm via exploiting the advantages of each technique and get rid of the artifact that each technique of them suffers from. Finally, the proposed entropy coding will be further implemented to the 3D integral video in association with another proposed algorithm that based on calculating the motion vector on the average viewpoint for each frame. This approach seeks to minimize the complexity and reduce the speed without affecting the Human Visual System (HVS) performance. Number of block matching techniques will be used to investigate the best block matching technique that is adequate for the new proposed 3D integral video algorithm
State-of-the-Art and Trends in Scalable Video Compression with Wavelet Based Approaches
3noScalable Video Coding (SVC) differs form traditional single point approaches mainly because it allows to encode in a unique bit stream several working points corresponding to different quality, picture size and frame rate. This work describes the current state-of-the-art in SVC, focusing on wavelet based motion-compensated approaches (WSVC). It reviews individual components that have been designed to address the problem over the years and how such components are typically combined to achieve meaningful WSVC architectures. Coding schemes which mainly differ from the space-time order in which the wavelet transforms operate are here compared, discussing strengths and weaknesses of the resulting implementations. An evaluation of the achievable coding performances is provided considering the reference architectures studied and developed by ISO/MPEG in its exploration on WSVC. The paper also attempts to draw a list of major differences between wavelet based solutions and the SVC standard jointly targeted by ITU and ISO/MPEG. A major emphasis is devoted to a promising WSVC solution, named STP-tool, which presents architectural similarities with respect to the SVC standard. The paper ends drawing some evolution trends for WSVC systems and giving insights on video coding applications which could benefit by a wavelet based approach.partially_openpartially_openADAMI N; SIGNORONI. A; R. LEONARDIAdami, Nicola; Signoroni, Alberto; Leonardi, Riccard
Self-similarity and wavelet forms for the compression of still image and video data
This thesis is concerned with the methods used to reduce the data volume required to represent
still images and video sequences. The number of disparate still image and video
coding methods increases almost daily. Recently, two new strategies have emerged and
have stimulated widespread research. These are the fractal method and the wavelet transform.
In this thesis, it will be argued that the two methods share a common principle: that
of self-similarity. The two will be related concretely via an image coding algorithm which
combines the two, normally disparate, strategies.
The wavelet transform is an orientation selective transform. It will be shown that the
selectivity of the conventional transform is not sufficient to allow exploitation of self-similarity
while keeping computational cost low. To address this, a new wavelet transform
is presented which allows for greater orientation selectivity, while maintaining the
orthogonality and data volume of the conventional wavelet transform. Many designs for
vector quantizers have been published recently and another is added to the gamut by this
work. The tree structured vector quantizer presented here is on-line and self structuring,
requiring no distinct training phase. Combining these into a still image data compression
system produces results which are among the best that have been published to date.
An extension of the two dimensional wavelet transform to encompass the time dimension
is straightforward and this work attempts to extrapolate some of its properties into three
dimensions. The vector quantizer is then applied to three dimensional image data to
produce a video coding system which, while not optimal, produces very encouraging
results
Compression Efficiency for Combining Different Embedded Image Compression Techniques with Huffman Encoding
This thesis presents a technique for image compression which uses the different embedded Wavelet based image coding in combination with Huffman- encoder(for further compression). There are different types of algorithms available for lossy image compression out of which Embedded Zerotree Wavelet(EZW), Set Partitioning in Hierarchical Trees (SPIHT) and Modified SPIHT algorithms are the some of the important compression techniques. EZW algorithm is based on progressive encoding to compress an image into a bit stream with increasing accuracy. The EZW encoder was originally designed to operate on 2D images, but it can also use to other dimensional signals. Progressive encoding is also called as embedded encoding. Main feature of ezw algorithm is capability of meeting an exact target bit rate with corresponding rate distortion rate(RDF). Set Partitioning in Hierarchical Trees (SPIHT) is an improved version of EZW and has become the general standard of EZW. SPIHT is a very efficient image compression algorithm that is based on the idea of coding groups of wavelet coefficients as zero trees. Since the order in which the subsets are tested for significance is important in a practical implementation the significance information is stored in three ordered lists called list of insignificant sets (LIS) list of insignificant pixels (LIP) and list of significant pixels (LSP). Modified SPIHT algorithm and the preprocessing techniques provide significant quality (both subjectively and objectively) reconstruction at the decoder with little additional computational complexity as compared to the previous techniques. This proposed method can reduce redundancy to a certain extend. Simulation results show that these hybrid algorithms yield quite promising PSNR values at low bitrates
Fixed-analysis adaptive-synthesis filter banks
Subband/Wavelet filter analysis-synthesis filters are a major component in many compression algorithms. Such compression algorithms have been applied to images, voice, and video. These algorithms have achieved high performance. Typically, the configuration for such compression algorithms involves a bank of analysis filters whose coefficients have been designed in advance to enable high quality reconstruction. The analysis system is then followed by subband quantization and decoding on the synthesis side. Decoding is performed using a corresponding set of synthesis filters and the subbands are merged together. For many years, there has been interest in improving the analysis-synthesis filters in order to achieve better coding quality. Adaptive filter banks have been explored by a number of authors where by the analysis filters and synthesis filters coefficients are changed dynamically in response to the input. A degree of performance improvement has been reported but this approach does require that the analysis system dynamically maintain synchronization with the synthesis system in order to perform reconstruction.
In this thesis, we explore a variant of the adaptive filter bank idea. We will refer to this approach as fixed-analysis adaptive-synthesis filter banks. Unlike the adaptive filter banks proposed previously, there is no analysis synthesis synchronization issue involved. This implies less coder complexity and more coder flexibility. Such an approach can be compatible with existing subband wavelet encoders. The design methodology and a performance analysis are presented.Ph.D.Committee Chair: Smith, Mark J. T.; Committee Co-Chair: Mersereau, Russell M.; Committee Member: Anderson, David; Committee Member: Lanterman, Aaron; Committee Member: Rosen, Gail; Committee Member: Wardi, Yora
Image coding using wavelets, interval wavelets and multi- layered wedgelets
Ph.DDOCTOR OF PHILOSOPH
Adaptive wavelet thresholding for image denoising using sure minimization and clustering of wavelet coefficients
Images and video are often coded using block-based discrete cosine transform (DCT) or discrete wavelet transform (DWT) which cause a great deal of visual distortions. In this paper, an extension of the intra-scale dependencies of wavelet coefficients is proposed to improve denoising performance. This method incorporates information on neighbouring wavelet coefficients that are inside of manually created clusters. Extensive experimental results are given to demonstrate the strength of the proposed method
Reduction of blocking artifacts using side information
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.Includes bibliographical references (p. 95-96).Block-based image and video coding systems are used extensively in practice. In low bit-rate applications, however, they suffer from annoying discontinuities, called blocking artifacts. Prior research shows that incorporating systems that reduce blocking artifacts into codecs is useful because visual quality is improved. Existing methods reduce blocking artifacts by applying various post-processing techniques to the compressed image. Such methods require neither any modification to current encoders nor an increase in the bit-rate. This thesis examines a framework where blocking artifacts are reduced using side information transmitted from the encoder to the decoder. Using side information enables the use of the original image in deblocking, which improves performance. Furthermore, the computational burden at the decoder is reduced. The principal question that arises is whether the gains in performance of this choice can compensate for the increase in the bit-rate due to the transmission of side information. Experiments are carried out to answer this question with the following sample system: The encoder determines block boundaries that exhibit blocking artifacts as well as filters (from a predefined set of filters) that best deblock these block boundaries.(cont.) Then it transmits side information that conveys the determined block boundaries together with their selected filters to the decoder. The decoder uses the received side information to perform deblocking. The proposed sample system is compared against an ordinary coding system and a post-processing type deblocking system with the bit-rate of these systems being equal to the overall bit-rate (regular encoding bits + side information bits) of the proposed system. The results of the comparisons indicate that, both for images and video sequences, the proposed system can perform better in terms of both visual quality and PSNR for some range of coding bit-rates.by Fatih Kamisli.S.M
Super Resolution of Wavelet-Encoded Images and Videos
In this dissertation, we address the multiframe super resolution reconstruction problem for wavelet-encoded images and videos. The goal of multiframe super resolution is to obtain one or more high resolution images by fusing a sequence of degraded or aliased low resolution images of the same scene. Since the low resolution images may be unaligned, a registration step is required before super resolution reconstruction. Therefore, we first explore in-band (i.e. in the wavelet-domain) image registration; then, investigate super resolution. Our motivation for analyzing the image registration and super resolution problems in the wavelet domain is the growing trend in wavelet-encoded imaging, and wavelet-encoding for image/video compression. Due to drawbacks of widely used discrete cosine transform in image and video compression, a considerable amount of literature is devoted to wavelet-based methods. However, since wavelets are shift-variant, existing methods cannot utilize wavelet subbands efficiently. In order to overcome this drawback, we establish and explore the direct relationship between the subbands under a translational shift, for image registration and super resolution. We then employ our devised in-band methodology, in a motion compensated video compression framework, to demonstrate the effective usage of wavelet subbands. Super resolution can also be used as a post-processing step in video compression in order to decrease the size of the video files to be compressed, with downsampling added as a pre-processing step. Therefore, we present a video compression scheme that utilizes super resolution to reconstruct the high frequency information lost during downsampling. In addition, super resolution is a crucial post-processing step for satellite imagery, due to the fact that it is hard to update imaging devices after a satellite is launched. Thus, we also demonstrate the usage of our devised methods in enhancing resolution of pansharpened multispectral images
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