12,038 research outputs found

    A guidance and evaluation approach for mHealth education applications

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    © Springer International Publishing AG 2017. A growing number of mobile applications for health education are being utilized to support different stakeholders, from health professionals to software developers to patients and more general users. There is a lack of a critical evaluation framework to ensure the usability and reliability of these mobile health education applications (MHEAs). Such a framework would facilitate the saving of time and effort for the different user groups. This paper describes a framework for evaluating mobile applications for health education, including a guidance tool to help different stakeholders select the one most suitable for them. The framework is intended to meet the needs and requirements of the different user categories, as well as improving the development of MHEAs through software engineering approaches. A description of the evaluation framework is provided, with its efficient hybrid of selected heuristic evaluation (HE) and usability evaluation (UE) factors. Lastly, an account of the quantitative and qualitative results for the framework applied to the Medscape and other mobile apps is given. This proposed framework - an Evaluation Framework for Mobile Health Education Apps - consists of a hybrid of five metrics selected from a larger set during heuristic and usability evaluation, the choice being based on interviews with patients, software developers and health professionals

    Applying a User-centred Approach to Interactive Visualization Design

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    Analysing users in their context of work and finding out how and why they use different information resources is essential to provide interactive visualisation systems that match their goals and needs. Designers should actively involve the intended users throughout the whole process. This chapter presents a user-centered approach for the design of interactive visualisation systems. We describe three phases of the iterative visualisation design process: the early envisioning phase, the global specification hase, and the detailed specification phase. The whole design cycle is repeated until some criterion of success is reached. We discuss different techniques for the analysis of users, their tasks and domain. Subsequently, the design of prototypes and evaluation methods in visualisation practice are presented. Finally, we discuss the practical challenges in design and evaluation of collaborative visualisation environments. Our own case studies and those of others are used throughout the whole chapter to illustrate various approaches

    Using webcrawling of publicly available websites to assess E-commerce relationships

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    We investigate e-commerce success factors concerning their impact on the success of commerce transactions between businesses companies. In scientific literature, many e-commerce success factors are introduced. Most of them are focused on companies' website quality. They are evaluated concerning companies' success in the business-to- consumer (B2C) environment where consumers choose their preferred e-commerce websites based on these success factors e.g. website content quality, website interaction, and website customization. In contrast to previous work, this research focuses on the usage of existing e-commerce success factors for predicting successfulness of business-to-business (B2B) ecommerce. The introduced methodology is based on the identification of semantic textual patterns representing success factors from the websites of B2B companies. The successfulness of the identified success factors in B2B ecommerce is evaluated by regression modeling. As a result, it is shown that some B2C e-commerce success factors also enable the predicting of B2B e-commerce success while others do not. This contributes to the existing literature concerning ecommerce success factors. Further, these findings are valuable for B2B e-commerce websites creation

    A log mining approach for process monitoring in SCADA

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    SCADA (Supervisory Control and Data Acquisition) systems are used for controlling and monitoring industrial processes. We propose a methodology to systematically identify potential process-related threats in SCADA. Process-related threats take place when an attacker gains user access rights and performs actions, which look legitimate, but which are intended to disrupt the SCADA process. To detect such threats, we propose a semi-automated approach of log processing. We conduct experiments on a real-life water treatment facility. A preliminary case study suggests that our approach is effective in detecting anomalous events that might alter the regular process workflow

    Using data analysis and Information visualization techniques to support the effective analysis of large financial data sets

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    There have been a number of technological advances in the last ten years, which has resulted in the amount of data generated in organisations increasing by more than 200% during this period. This rapid increase in data means that if financial institutions are to derive significant value from this data, they need to identify new ways to analyse this data effectively. Due to the considerable size of the data, financial institutions also need to consider how to effectively visualise the data. Traditional tools such as relational database management systems have problems processing large amounts of data due to memory constraints, latency issues and the presence of both structured and unstructured data The aim of this research was to use data analysis and information visualisation techniques (IV) to support the effective analysis of large financial data sets. In order to visually analyse the data effectively, the underlying data model must produce results that are reliable. A large financial data set was identified, and used to demonstrate that IV techniques can be used to support the effective analysis of large financial data sets. A review of the literature on large financial data sets, visual analytics, existing data management and data visualisation tools identified the shortcomings of existing tools. This resulted in the determination of the requirements for the data management tool, and the IV tool. The data management tool identified was a data warehouse and the IV toolkit identified was Tableau. The IV techniques identified included the Overview, Dashboards and Colour Blending. The IV tool was implemented and published online and can be accessed through a web browser interface. The data warehouse and the IV tool were evaluated to determine their accuracy and effectiveness in supporting the effective analysis of the large financial data set. The experiment used to evaluate the data warehouse yielded positive results, showing that only about 4% of the records had incorrect data. The results of the user study were positive and no major usability issues were identified. The participants found the IV techniques effective for analysing the large financial data set

    Analysis of research methodologies for neurorehabilitation

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    Efficient Video Indexing on the Web: A System that Leverages User Interactions with a Video Player

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    In this paper, we propose a user-based video indexing method, that automatically generates thumbnails of the most important scenes of an online video stream, by analyzing users' interactions with a web video player. As a test bench to verify our idea we have extended the YouTube video player into the VideoSkip system. In addition, VideoSkip uses a web-database (Google Application Engine) to keep a record of some important parameters, such as the timing of basic user actions (play, pause, skip). Moreover, we implemented an algorithm that selects representative thumbnails. Finally, we populated the system with data from an experiment with nine users. We found that the VideoSkip system indexes video content by leveraging implicit users interactions, such as pause and thirty seconds skip. Our early findings point toward improvements of the web video player and its thumbnail generation technique. The VideSkip system could compliment content-based algorithms, in order to achieve efficient video-indexing in difficult videos, such as lectures or sports.Comment: 9 pages, 3 figures, UCMedia 2010: 2nd International ICST Conference on User Centric Medi

    Error by design: Methods for predicting device usability

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    This paper introduces the idea of predicting ‘designer error’ by evaluating devices using Human Error Identification (HEI) techniques. This is demonstrated using Systematic Human Error Reduction and Prediction Approach (SHERPA) and Task Analysis For Error Identification (TAFEI) to evaluate a vending machine. Appraisal criteria which rely upon user opinion, face validity and utilisation are questioned. Instead a quantitative approach, based upon signal detection theory, is recommended. The performance of people using SHERPA and TAFEI are compared with heuristic judgement and each other. The results of these studies show that both SHERPA and TAFEI are better at predicting errors than the heuristic technique. The performance of SHERPA and TAFEI are comparable, giving some confidence in the use of these approaches. It is suggested that using HEI techniques as part of the design and evaluation process could help to make devices easier to use
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