3,777 research outputs found

    Towards agent-based crowd simulation in airports using games technology

    Get PDF
    We adapt popular video games technology for an agent-based crowd simulation in an airport terminal. To achieve this, we investigate the unique traits of airports and implement a virtual crowd by exploiting a scalable layered intelligence technique in combination with physics middleware and a socialforces approach. Our experiments show that the framework runs at interactive frame-rate and evaluate the scalability with increasing number of agents demonstrating navigation behaviour

    Big Data Model Simulation on a Graph Database for Surveillance in Wireless Multimedia Sensor Networks

    Full text link
    Sensors are present in various forms all around the world such as mobile phones, surveillance cameras, smart televisions, intelligent refrigerators and blood pressure monitors. Usually, most of the sensors are a part of some other system with similar sensors that compose a network. One of such networks is composed of millions of sensors connect to the Internet which is called Internet of things (IoT). With the advances in wireless communication technologies, multimedia sensors and their networks are expected to be major components in IoT. Many studies have already been done on wireless multimedia sensor networks in diverse domains like fire detection, city surveillance, early warning systems, etc. All those applications position sensor nodes and collect their data for a long time period with real-time data flow, which is considered as big data. Big data may be structured or unstructured and needs to be stored for further processing and analyzing. Analyzing multimedia big data is a challenging task requiring a high-level modeling to efficiently extract valuable information/knowledge from data. In this study, we propose a big database model based on graph database model for handling data generated by wireless multimedia sensor networks. We introduce a simulator to generate synthetic data and store and query big data using graph model as a big database. For this purpose, we evaluate the well-known graph-based NoSQL databases, Neo4j and OrientDB, and a relational database, MySQL.We have run a number of query experiments on our implemented simulator to show that which database system(s) for surveillance in wireless multimedia sensor networks is efficient and scalable

    Ensuring Cyber-Security in Smart Railway Surveillance with SHIELD

    Get PDF
    Modern railways feature increasingly complex embedded computing systems for surveillance, that are moving towards fully wireless smart-sensors. Those systems are aimed at monitoring system status from a physical-security viewpoint, in order to detect intrusions and other environmental anomalies. However, the same systems used for physical-security surveillance are vulnerable to cyber-security threats, since they feature distributed hardware and software architectures often interconnected by ‘open networks’, like wireless channels and the Internet. In this paper, we show how the integrated approach to Security, Privacy and Dependability (SPD) in embedded systems provided by the SHIELD framework (developed within the EU funded pSHIELD and nSHIELD research projects) can be applied to railway surveillance systems in order to measure and improve their SPD level. SHIELD implements a layered architecture (node, network, middleware and overlay) and orchestrates SPD mechanisms based on ontology models, appropriate metrics and composability. The results of prototypical application to a real-world demonstrator show the effectiveness of SHIELD and justify its practical applicability in industrial settings

    A middleware for a large array of cameras

    Get PDF
    Large arrays of cameras are increasingly being employed for producing high quality image sequences needed for motion analysis research. This leads to the logistical problem with coordination and control of a large number of cameras. In this paper, we used a lightweight multi-agent system for coordinating such camera arrays. The agent framework provides more than a remote sensor access API. It allows reconfigurable and transparent access to cameras, as well as software agents capable of intelligent processing. Furthermore, it eases maintenance by encouraging code reuse. Additionally, our agent system includes an automatic discovery mechanism at startup, and multiple language bindings. Performance tests showed the lightweight nature of the framework while validating its correctness and scalability. Two different camera agents were implemented to provide access to a large array of distributed cameras. Correct operation of these camera agents was confirmed via several image processing agents

    A middleware for a large array of cameras

    No full text
    Large arrays of cameras are increasingly being employed for producing high quality image sequences needed for motion analysis research. This leads to the logistical problem with coordination and control of a large number of cameras. In this paper, we used a lightweight multi-agent system for coordinating such camera arrays. The agent framework provides more than a remote sensor access API. It allows reconfigurable and transparent access to cameras, as well as software agents capable of intelligent processing. Furthermore, it eases maintenance by encouraging code reuse. Additionally, our agent system includes an automatic discovery mechanism at startup, and multiple language bindings. Performance tests showed the lightweight nature of the framework while validating its correctness and scalability. Two different camera agents were implemented to provide access to a large array of distributed cameras. Correct operation of these camera agents was confirmed via several image processing agents
    corecore