291 research outputs found

    Augmented watermarking

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    This thesis provides an augmented watermarking technique wherein noise is based on the watermark added to the watermarked image so that only the end user who has the key for embedding the watermark can both remove the noise and watermark to get a final clear image. The recovery for different values of noise is observed. This system may be implemented as a basic digital rights management system by defining a regime of partial rights using overlaid watermarks, together with respectively added layers of noise, in which the rights of the users define the precision with which the signals may be viewed

    Information embedding and retrieval in 3D printed objects

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    Deep learning and convolutional neural networks have become the main tools of computer vision. These techniques are good at using supervised learning to learn complex representations from data. In particular, under limited settings, the image recognition model now performs better than the human baseline. However, computer vision science aims to build machines that can see. It requires the model to be able to extract more valuable information from images and videos than recognition. Generally, it is much more challenging to apply these deep learning models from recognition to other problems in computer vision. This thesis presents end-to-end deep learning architectures for a new computer vision field: watermark retrieval from 3D printed objects. As it is a new area, there is no state-of-the-art on many challenging benchmarks. Hence, we first define the problems and introduce the traditional approach, Local Binary Pattern method, to set our baseline for further study. Our neural networks seem useful but straightfor- ward, which outperform traditional approaches. What is more, these networks have good generalization. However, because our research field is new, the problems we face are not only various unpredictable parameters but also limited and low-quality training data. To address this, we make two observations: (i) we do not need to learn everything from scratch, we know a lot about the image segmentation area, and (ii) we cannot know everything from data, our models should be aware what key features they should learn. This thesis explores these ideas and even explore more. We show how to use end-to-end deep learning models to learn to retrieve watermark bumps and tackle covariates from a few training images data. Secondly, we introduce ideas from synthetic image data and domain randomization to augment training data and understand various covariates that may affect retrieve real-world 3D watermark bumps. We also show how the illumination in synthetic images data to effect and even improve retrieval accuracy for real-world recognization applications

    Digital watermarking and novel security devices

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    A survey on security analysis of machine learning-oriented hardware and software intellectual property

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    Intellectual Property (IP) includes ideas, innovations, methodologies, works of authorship (viz., literary and artistic works), emblems, brands, images, etc. This property is intangible since it is pertinent to the human intellect. Therefore, IP entities are indisputably vulnerable to infringements and modifications without the owner’s consent. IP protection regulations have been deployed and are still in practice, including patents, copyrights, contracts, trademarks, trade secrets, etc., to address these challenges. Unfortunately, these protections are insufficient to keep IP entities from being changed or stolen without permission. As for this, some IPs require hardware IP protection mechanisms, and others require software IP protection techniques. To secure these IPs, researchers have explored the domain of Intellectual Property Protection (IPP) using different approaches. In this paper, we discuss the existing IP rights and concurrent breakthroughs in the field of IPP research; provide discussions on hardware IP and software IP attacks and defense techniques; summarize different applications of IP protection; and lastly, identify the challenges and future research prospects in hardware and software IP security

    Recent Trends in Communication Networks

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    In recent years there has been many developments in communication technology. This has greatly enhanced the computing power of small handheld resource-constrained mobile devices. Different generations of communication technology have evolved. This had led to new research for communication of large volumes of data in different transmission media and the design of different communication protocols. Another direction of research concerns the secure and error-free communication between the sender and receiver despite the risk of the presence of an eavesdropper. For the communication requirement of a huge amount of multimedia streaming data, a lot of research has been carried out in the design of proper overlay networks. The book addresses new research techniques that have evolved to handle these challenges

    Currency security and forensics: a survey

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    By its definition, the word currency refers to an agreed medium for exchange, a nation’s currency is the formal medium enforced by the elected governing entity. Throughout history, issuers have faced one common threat: counterfeiting. Despite technological advancements, overcoming counterfeit production remains a distant future. Scientific determination of authenticity requires a deep understanding of the raw materials and manufacturing processes involved. This survey serves as a synthesis of the current literature to understand the technology and the mechanics involved in currency manufacture and security, whilst identifying gaps in the current literature. Ultimately, a robust currency is desire

    ИНТЕЛЛЕКТУАЛЬНЫЙ числовым программным ДЛЯ MIMD-компьютер

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    For most scientific and engineering problems simulated on computers the solving of problems of the computational mathematics with approximately given initial data constitutes an intermediate or a final stage. Basic problems of the computational mathematics include the investigating and solving of linear algebraic systems, evaluating of eigenvalues and eigenvectors of matrices, the solving of systems of non-linear equations, numerical integration of initial- value problems for systems of ordinary differential equations.Для більшості наукових та інженерних задач моделювання на ЕОМ рішення задач обчислювальної математики з наближено заданими вихідними даними складає проміжний або остаточний етап. Основні проблеми обчислювальної математики відносяться дослідження і рішення лінійних алгебраїчних систем оцінки власних значень і власних векторів матриць, рішення систем нелінійних рівнянь, чисельного інтегрування початково задач для систем звичайних диференціальних рівнянь.Для большинства научных и инженерных задач моделирования на ЭВМ решение задач вычислительной математики с приближенно заданным исходным данным составляет промежуточный или окончательный этап. Основные проблемы вычислительной математики относятся исследования и решения линейных алгебраических систем оценки собственных значений и собственных векторов матриц, решение систем нелинейных уравнений, численного интегрирования начально задач для систем обыкновенных дифференциальных уравнений

    Digital rights management techniques for H.264 video

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    This work aims to present a number of low-complexity digital rights management (DRM) methodologies for the H.264 standard. Initially, requirements to enforce DRM are analyzed and understood. Based on these requirements, a framework is constructed which puts forth different possibilities that can be explored to satisfy the objective. To implement computationally efficient DRM methods, watermarking and content based copy detection are then chosen as the preferred methodologies. The first approach is based on robust watermarking which modifies the DC residuals of 4×4 macroblocks within I-frames. Robust watermarks are appropriate for content protection and proving ownership. Experimental results show that the technique exhibits encouraging rate-distortion (R-D) characteristics while at the same time being computationally efficient. The problem of content authentication is addressed with the help of two methodologies: irreversible and reversible watermarks. The first approach utilizes the highest frequency coefficient within 4×4 blocks of the I-frames after CAVLC en- tropy encoding to embed a watermark. The technique was found to be very effect- ive in detecting tampering. The second approach applies the difference expansion (DE) method on IPCM macroblocks within P-frames to embed a high-capacity reversible watermark. Experiments prove the technique to be not only fragile and reversible but also exhibiting minimal variation in its R-D characteristics. The final methodology adopted to enforce DRM for H.264 video is based on the concept of signature generation and matching. Specific types of macroblocks within each predefined region of an I-, B- and P-frame are counted at regular intervals in a video clip and an ordinal matrix is constructed based on their count. The matrix is considered to be the signature of that video clip and is matched with longer video sequences to detect copies within them. Simulation results show that the matching methodology is capable of not only detecting copies but also its location within a longer video sequence. Performance analysis depict acceptable false positive and false negative rates and encouraging receiver operating charac- teristics. Finally, the time taken to match and locate copies is significantly low which makes it ideal for use in broadcast and streaming applications

    Modeling and Simulation in Engineering

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    The general aim of this book is to present selected chapters of the following types: chapters with more focus on modeling with some necessary simulation details and chapters with less focus on modeling but with more simulation details. This book contains eleven chapters divided into two sections: Modeling in Continuum Mechanics and Modeling in Electronics and Engineering. We hope our book entitled "Modeling and Simulation in Engineering - Selected Problems" will serve as a useful reference to students, scientists, and engineers
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