111,006 research outputs found

    Parallel and Distributed Algorithms for a Class of Graph-Related Computational Problems.

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    There exist at least two models of parallel computing, namely, shared-memory and message-passing. This research addresses problems in both these types of systems, and proposes efficient parallel (Shared-Memory Model) and distributed (message-passing) algorithms for a variety of graph related computational problems. In part I, we design algorithms for three generic problems in distributed systems: set manipulation, network structure recognition and facility placement. We present optimal distributed algorithms for recognizing rectangular-mesh networks. The time and message complexity of our algorithm is linear in the number of nodes in the network. We also lay the foundation for the recognition of 2-reducible, outer-planar and cactus graphs. These algorithms have a message complexity of O(kn), where, k is the number of isolated two degree nodes in the network. We introduce the problem of reliable r-domination and design unified optimal distributed algorithms for the total, reliable and independent r-domination on trees. The time and message complexity of our algorithm is O(n), where n is the number of nodes in the tree. In the domain of set manipulation we design optimal algorithms for determining the intersection of sets in a distributed environment, where each processor is assumed to have its own set. The time and message complexity of our set intersection algorithm is O(mn), where m is the cardinality of the smallest set. In part II of our research we design optimal algorithms for r-domination and efficient parallel algorithms for the p-center problems on trees. We also present an optimal algorithm for computing the maximum independent set on intervals i the EREW-PRAM model. The r-domination problem on trees can now be solved in O(logn)time with O(n/logn) processors using the EREW-PRAM model. A parallel algorithm for range searching is developed using the concept of distributed data structures. We show that O(logn) search time can be effected for a range search on n 3-dimensional points using (2.log\sp2n-14.logn + 8) processors. Our algorithm can easily be generalized for the case of d-dimensional range search. (Abstract shortened with permission of author.)

    An asynchronous message-passing distributed algorithm for the global critical section problem

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    This paper considers the global (l,k)(l,k)-CS problem which is the problem of controlling the system in such a way that, at least ll and at most kk processes must be in the CS at a time in the network. In this paper, a distributed solution is proposed in the asynchronous message-passing model. Our solution is a versatile composition method of algorithms for ll-mutual inclusion and kk-mutual exclusion. Its message complexity is O(Q)O(|Q|), where Q|Q| is the maximum size for the quorum of a coterie used by the algorithm, which is typically Q=n|Q| = \sqrt{n}.Comment: This is a modified version of the conference paper in PDAA201

    Cell-Probe Lower Bounds from Online Communication Complexity

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    In this work, we introduce an online model for communication complexity. Analogous to how online algorithms receive their input piece-by-piece, our model presents one of the players, Bob, his input piece-by-piece, and has the players Alice and Bob cooperate to compute a result each time before the next piece is revealed to Bob. This model has a closer and more natural correspondence to dynamic data structures than classic communication models do, and hence presents a new perspective on data structures. We first present a tight lower bound for the online set intersection problem in the online communication model, demonstrating a general approach for proving online communication lower bounds. The online communication model prevents a batching trick that classic communication complexity allows, and yields a stronger lower bound. We then apply the online communication model to prove data structure lower bounds for two dynamic data structure problems: the Group Range problem and the Dynamic Connectivity problem for forests. Both of the problems admit a worst case O(logn)O(\log n)-time data structure. Using online communication complexity, we prove a tight cell-probe lower bound for each: spending o(logn)o(\log n) (even amortized) time per operation results in at best an exp(δ2n)\exp(-\delta^2 n) probability of correctly answering a (1/2+δ)(1/2+\delta)-fraction of the nn queries
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