9,710 research outputs found

    A new Palma Vecchio in the Chapter Hall Museum, Birgu : some observations on the domestic Sacra Conversazione in Venice

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    A painting attributed to the sixteenth-century Venetian school was recently published in Birgu - A Maltese Maritime City.! The work in question. The Virgin and Child with St. Peter and a Donor (PI. 1), is owned by the Chapter Hall Museum, Birgu. 2 It can now be considered as a new addition to the oeuvre of Jacopo Negretti, called Palma il Vecchio (c.1485-1528). This article describes the process of authetification through both the style and technique of the painting.peer-reviewe

    Looking at instructional animations through the frame of virtual camera

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    This thesis investigates the virtual camera and the function of camera movements in expository motion graphics for the purpose of instruction. Motion graphic design is a popular video production technique often employed to create instructional animations that present educational content through the persuasive presentation styles of the entertainment media industry. Adopting animation as a learning tool has distinct concerns and challenges when compared to its use in entertainment, and combining cognitive learning and emotive design aspects requires additional design considerations for each design element. The thesis will address how the camera movement-effect in supporting the narrative and aesthetic in instructional animations. It does this by investigating the virtual camera in terms of technical, semiotic and psychological level, culminating in a systematic categorization of functional camera movements on the basis of conceptual framework that describes hybrid integration of physical, cognitive and affective design aspects; and a creative work as a case study in the form of a comprehensive instructional animation that demonstrates practiced camera movements. Due to the correlation of the conceptual framework relied upon by the supplementary work with the techniques of effective instructional video production and conventional entertainment filmmaking, this thesis touches on the relationship between live action and animation in terms of directing and staging, concluding that the virtual camera as a design factor can be useful for supporting a narrative, evoking emotion and directing the audience’s focus while revealing, tracking and emphasizing informatio
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