5,150 research outputs found
AUTOMATING DATA-LAYOUT DECISIONS IN DOMAIN-SPECIFIC LANGUAGES
A long-standing challenge in High-Performance Computing (HPC) is the simultaneous achievement of programmer productivity and hardware computational efficiency. The challenge has been exacerbated by the onset of multi- and many-core CPUs and accelerators. Only a few expert programmers have been able to hand-code domain-specific data transformations and vectorization schemes needed to extract the best possible performance on such architectures. In this research, we examined the possibility of automating these methods by developing a Domain-Specific Language (DSL) framework. Our DSL approach extends C++14 by embedding into it a high-level data-parallel array language, and by using a domain-specific compiler to compile to hybrid-parallel code. We also implemented an array index-space transformation algebra within this high-level array language to manipulate array data-layouts and data-distributions. The compiler introduces a novel method for SIMD auto-vectorization based on array data-layouts. Our new auto-vectorization technique is shown to outperform the default auto-vectorization strategy by up to 40% for stencil computations. The compiler also automates distributed data movement with overlapping of local compute with remote data movement using polyhedral integer set analysis. Along with these main innovations, we developed a new technique using C++ template metaprogramming for developing embedded DSLs using C++. We also proposed a domain-specific compiler intermediate representation that simplifies data flow analysis of abstract DSL constructs. We evaluated our framework by constructing a DSL for the HPC grand-challenge domain of lattice quantum chromodynamics. Our DSL yielded performance gains of up to twice the flop rate over existing production C code for selected kernels. This gain in performance was obtained while using less than one-tenth the lines of code. The performance of this DSL was also competitive with the best hand-optimized and hand-vectorized code, and is an order of magnitude better than existing production DSLs.Doctor of Philosoph
Generalized Points-to Graphs: A New Abstraction of Memory in the Presence of Pointers
Flow- and context-sensitive points-to analysis is difficult to scale; for
top-down approaches, the problem centers on repeated analysis of the same
procedure; for bottom-up approaches, the abstractions used to represent
procedure summaries have not scaled while preserving precision.
We propose a novel abstraction called the Generalized Points-to Graph (GPG)
which views points-to relations as memory updates and generalizes them using
the counts of indirection levels leaving the unknown pointees implicit. This
allows us to construct GPGs as compact representations of bottom-up procedure
summaries in terms of memory updates and control flow between them. Their
compactness is ensured by the following optimizations: strength reduction
reduces the indirection levels, redundancy elimination removes redundant memory
updates and minimizes control flow (without over-approximating data dependence
between memory updates), and call inlining enhances the opportunities of these
optimizations. We devise novel operations and data flow analyses for these
optimizations.
Our quest for scalability of points-to analysis leads to the following
insight: The real killer of scalability in program analysis is not the amount
of data but the amount of control flow that it may be subjected to in search of
precision. The effectiveness of GPGs lies in the fact that they discard as much
control flow as possible without losing precision (i.e., by preserving data
dependence without over-approximation). This is the reason why the GPGs are
very small even for main procedures that contain the effect of the entire
program. This allows our implementation to scale to 158kLoC for C programs
Program Transformations for Asynchronous and Batched Query Submission
The performance of database/Web-service backed applications can be
significantly improved by asynchronous submission of queries/requests well
ahead of the point where the results are needed, so that results are likely to
have been fetched already when they are actually needed. However, manually
writing applications to exploit asynchronous query submission is tedious and
error-prone. In this paper we address the issue of automatically transforming a
program written assuming synchronous query submission, to one that exploits
asynchronous query submission. Our program transformation method is based on
data flow analysis and is framed as a set of transformation rules. Our rules
can handle query executions within loops, unlike some of the earlier work in
this area. We also present a novel approach that, at runtime, can combine
multiple asynchronous requests into batches, thereby achieving the benefits of
batching in addition to that of asynchronous submission. We have built a tool
that implements our transformation techniques on Java programs that use JDBC
calls; our tool can be extended to handle Web service calls. We have carried
out a detailed experimental study on several real-life applications, which
shows the effectiveness of the proposed rewrite techniques, both in terms of
their applicability and the performance gains achieved.Comment: 14 page
Analysis and Optimization of Scientific Applications through Set and Relation Abstractions
Writing high performance code has steadily become more challenging since the design of computing systems has moved toward parallel processors in forms of multi and many-core architectures. This trend has resulted in exceedingly more heterogeneous architectures and programming models. Moreover, the prevalence of distributed systems, especially in fields relying on supercomputers, has caused the programming of such diverse environment more difficulties. To mitigate such challenges, an assortment of tools and programming models have been introduced in the past decade or so. Some efforts focused on the characteristics of the code, such as polyhedral compilers (e.g. Pluto, PPCG, etc.) while others took in consideration the aspects of the application domain and proposed domain specific languages (DSLs). DSLs are developed either in the form of a stand-alone language, like Halide for image processing, or as a part of a general purpose language (e.g., Firedrake- a DSL embedded in Python for solving PDEs using FEM.) called embedded. All these approaches attempt to provide the best input to the underlying common programming models like MPI and OpenMP for distributed and shared memory systems respectively. This dissertation introduces Kaashi, a high-level run-time system, embedded in C++ language, designed to manage memory and execution order of programs with large input data and complex dependencies. Kaashi provides a uniform front-end to multiple back-ends focusing on distributed systems. Kaashi abstractions allows the programmer to define the problem’s data domain as a collection of sets and relations between pairs of such sets. The aforesaid level of abstraction could enable series of optimizations which, otherwise, are very expensive to detect or not feasible at all. Furthermore, Kaashi’s API helps novice programmers to write their code more structurally without getting involved in details of data management and communication
05101 Abstracts Collection -- Scheduling for Parallel Architectures: Theory, Applications, Challenges
From 06.03.05 to 11.03.05, the Dagstuhl Seminar 05101 ``Scheduling for Parallel Architectures: Theory, Applications, Challenges\u27\u27 was held
in the International Conference and Research Center (IBFI), Schloss Dagstuhl.
During the seminar, several participants presented their current
research, and ongoing work and open problems were discussed. Abstracts of
the presentations given during the seminar as well as abstracts of
seminar results and ideas are put together in this paper. The first section
describes the seminar topics and goals in general
Master of Science
thesisThe advent of the era of cheap and pervasive many-core and multicore parallel sys-tems has highlighted the disparity of the performance achieved between novice and expert developers targeting parallel architectures. This disparity is most notiable with software for running general purpose computations on grachics processing units (GPGPU programs). Current methods for implementing GPGPU programs require an expert level understanding of the memory hierarchy and execution model of the hardware to reach peak performance. Even for experts, rewriting a program to exploit these hardware features can be tedious and error prone. Compilers and their ability to make code transformations can assist in the implementation of GPGPU programs, handling many of the target specic details. This thesis presents CUDA-CHiLL, a source to source compiler transformation and code generation framework for the parallelization and optimization of computations expressed in sequential loop nests for running on many-core GPUs. This system uniquely uses a complete scripting language to describe composable compiler transformations that can be written, shared and reused by nonexpert application and library developers. CUDA-CHiLL is built on the polyhedral program transformation and code generation framework CHiLL, which is capable of robust composition of transformations while preserving the correctness of the program at each step. Through its use of powerful abstractions and a scripting interface, CUDA-CHiLL allows for a developer to focus on optimization strategies and ignore the error prone details and low level constructs of GPGPU programming. The high level framework can be used inside an orthogonal auto-tuning system that can quickly evaluate the space of possible implementations. Although specicl to CUDA at the moment, many of the abstractions would hold for any GPGPU framework, particularly Open CL. The contributions of this thesis include a programming language approach to providing transformation abstraction and composition, a unifying framework for general and GPU specicl transformations, and demonstration of the framework on standard benchmarks that show it capable of matching or outperforming hand-tuned GPU kernels
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