4,992 research outputs found
Minimal Reachability is Hard To Approximate
In this note, we consider the problem of choosing which nodes of a linear
dynamical system should be actuated so that the state transfer from the
system's initial condition to a given final state is possible. Assuming a
standard complexity hypothesis, we show that this problem cannot be efficiently
solved or approximated in polynomial, or even quasi-polynomial, time
Orienting Graphs to Optimize Reachability
The paper focuses on two problems: (i) how to orient the edges of an
undirected graph in order to maximize the number of ordered vertex pairs (x,y)
such that there is a directed path from x to y, and (ii) how to orient the
edges so as to minimize the number of such pairs. The paper describes a
quadratic-time algorithm for the first problem, and a proof that the second
problem is NP-hard to approximate within some constant 1+epsilon > 1. The
latter proof also shows that the second problem is equivalent to
``comparability graph completion''; neither problem was previously known to be
NP-hard
Strengthening Model Checking Techniques with Inductive Invariants
This paper describes optimized techniques to efficiently compute and reap benefits from inductive invariants within SAT-based model checking. We address sequential circuit verification, and we consider both equivalences and implications between pairs of nodes in the logic networks. First, we present a very efficient dynamic procedure, based on equivalence classes and incremental SAT, specifically oriented to reduce the set of checked invariants. Then, we show how to effectively integrate the computation of inductive invariants within state-of-the-art SAT-based model checking procedures. Experiments (on more than 600 designs) show the robustness of our approach on verification instances on which stand-alone techniques fai
Reachability and Shortest Paths in the Broadcast CONGEST Model
In this paper we study the time complexity of the single-source reachability problem and the single-source shortest path problem for directed unweighted graphs in the Broadcast CONGEST model. We focus on the case where the diameter D of the underlying network is constant.
We show that for the case where D = 1 there is, quite surprisingly, a very simple algorithm that solves the reachability problem in 1(!) round. In contrast, for networks with D = 2, we show that any distributed algorithm (possibly randomized) for this problem requires Omega(sqrt{n/ log{n}}) rounds. Our results therefore completely resolve (up to a small polylog factor) the complexity of the single-source reachability problem for a wide range of diameters.
Furthermore, we show that when D = 1, it is even possible to get an almost 3 - approximation for the all-pairs shortest path problem (for directed unweighted graphs) in just 2 rounds. We also prove a stronger lower bound of Omega(sqrt{n}) for the single-source shortest path problem for unweighted directed graphs that holds even when the diameter of the underlying network is 2. As far as we know this is the first lower bound that achieves Omega(sqrt{n}) for this problem
A recursive paradigm for aligning observed behavior of large structured process models
The alignment of observed and modeled behavior is a crucial problem in process mining, since it opens the door for conformance checking and enhancement of process models. The state of the art techniques for the computation of alignments rely on a full exploration of the combination of the model state space and the observed behavior (an event log), which hampers their applicability for large instances. This paper presents a fresh view to the alignment problem: the computation of alignments is casted as the resolution of Integer Linear Programming models, where the user can decide the granularity of the alignment steps. Moreover, a novel recursive strategy is used to split
the problem into small pieces, exponentially reducing the complexity of the ILP models to be solved. The contributions of this paper represent a promising alternative to fight the inherent complexity of computing alignments for large instances.Peer ReviewedPostprint (author's final draft
Zero-Reachability in Probabilistic Multi-Counter Automata
We study the qualitative and quantitative zero-reachability problem in
probabilistic multi-counter systems. We identify the undecidable variants of
the problems, and then we concentrate on the remaining two cases. In the first
case, when we are interested in the probability of all runs that visit zero in
some counter, we show that the qualitative zero-reachability is decidable in
time which is polynomial in the size of a given pMC and doubly exponential in
the number of counters. Further, we show that the probability of all
zero-reaching runs can be effectively approximated up to an arbitrarily small
given error epsilon > 0 in time which is polynomial in log(epsilon),
exponential in the size of a given pMC, and doubly exponential in the number of
counters. In the second case, we are interested in the probability of all runs
that visit zero in some counter different from the last counter. Here we show
that the qualitative zero-reachability is decidable and SquareRootSum-hard, and
the probability of all zero-reaching runs can be effectively approximated up to
an arbitrarily small given error epsilon > 0 (these result applies to pMC
satisfying a suitable technical condition that can be verified in polynomial
time). The proof techniques invented in the second case allow to construct
counterexamples for some classical results about ergodicity in stochastic Petri
nets.Comment: 20 page
Algorithmic Verification of Continuous and Hybrid Systems
We provide a tutorial introduction to reachability computation, a class of
computational techniques that exports verification technology toward continuous
and hybrid systems. For open under-determined systems, this technique can
sometimes replace an infinite number of simulations.Comment: In Proceedings INFINITY 2013, arXiv:1402.661
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