102 research outputs found

    NeBula: TEAM CoSTAR’s robotic autonomy solution that won phase II of DARPA subterranean challenge

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    This paper presents and discusses algorithms, hardware, and software architecture developed by the TEAM CoSTAR (Collaborative SubTerranean Autonomous Robots), competing in the DARPA Subterranean Challenge. Specifically, it presents the techniques utilized within the Tunnel (2019) and Urban (2020) competitions, where CoSTAR achieved second and first place, respectively. We also discuss CoSTAR’s demonstrations in Martian-analog surface and subsurface (lava tubes) exploration. The paper introduces our autonomy solution, referred to as NeBula (Networked Belief-aware Perceptual Autonomy). NeBula is an uncertainty-aware framework that aims at enabling resilient and modular autonomy solutions by performing reasoning and decision making in the belief space (space of probability distributions over the robot and world states). We discuss various components of the NeBula framework, including (i) geometric and semantic environment mapping, (ii) a multi-modal positioning system, (iii) traversability analysis and local planning, (iv) global motion planning and exploration behavior, (v) risk-aware mission planning, (vi) networking and decentralized reasoning, and (vii) learning-enabled adaptation. We discuss the performance of NeBula on several robot types (e.g., wheeled, legged, flying), in various environments. We discuss the specific results and lessons learned from fielding this solution in the challenging courses of the DARPA Subterranean Challenge competition.Peer ReviewedAgha, A., Otsu, K., Morrell, B., Fan, D. D., Thakker, R., Santamaria-Navarro, A., Kim, S.-K., Bouman, A., Lei, X., Edlund, J., Ginting, M. F., Ebadi, K., Anderson, M., Pailevanian, T., Terry, E., Wolf, M., Tagliabue, A., Vaquero, T. S., Palieri, M., Tepsuporn, S., Chang, Y., Kalantari, A., Chavez, F., Lopez, B., Funabiki, N., Miles, G., Touma, T., Buscicchio, A., Tordesillas, J., Alatur, N., Nash, J., Walsh, W., Jung, S., Lee, H., Kanellakis, C., Mayo, J., Harper, S., Kaufmann, M., Dixit, A., Correa, G. J., Lee, C., Gao, J., Merewether, G., Maldonado-Contreras, J., Salhotra, G., Da Silva, M. S., Ramtoula, B., Fakoorian, S., Hatteland, A., Kim, T., Bartlett, T., Stephens, A., Kim, L., Bergh, C., Heiden, E., Lew, T., Cauligi, A., Heywood, T., Kramer, A., Leopold, H. A., Melikyan, H., Choi, H. C., Daftry, S., Toupet, O., Wee, I., Thakur, A., Feras, M., Beltrame, G., Nikolakopoulos, G., Shim, D., Carlone, L., & Burdick, JPostprint (published version

    Artificial Intelligence for Small Satellites Mission Autonomy

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    Space mission engineering has always been recognized as a very challenging and innovative branch of engineering: since the beginning of the space race, numerous milestones, key successes and failures, improvements, and connections with other engineering domains have been reached. Despite its relative young age, space engineering discipline has not gone through homogeneous times: alternation of leading nations, shifts in public and private interests, allocations of resources to different domains and goals are all examples of an intrinsic dynamism that characterized this discipline. The dynamism is even more striking in the last two decades, in which several factors contributed to the fervour of this period. Two of the most important ones were certainly the increased presence and push of the commercial and private sector and the overall intent of reducing the size of the spacecraft while maintaining comparable level of performances. A key example of the second driver is the introduction, in 1999, of a new category of space systems called CubeSats. Envisioned and designed to ease the access to space for universities, by standardizing the development of the spacecraft and by ensuring high probabilities of acceptance as piggyback customers in launches, the standard was quickly adopted not only by universities, but also by agencies and private companies. CubeSats turned out to be a disruptive innovation, and the space mission ecosystem was deeply changed by this. New mission concepts and architectures are being developed: CubeSats are now considered as secondary payloads of bigger missions, constellations are being deployed in Low Earth Orbit to perform observation missions to a performance level considered to be only achievable by traditional, fully-sized spacecraft. CubeSats, and more in general the small satellites technology, had to overcome important challenges in the last few years that were constraining and reducing the diffusion and adoption potential of smaller spacecraft for scientific and technology demonstration missions. Among these challenges were: the miniaturization of propulsion technologies, to enable concepts such as Rendezvous and Docking, or interplanetary missions; the improvement of telecommunication state of the art for small satellites, to enable the downlink to Earth of all the data acquired during the mission; and the miniaturization of scientific instruments, to be able to exploit CubeSats in more meaningful, scientific, ways. With the size reduction and with the consolidation of the technology, many aspects of a space mission are reduced in consequence: among these, costs, development and launch times can be cited. An important aspect that has not been demonstrated to scale accordingly is operations: even for small satellite missions, human operators and performant ground control centres are needed. In addition, with the possibility of having constellations or interplanetary distributed missions, a redesign of how operations are management is required, to cope with the innovation in space mission architectures. The present work has been carried out to address the issue of operations for small satellite missions. The thesis presents a research, carried out in several institutions (Politecnico di Torino, MIT, NASA JPL), aimed at improving the autonomy level of space missions, and in particular of small satellites. The key technology exploited in the research is Artificial Intelligence, a computer science branch that has gained extreme interest in research disciplines such as medicine, security, image recognition and language processing, and is currently making its way in space engineering as well. The thesis focuses on three topics, and three related applications have been developed and are here presented: autonomous operations by means of event detection algorithms, intelligent failure detection on small satellite actuator systems, and decision-making support thanks to intelligent tradespace exploration during the preliminary design of space missions. The Artificial Intelligent technologies explored are: Machine Learning, and in particular Neural Networks; Knowledge-based Systems, and in particular Fuzzy Logics; Evolutionary Algorithms, and in particular Genetic Algorithms. The thesis covers the domain (small satellites), the technology (Artificial Intelligence), the focus (mission autonomy) and presents three case studies, that demonstrate the feasibility of employing Artificial Intelligence to enhance how missions are currently operated and designed

    Architecture and Advanced Electronics Pathways Toward Highly Adaptive Energy- Efficient Computing

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    With the explosion of the number of compute nodes, the bottleneck of future computing systems lies in the network architecture connecting the nodes. Addressing the bottleneck requires replacing current backplane-based network topologies. We propose to revolutionize computing electronics by realizing embedded optical waveguides for onboard networking and wireless chip-to-chip links at 200-GHz carrier frequency connecting neighboring boards in a rack. The control of novel rate-adaptive optical and mm-wave transceivers needs tight interlinking with the system software for runtime resource management

    Methods and Applications of Synthetic Data Generation

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    The advent of data mining and machine learning has highlighted the value of large and varied sources of data, while increasing the demand for synthetic data captures the structural and statistical characteristics of the original data without revealing personal or proprietary information contained in the original dataset. In this dissertation, we use examples from original research to show that, using appropriate models and input parameters, synthetic data that mimics the characteristics of real data can be generated with sufficient rate and quality to address the volume, structural complexity, and statistical variation requirements of research and development of digital information processing systems. First, we present a progression of research studies using a variety of tools to generate synthetic network traffic patterns, enabling us to observe relationships between network latency and communication pattern benchmarks at all levels of the network stack. We then present a framework for synthesizing large scale IoT data with complex structural characteristics in a scalable extraction and synthesis framework, and demonstrate the use of generated data in the benchmarking of IoT middleware. Finally, we detail research on synthetic image generation for deep learning models using 3D modeling. We find that synthetic images can be an effective technique for augmenting limited sets of real training data, and in use cases that benefit from incremental training or model specialization, we find that pretraining on synthetic images provided a usable base model for transfer learning

    Differentiable world programs

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    L'intelligence artificielle (IA) moderne a ouvert de nouvelles perspectives prometteuses pour la création de robots intelligents. En particulier, les architectures d'apprentissage basées sur le gradient (réseaux neuronaux profonds) ont considérablement amélioré la compréhension des scènes 3D en termes de perception, de raisonnement et d'action. Cependant, ces progrès ont affaibli l'attrait de nombreuses techniques ``classiques'' développées au cours des dernières décennies. Nous postulons qu'un mélange de méthodes ``classiques'' et ``apprises'' est la voie la plus prometteuse pour développer des modèles du monde flexibles, interprétables et exploitables : une nécessité pour les agents intelligents incorporés. La question centrale de cette thèse est : ``Quelle est la manière idéale de combiner les techniques classiques avec des architectures d'apprentissage basées sur le gradient pour une compréhension riche du monde 3D ?''. Cette vision ouvre la voie à une multitude d'applications qui ont un impact fondamental sur la façon dont les agents physiques perçoivent et interagissent avec leur environnement. Cette thèse, appelée ``programmes différentiables pour modèler l'environnement'', unifie les efforts de plusieurs domaines étroitement liés mais actuellement disjoints, notamment la robotique, la vision par ordinateur, l'infographie et l'IA. Ma première contribution---gradSLAM--- est un système de localisation et de cartographie simultanées (SLAM) dense et entièrement différentiable. En permettant le calcul du gradient à travers des composants autrement non différentiables tels que l'optimisation non linéaire par moindres carrés, le raycasting, l'odométrie visuelle et la cartographie dense, gradSLAM ouvre de nouvelles voies pour intégrer la reconstruction 3D classique et l'apprentissage profond. Ma deuxième contribution - taskography - propose une sparsification conditionnée par la tâche de grandes scènes 3D encodées sous forme de graphes de scènes 3D. Cela permet aux planificateurs classiques d'égaler (et de surpasser) les planificateurs de pointe basés sur l'apprentissage en concentrant le calcul sur les attributs de la scène pertinents pour la tâche. Ma troisième et dernière contribution---gradSim--- est un simulateur entièrement différentiable qui combine des moteurs physiques et graphiques différentiables pour permettre l'estimation des paramètres physiques et le contrôle visuomoteur, uniquement à partir de vidéos ou d'une image fixe.Modern artificial intelligence (AI) has created exciting new opportunities for building intelligent robots. In particular, gradient-based learning architectures (deep neural networks) have tremendously improved 3D scene understanding in terms of perception, reasoning, and action. However, these advancements have undermined many ``classical'' techniques developed over the last few decades. We postulate that a blend of ``classical'' and ``learned'' methods is the most promising path to developing flexible, interpretable, and actionable models of the world: a necessity for intelligent embodied agents. ``What is the ideal way to combine classical techniques with gradient-based learning architectures for a rich understanding of the 3D world?'' is the central question in this dissertation. This understanding enables a multitude of applications that fundamentally impact how embodied agents perceive and interact with their environment. This dissertation, dubbed ``differentiable world programs'', unifies efforts from multiple closely-related but currently-disjoint fields including robotics, computer vision, computer graphics, and AI. Our first contribution---gradSLAM---is a fully differentiable dense simultaneous localization and mapping (SLAM) system. By enabling gradient computation through otherwise non-differentiable components such as nonlinear least squares optimization, ray casting, visual odometry, and dense mapping, gradSLAM opens up new avenues for integrating classical 3D reconstruction and deep learning. Our second contribution---taskography---proposes a task-conditioned sparsification of large 3D scenes encoded as 3D scene graphs. This enables classical planners to match (and surpass) state-of-the-art learning-based planners by focusing computation on task-relevant scene attributes. Our third and final contribution---gradSim---is a fully differentiable simulator that composes differentiable physics and graphics engines to enable physical parameter estimation and visuomotor control, solely from videos or a still image
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