555 research outputs found

    Linear tail-biting trellises: Characteristic generators and the BCJR-construction

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    We investigate the constructions of tail-biting trellises for linear block codes introduced by Koetter/Vardy (2003) and Nori/Shankar (2006). For a given code we will define the sets of characteristic generators more generally than by Koetter/Vardy and we will investigate how the choice of characteristic generators affects the set of resulting product trellises, called KV-trellises. Furthermore, we will show that each KV-trellis is a BCJR-trellis, defined in a slightly stronger sense than by Nori/Shankar, and that the latter are always non-mergeable. Finally, we will address a duality conjecture of Koetter/Vardy by making use of a dualization technique of BCJR-trellises and prove the conjecture for minimal trellises.Comment: 28 page

    The trellis complexity of convolutional codes

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    Convolutional codes have a natural, regular, trellis structure that facilitates the implementation of Viterbi's algorithm. Linear block codes also have a natural, though not in general a regular, “minimal” trellis structure, which allows them to be decoded with a Viterbi-like algorithm. In both cases, the complexity of an unenhanced Viterbi decoding algorithm can be accurately estimated by the number of trellis edge symbols per encoded bit. It would therefore appear that we are in a good position to make a fair comparison of the Viterbi decoding complexity of block and convolutional codes. Unfortunately, however, this comparison is somewhat muddled by the fact that some convolutional codes, the punctured convolutional codes, are known to have trellis representations which are significantly less complex than the conventional trellis. In other words, the conventional trellis representation for a convolutional code may not be the “minimal” trellis representation. Thus ironically, we seem to know more about the minimal trellis representation for block than for convolutional codes. We provide a remedy, by developing a theory of minimal trellises for convolutional codes. This allows us to make a direct performance-complexity comparison for block and convolutional codes. A by-product of our work is an algorithm for choosing, from among all generator matrices for a given convolutional code, what we call a trellis-canonical generator matrix, from which the minimal trellis for the code can be directly constructed. Another by-product is that in the new theory, punctured convolutional codes no longer appear as a special class, but simply as high-rate convolutional codes whose trellis complexity is unexpectedly small

    On complexity of trellis structure of linear block codes

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    The trellis structure of linear block codes (LBCs) is discussed. The state and branch complexities of a trellis diagram (TD) for a LBC is investigated. The TD with the minimum number of states is said to be minimal. The branch complexity of a minimal TD for a LBC is expressed in terms of the dimensions of specific subcodes of the given code. Then upper and lower bounds are derived on the number of states of a minimal TD for a LBC, and it is shown that a cyclic (or shortened cyclic) code is the worst in terms of the state complexity among the LBCs of the same length and dimension. Furthermore, it is shown that the structural complexity of a minimal TD for a LBC depends on the order of its bit positions. This fact suggests that an appropriate permutation of the bit positions of a code may result in an equivalent code with a much simpler minimal TD. Boolean polynomial representation of codewords of a LBC is also considered. This representation helps in study of the trellis structure of the code. Boolean polynomial representation of a code is applied to construct its minimal TD. Particularly, the construction of minimal trellises for Reed-Muller codes and the extended and permuted binary primitive BCH codes which contain Reed-Muller as subcodes is emphasized. Finally, the structural complexity of minimal trellises for the extended and permuted, and double-error-correcting BCH codes is analyzed and presented. It is shown that these codes have relatively simple trellis structure and hence can be decoded with the Viterbi decoding algorithm

    Minimal trellises for linear block codes and their duals

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    We consider the problem of finding a trellis for a linear block code that minimizes one or more measures of trellis complexity for a fixed permutation of the code. We examine constraints on trellises, including relationships between the minimal trellis of a code and that of the dual code. We identify the primitive structures that can appear in a minimal trellis and relate this to those for the minimal trellis of the dual code

    Trellis decoding complexity of linear block codes

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    In this partially tutorial paper, we examine minimal trellis representations of linear block codes and analyze several measures of trellis complexity: maximum state and edge dimensions, total span length, and total vertices, edges and mergers. We obtain bounds on these complexities as extensions of well-known dimension/length profile (DLP) bounds. Codes meeting these bounds minimize all the complexity measures simultaneously; conversely, a code attaining the bound for total span length, vertices, or edges, must likewise attain it for all the others. We define a notion of “uniform” optimality that embraces different domains of optimization, such as different permutations of a code or different codes with the same parameters, and we give examples of uniformly optimal codes and permutations. We also give some conditions that identify certain cases when no code or permutation can meet the bounds. In addition to DLP-based bounds, we derive new inequalities relating one complexity measure to another, which can be used in conjunction with known bounds on one measure to imply bounds on the others. As an application, we infer new bounds on maximum state and edge complexity and on total vertices and edges from bounds on span lengths
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