6 research outputs found

    Design Space Exploration and Resource Management of Multi/Many-Core Systems

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    The increasing demand of processing a higher number of applications and related data on computing platforms has resulted in reliance on multi-/many-core chips as they facilitate parallel processing. However, there is a desire for these platforms to be energy-efficient and reliable, and they need to perform secure computations for the interest of the whole community. This book provides perspectives on the aforementioned aspects from leading researchers in terms of state-of-the-art contributions and upcoming trends

    Optimization of WDM Optical Networks

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    Optical network, with its enormous data carrying capability, has become the obvious choice for today\u27s high speed communication networks. Wavelength Division Multiplexing (WDM) technology and Traffic Grooming techniques enable us to efficiently exploit the huge bandwidth capacity of optical fibers. Wide area translucent networks use sparse placement of regenerators to overcome the physical impairments and wavelength constraints introduced by all optical (transparent) networks, and achieve a performance level close to fully switched (opaque) networks at a much lesser network cost. In this dissertation we discuss our research on several issues on the optimal design of optical networks, including optimal traffic grooming in WDM optical networks, optimal regenerator placement problem (RRP) in translucent networks, dynamic lightpath allocation and dynamic survivable lightpath allocation in translucent networks and static lightpath allocation in translucent networks. With extensive simulation experiments, we have established the effectiveness and efficiencies of our proposed algorithms

    Cadenland: An Ethnographic Case Study Exploring a Male's Videogaming Literacies on Crayta Within the Larger Stadia Culture

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    As content creation becomes more accessible and social through gaming, defying hardware barriers, not deterred by software interfaces, moving gaming into the cloud has made it a massive multiplier for players to explore their literacies and creativity without the clutter of the physical space. Videogaming's popularity has sparked controversy, especially the perception of videogames as violent and having a negative influence on players or having no social value in it. Hence, the need to create a balance by focusing on the merits inherent in videogames. This virtual ethnographic case study explored the literacies found in a 26-year-old male gamer's videogaming on Crayta within a larger Stadia cloud gaming community. The methodology included observations, semistructured and unstructured interviews, in-game chats, game-based artifacts, and thematic analysis to analyze the data gathered from the participant. Findings reveal how videogaming experience enhanced the participant's engagement, resulting in four significant literacy outcomes. Results are discussed regarding implications for collaboration, creativity and innovation, critical strategic thinking, and social skills. Included is a hybrid theoretical framework of layered literacies and the feedback loop for examining the lived-in experiences of the participant
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