59,410 research outputs found

    Developing the concept of ‘Shared Usability’ in Product Design for Older Adults.

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    Globally the Older Adult population is increasing; people are living longer and in many cases with some form of physical or functional limitation in their own home. As a result, there is a requirement for support from Stakeholders (family members, neighbours, health professionals and Companies) to enable ageing in place. The concept of ‘Shared Usability’ proposes that Older Adults can maintain a sense of independence, choice and empowerment, even with support from other stakeholders, when using products or services. The aim of this research was to explore ‘Shared Usability’ in the context of a User Centred Design process that supported the research hypothesis: ‘It is possible to empower Older Adults through ‘Shared Usability’ by mutually agreed intervention with other stakeholders when using Products or services.’ There were two stages to this research; Enquiry - During the enquiry phase, qualitative research methods were undertaken and conducted over a nine month period. The fieldwork involved observing and understanding everyday life for the Older Adult in their own home, with specific enquiry and task observation of eight areas, as identified by the literature review. Implementation - Design methodologies of ideation, sketching and iterative sketch models were applied in order to select one specific area for design conceptualisation. Further to this, brainstorming sessions involving the participants using storyboard and feedback were used to evaluate proposed concepts. This research offers a definition of ‘Shared Usability’ that can be identified as a consideration within User Centred Design processes. It documents a process of fieldwork enquiry into eight specific areas of day to day life for Older Adults. Through practice based design methodologies the concept of the ‘SmartShare App’ was created. This concept promotes and highlights how a User (the Older Adult) will select the levels of engagement they have in managing heating and fuel efficiency in their home. The Older Adult agrees the varying levels of access and support with Stakeholders to maintain a sense of independence and empowerment. Finally, it discusses how shared autonomy between User and Associated Stakeholders is supportive to the Older Adult maintaining independence and self-sufficiency

    Framework, principles and recommendations for utilising participatory methodologies in the co-creation and evaluation of public health interventions

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    Background: Due to the chronic disease burden on society, there is a need for preventive public health interventions to stimulate society towards a healthier lifestyle. To deal with the complex variability between individual lifestyles and settings, collaborating with end-users to develop interventions tailored to their unique circumstances has been suggested as a potential way to improve effectiveness and adherence. Co-creation of public health interventions using participatory methodologies has shown promise but lacks a framework to make this process systematic. The aim of this paper was to identify and set key principles and recommendations for systematically applying participatory methodologies to co-create and evaluate public health interventions. Methods: These principles and recommendations were derived using an iterative reflection process, combining key learning from published literature in addition to critical reflection on three case studies conducted by research groups in three European institutions, all of whom have expertise in co-creating public health interventions using different participatory methodologies. Results: Key principles and recommendations for using participatory methodologies in public health intervention co-creation are presented for the stages of: Planning (framing the aim of the study and identifying the appropriate sampling strategy); Conducting (defining the procedure, in addition to manifesting ownership); Evaluating (the process and the effectiveness) and Reporting (providing guidelines to report the findings). Three scaling models are proposed to demonstrate how to scale locally developed interventions to a population level. Conclusions: These recommendations aim to facilitate public health intervention co-creation and evaluation utilising participatory methodologies by ensuring the process is systematic and reproducible

    An Exploration of Experiences of Transdisciplinary Research in Aging and Technology

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    Transdisciplinary research (TDR) involves academics/scientists collaborating with stakeholders from diverse disciplinary and sectoral backgrounds. While TDR has been recognized as beneficial in generating innovative solutions to complex social problems, knowledge is limited about researchers' perceptions and experiences of TDR in the aging and technology field. We conducted a qualitative study to address this knowledge gap by exploring how members of a pan-Canadian research network on aging and technology perceived and experienced TDR. Thirty members participated in semi-structured interviews. Interview data were analyzed thematically. Participants identified benefits that can be gained from implementing TDR, including mutual learning, improved capacity to understand and solve problems, and community engagement and empowerment. Participants also identified challenges to implementing TDR: communication issues and conflicting priorities among team members; tensions between traditional and TDR approaches; and difficulties identifying partners and developing partnerships. In addition, contradictions between TDR principles and participants' understanding of them became apparent. Nevertheless, some participants described successful strategies for implementing transdisciplinary principles in their projects: stakeholder engagement; language and goal sharing; and open, respectful communication. We offer recommendations to support TDR in aging and technology that focus on education and reform of the culture and values that can constrain efforts to practice TDR.Im Rahmen transdisziplinĂ€rer Forschung (TDF) arbeiten Wissenschaftler*innen mit Stakeholdern unterschiedlicher disziplinĂ€rer und sektoraler Herkunft zusammen. WĂ€hrend es mittlerweile akzeptiert scheint, dass TDF hilfreich ist, um innovative Lösungen fĂŒr komplexe soziale Probleme zu generieren, ist das Wissen um Wahrnehmungen und Erfahrungen transdisziplinĂ€rer Forscher*innen im Bereich Alter(n) und Technologie vergleichsweise gering. Mittels einer qualitativen Studie mit Mitgliedern eines Pan-Kanadischen Forschungsnetzwerks haben wir versucht, diese WissenslĂŒcke zu schließen. Mit 33 Mitgliedern des Netzwerkes wurden teilstrukturierte Interviews gefĂŒhrt, die thematisch analysiert wurden. Zu den berichteten Benefits von TDF gehörten u.a. wechselseitiges Lernen, verbesserte Möglichkeiten zum Verstehen und Lösen von Problemen  sowie Zugehörigkeit zu und Einbettung in die jeweilige Community. Erlebte Herausforderungen betrafen insbesondere kommunikative Schwierigkeiten und PrioritĂ€tskonflikte im Team, Spannungen zwischen Vertreter*innen von traditionellen vs. TDF-AnsĂ€tzen sowie Hindernisse beim Identifizieren von potenziellen Partner*innen. ZusĂ€tzliche waren WidersprĂŒche zwischen TDF-Prinzipien und deren VerstĂ€ndnis durch die Interviewten offensichtlich. Einige der GesprĂ€chspartner*innen haben gleichwohl Strategien beschrieben, die auf eine erfolgreiche Implementierung transdisziplinĂ€rer Prinzipien verweisen, nĂ€mlich das Engagement von Stakeholdern, das Teilen von Zielen und Sprachen sowie eine offene, respektvolle Kommunikation. Hiervon ausgehend bieten wir Empfehlungen fĂŒr TDF zu Alter(n) und Technologie mit einem Fokus auf Bildung und auf eine Reform von Kulturen und Werten, die in der Praxis BemĂŒhungen um TDF entgegenstehen

    Use of an agile bridge in the development of assistive technology

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    Engaging with end users in the development of assistive technologies remains one of the major challenges for researchers and developers in the field of accessibility and HCI. Developing usable software systems for people with complex disabilities is problematic, software developers are wary of using user-centred design, one of the main methods by which usability can be improved, due to concerns about how best to work with adults with complex disabilities, in particular Severe Speech and Physical Impairments (SSPI) and how to involve them in research. This paper reports on how the adoption of an adapted agile approach involving the incorporation of a user advocate on the research team helped in meeting this challenge in one software project and offers suggestions for how this could be used by other development teams

    A co-created intervention with care home residents and university students following a service-learning methodology to reduce sedentary behaviour: the GET READY project protocol

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    Background: There is a growing demand for long-term care settings. Care-home residents are a vulnerable group with high levels of physical dependency and cognitive impairment. Long-term care facilities need to adapt and offer more effective and sustainable interventions to address older residents’ complex physical and mental health needs. Despite the increasing emphasis on patient and public involvement, marginalised groups such as care-home residents, can be overlooked when including people in the research process. The GET READY project aims to integrate servicelearning methodology into Physical Therapy and Sport Sciences University degrees by offering students individual service opportunities with residential care homes, in order to co-create the best suited intervention with researchers, older adults of both genders (end-users) in care homes, health professionals, caregivers, relatives and policy makers. Methods: Stage 1 will integrate a service-learning methodology within a Physical Therapy module in Glasgow and Sport Sciences module in Barcelona, design two workshops for care home residents and one workshop for staff members, relatives and policy makers and conduct a co-creation procedure. Stage 2 will assess the feasibility, safety and preliminary effects of the co-created intervention in a group of 60 care home residents, within a two-armed pragmatic randomized clinical trial. ClinicalTrials.gov Identifier: NCT03505385

    Walking Basketball Program: : Evaluation Report for Basketball Victoria

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    Modified sport programs were initially developed for young children and were aimed at providing an opportunity to participate in a modified version of the adult-based sport. This involved modifying the sport to suit young participants and included changing the equipment, rules and/or physical space, in an effort to make sport more accessible and enjoyable for young children. In the past seven years, this concept has been further developed to cater for adults and older adults, by accommodating those with reduced physical capabilities, such as injury rehabilitation, or for those seeking to re-engage with sport. The most popular iteration has been walking sports. Walking football (soccer) was first developed in the U.K. in 2011, before rugby, netball and basketball organisations similarly modified their rules and game structure, to make sport more accessible for those who do not engage with sport in its traditional format. In most of these walking sport programs, the participants tend to be older adults. The aim of this report was to, firstly, understand current older adult participation trends in basketball, using the Sport and Recreation Spatial project data. The second component of this report was to evaluate Basketball Victoria’s walking basketball program, by evaluating two current programs in the Melbourne metropolitan area. The evaluation involved interviewing the program facilitators and conducting focus groups with the program participants
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