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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
A Framework for Quality-Driven Delivery in Distributed Multimedia Systems
In this paper, we propose a framework for Quality-Driven Delivery (QDD) in distributed multimedia environments. Quality-driven delivery refers to the capacity of a system to deliver documents, or more generally objects, while considering the users expectations in terms of non-functional requirements. For this QDD framework, we propose a model-driven approach where we focus on QoS information modeling and transformation. QoS information models and meta-models are used during different QoS activities for mapping requirements to system constraints, for exchanging QoS information, for checking compatibility between QoS information and more generally for making QoS decisions. We also investigate which model transformation operators have to be implemented in order to support some QoS activities such as QoS mapping
Optimal Control of Applications for Hybrid Cloud Services
Development of cloud computing enables to move Big Data in the hybrid cloud
services. This requires research of all processing systems and data structures
for provide QoS. Due to the fact that there are many bottlenecks requires
monitoring and control system when performing a query. The models and
optimization criteria for the design of systems in a hybrid cloud
infrastructures are created. In this article suggested approaches and the
results of this build.Comment: 4 pages, Proc. conf. (not published). arXiv admin note: text overlap
with arXiv:1402.146
A schema-based P2P network to enable publish-subscribe for multimedia content in open hypermedia systems
Open Hypermedia Systems (OHS) aim to provide efficient dissemination, adaptation and integration of hyperlinked multimedia resources. Content available in Peer-to-Peer (P2P) networks could add significant value to OHS provided that challenges for efficient discovery and prompt delivery of rich and up-to-date content are successfully addressed. This paper proposes an architecture that enables the operation of OHS over a P2P overlay network of OHS servers based on semantic annotation of (a) peer OHS servers and of (b) multimedia resources that can be obtained through the link services of the OHS. The architecture provides efficient resource discovery. Semantic query-based subscriptions over this P2P network can enable access to up-to-date content, while caching at certain peers enables prompt delivery of multimedia content. Advanced query resolution techniques are employed to match different parts of subscription queries (subqueries). These subscriptions can be shared among different interested peers, thus increasing the efficiency of multimedia content dissemination
Autonomic management of multiple non-functional concerns in behavioural skeletons
We introduce and address the problem of concurrent autonomic management of
different non-functional concerns in parallel applications build as a
hierarchical composition of behavioural skeletons. We first define the problems
arising when multiple concerns are dealt with by independent managers, then we
propose a methodology supporting coordinated management, and finally we discuss
how autonomic management of multiple concerns may be implemented in a typical
use case. The paper concludes with an outline of the challenges involved in
realizing the proposed methodology on distributed target architectures such as
clusters and grids. Being based on the behavioural skeleton concept proposed in
the CoreGRID GCM, it is anticipated that the methodology will be readily
integrated into the current reference implementation of GCM based on Java
ProActive and running on top of major grid middleware systems.Comment: 20 pages + cover pag
Design of a middleware for QoS-aware distribution transparent content delivery
Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content
QoS-Aware Middleware for Web Services Composition
The paradigmatic shift from a Web of manual interactions to a Web of programmatic interactions driven by Web services is creating unprecedented opportunities for the formation of online Business-to-Business (B2B) collaborations. In particular, the creation of value-added services by composition of existing ones is gaining a significant momentum. Since many available Web services provide overlapping or identical functionality, albeit with different Quality of Service (QoS), a choice needs to be made to determine which services are to participate in a given composite service. This paper presents a middleware platform which addresses the issue of selecting Web services for the purpose of their composition in a way that maximizes user satisfaction expressed as utility functions over QoS attributes, while satisfying the constraints set by the user and by the structure of the composite service. Two selection approaches are described and compared: one based on local (task-level) selection of services and the other based on global allocation of tasks to services using integer programming
Global-Scale Resource Survey and Performance Monitoring of Public OGC Web Map Services
One of the most widely-implemented service standards provided by the Open
Geospatial Consortium (OGC) to the user community is the Web Map Service (WMS).
WMS is widely employed globally, but there is limited knowledge of the global
distribution, adoption status or the service quality of these online WMS
resources. To fill this void, we investigated global WMSs resources and
performed distributed performance monitoring of these services. This paper
explicates a distributed monitoring framework that was used to monitor 46,296
WMSs continuously for over one year and a crawling method to discover these
WMSs. We analyzed server locations, provider types, themes, the spatiotemporal
coverage of map layers and the service versions for 41,703 valid WMSs.
Furthermore, we appraised the stability and performance of basic operations for
1210 selected WMSs (i.e., GetCapabilities and GetMap). We discuss the major
reasons for request errors and performance issues, as well as the relationship
between service response times and the spatiotemporal distribution of client
monitoring sites. This paper will help service providers, end users and
developers of standards to grasp the status of global WMS resources, as well as
to understand the adoption status of OGC standards. The conclusions drawn in
this paper can benefit geospatial resource discovery, service performance
evaluation and guide service performance improvements.Comment: 24 pages; 15 figure
Context-aware adaptation in DySCAS
DySCAS is a dynamically self-configuring middleware for automotive control systems. The addition of autonomic, context-aware dynamic configuration to automotive control systems brings a potential for a wide range of benefits in terms of robustness, flexibility, upgrading etc. However, the automotive systems represent a particularly challenging domain for the deployment of autonomics concepts, having a combination of real-time performance constraints, severe resource limitations, safety-critical aspects and cost pressures. For these reasons current systems are statically configured. This paper describes the dynamic run-time configuration aspects of DySCAS and focuses on the extent to which context-aware adaptation has been achieved in DySCAS, and the ways in which the various design and implementation challenges are met
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