490 research outputs found

    Modeling pedestrian evacuation movement in a swaying ship

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    With the advance in living standard, cruise travel has been rapidly expanding around the world in recent years. The transportation of passengers in water has also made a rapid development. It is expected that ships will be more and more widely used. Unfortunately, ship disasters occurred in these years caused serious losses. It raised the concern on effectiveness of passenger evacuation on ships. The present study thus focuses on pedestrian evacuation features on ships. On ships, passenger movements are affected by the periodical water motion and thus are quite different from the characteristic when walking on static horizontal floor. Taking into consideration of this special feature, an agent-based pedestrian model is formulized and the effect of ship swaying on pedestrian evacuation efficiency is investigated. Results indicated that the proposed model can be used to quantify the special evacuation process on ships.Comment: Traffic and Granular Flow'15, At Delft, the Netherland

    VELOS : a VR platform for ship-evacuation analysis

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    Virtual Environment for Life On Ships (VELOS) is a multi-user Virtual Reality (VR) system that aims to support designers to assess (early in the design process) passenger and crew activities on a ship for both normal and hectic conditions of operations and to improve ship design accordingly. This article focuses on presenting the novel features of VELOS related to both its VR and evacuation-specific functionalities. These features include: (i) capability of multiple users’ immersion and active participation in the evacuation process, (ii) real-time interactivity and capability for making on-the-fly alterations of environment events and crowd-behavior parameters, (iii) capability of agents and avatars to move continuously on decks, (iv) integrated framework for both the simplified and advanced method of analysis according to the IMO/MSC 1033 Circular, (v) enrichment of the ship geometrical model with a topological model suitable for evacuation analysis, (vi) efficient interfaces for the dynamic specification and handling of the required heterogeneous input data, and (vii) post-processing of the calculated agent trajectories for extracting useful information for the evacuation process. VELOS evacuation functionality is illustrated using three evacuation test cases for a ro–ro passenger ship

    VELOS: A VR Platform for Ship-Evacuation Analysis

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    “Virtual Environment for Life On Ships” (VELOS) is a multi-user Virtual Reality (VR) system that aims to support designers to assess (early in the design Process) passenger and crew activities on a ship for both normal and hectic Conditions of operations and to improve ship design accordingly. This paper focuses On presenting the novel features of VELOS related to both its VR and Evacuation-specific functionalities. These features include: i) capability of multiple Users’ immersion and active participation in the evacuation process, ii) Real-time interactivity and capability for making on-the-fly alterations of environment Events and crowd-behavior parameters, iii) capability of agents and Avatars to move continuously on decks, iv) integrated framework for both the Simplified and the advanced method of analysis according to the IMO/MSC 1033 Circular, v) enrichment of the ship geometrical model with a topological model Suitable for evacuation analysis, vi) efficient interfaces for the dynamic specification and handling of the required heterogeneous input data, and vii) post Processing of the calculated agent trajectories for extracting useful information For the evacuation process. VELOS evacuation functionality is illustrated using Three evacuation test cases for a ro-ro passenger ship

    Evaluation of software tools in performing advanced evacuation analyses for passenger ships

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    As safety regulations for passenger ship design continue to advance, so does the need for evacuation analysis tools to simulate the evacuation process. Currently the IMO requires an evacuation analysis for all new passenger ships in one of two ways: a simplified analysis or an advanced analysis. The simplified analysis takes a macroscopic view of the problem, treating the evacuees as particles in a fluid, flowing to their muster stations through corridors and doors as if they were pipes and valves. On the other hand, the advanced analysis takes a more microscopic approach, treating each evacuee as an individual with their own behaviour and decision making. However, as crowd simulation on passenger ships is a relatively young field of study, there is no clear consensus on the best way to perform this advanced analysis and therefore the guidelines are left more open ended. Consequently, there are several software suites that perform the analysis in different ways. This study aims to evaluate and better understand two different software packages, Evi and Pathfinder, which are capable of performing an advanced evacuation analysis. To do this, the same evacuation scenario on the same Main Vertical Zone (MVZ) of a RoPax ferry was simulated on both software in order to see how the differences in approaching the modelling affected both the numerical results and the user experience, including the time taken to build and run the analysis. These results were further compared with those obtained from a simplified analysis. Despite differences in how the reaction times were distributed, the total completion times measured were very similar, falling within the acceptance criteria set for this study. However, the user experience is where the largest differences between the two software became apparent. While Pathfinder had a more feature-rich toolset to build the geometry, the fact that Evi is purpose built to perform evacuation analyses of passenger ships is apparent in its preset IMO cases and batch running capabilities, providing a clear time advantage in performing the task

    Humans do not always act selfishly: social identity and helping in emergency evacuation simulation

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    To monitor and predict the behaviour of a crowd, it is imperative that the technology used is based on an accurate understanding of crowd psychology. However, most simulations of evacuation scenarios rely on outdated assumptions about the way people behave or only consider the locomotion of pedestrian movement. We present a social model for pedestrian simulation based on self-categorisation processes during an emergency evacuation. We demonstrate the impact of this new model on the behaviour of pedestrians and on evacuation times. In addition to the Optimal Steps Model for locomotion, we add a realistic social model of collective behaviour

    The Fundamental Diagram of Pedestrian Movement Revisited

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    The empirical relation between density and velocity of pedestrian movement is not completely analyzed, particularly with regard to the `microscopic' causes which determine the relation at medium and high densities. The simplest system for the investigation of this dependency is the normal movement of pedestrians along a line (single-file movement). This article presents experimental results for this system under laboratory conditions and discusses the following observations: The data show a linear relation between the velocity and the inverse of the density, which can be regarded as the required length of one pedestrian to move. Furthermore we compare the results for the single-file movement with literature data for the movement in a plane. This comparison shows an unexpected conformance between the fundamental diagrams, indicating that lateral interference has negligible influence on the velocity-density relation at the density domain 1m2<ρ<5m21 m^{-2}<\rho<5 m^{-2}. In addition we test a procedure for automatic recording of pedestrian flow characteristics. We present preliminary results on measurement range and accuracy of this method.Comment: 13 pages, 9 figure

    A Cellular automaton model for crowd movement and egress simulation

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    Ein Zellularautomatenmodell zur Simulation von Fußgängerbewegung und Evakuierungen The movement of crowds is a field of research that attracts increasing interest. This is due to three major reasons: pattern formation and selforganization processes that occur in crowd dynamics, the advancement of simulation techniques, and its applications (planning of pedestrian facilities, crowd management, or evacuation analysis). In this thesis, a model for simulating crowd movement is developed and its characteristics investigated and compared to alternative approaches. Additionally, simulations of the evacuation of aircraft, buildings, and ships is presented

    Simone: a dynamic monitoring simulator for the evacuation of navy ships

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    In this paper, the automation of the evacuation process of a military ship is studied in real time. For this purpose, a scenario is reconfigured to produce a failure or damage. Then, an optimal network of alternative escape routes is computed. The resulting escape route map can be indicated by lighting the appropriate corridors on the ship. Through these corridors, the members of the embarked population and the entire process is monitored so that the crew can reach their lifeboats in the shortest possible time. To undertake this automated process, the dynamic ship evacuation monitoring system (SIMONE, from its acronym in Spanish: Sistema de Monitorización Dinámica de Evacuación de Buques) has been developed. This system integrates a communication gateway with the integrated platform control system (IPCS) and integrated lighting system that will be installed in new Spanish naval constructions.This research was funded by MCIN/AEI/10.13039/501100011033 grant number PID2020-116329GB-C22 and grant number TED2021-129336B-I00. This work is also a result of an internship funded by the Autonomous Community of the Region of Murcia through the Fundación Séneca-Agencia de Ciencia y Tecnología de la Región de Murcia (Seneca Foundation—Agency for Science and Technology in the Region of Murcia) and European Union NextGenerationEU program

    Empirical results for pedestrian dynamics and their implications for cellular automata models

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    A large number of models for pedestrian dynamics have been developed over the years. However, so far not much attention has been paid to their quantitative validation. Usually the focus is on the reproduction of empirically observed collective phenomena, as lane formation in counterflow. This can give an indication for the realism of the model, but practical applications, e.g. in safety analysis, require quantitative predictions. We discuss the current experimental situation, especially for the fundamental diagram which is the most important quantity needed for calibration. In addition we consider the implications for the modelling based on cellular automata. As specific example the floor field model is introduced. Apart from the properties of its fundamental diagram we discuss the implications of an egress experiment for the relevance of conflicts and friction effects.Comment: 15 pages, 9 figure
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