429 research outputs found
Interactive Video Search
With an increasing amount of video data in our daily life, the need for content-based search in videos increases as well. Though a lot of research has been spent on video retrieval tools and methods which allow for automatic search in videos through content-based queries, still the performance of automatic video retrieval is far from optimal. In this tutorial we discussed (i) proposed solutions for improved video content navigation, (ii) typical interaction of content-based querying features, and (iii) advanced video content visualization methods. Moreover, we discussed interactive video search systems and ways to evaluate their performance
Combining User Tagging and Automatically Generated Storyboards for Digital Video Retrieval: An Exploratory Study
This is an exploratory study investigating the concept of combining social and automated digital video surrogates with the intention of improving user understanding and retrieval of video. Videos were shown to participants who were then asked to tag the videos according to two systems. The control group tagged videos in the traditional manner of tagging the whole video in one input form. The experimental group tagged a storyboard with multiple input forms corresponding to the storyboard. The findings of this study suggest that the implementation of a system that combines automatically generated storyboards with social tagging will significantly increase the number of tags that each user will add to a video. In all aspects of the results, there was significant increase in the amount of tags created in the storyboard system when compared to the traditional system of tagging an entire video. The results suggest that it is worth investigating in future work
Access to recorded interviews: A research agenda
Recorded interviews form a rich basis for scholarly inquiry. Examples include oral histories, community memory projects, and interviews conducted for broadcast media. Emerging technologies offer the potential to radically transform the way in which recorded interviews are made accessible, but this vision will demand substantial investments from a broad range of research communities. This article reviews the present state of practice for making recorded interviews available and the state-of-the-art for key component technologies. A large number of important research issues are identified, and from that set of issues, a coherent research agenda is proposed
CONTENT BASED RETRIEVAL OF LECTURE VIDEO REPOSITORY: LITERATURE REVIEW
Multimedia has a significant role in communicating the information and a large amount of multimedia repositories make the browsing, retrieval and delivery of video contents. For higher education, using video as a tool for learning and teaching through multimedia application is a considerable promise. Many universities adopt educational systems where the teacher lecture is video recorded and the video lecture is made available to students with minimum post-processing effort. Since each video may cover many subjects, it is critical for an e-Learning environment to have content-based video searching capabilities to meet diverse individual learning needs. The present paper reviewed 120+ core research article on the content based retrieval of the lecture video repositories hosted on cloud by government academic and research organization of India
Spoken content retrieval: A survey of techniques and technologies
Speech media, that is, digital audio and video containing spoken content, has blossomed in recent years. Large collections are accruing on the Internet as well as in private and enterprise settings. This growth has motivated extensive research on techniques and technologies that facilitate reliable indexing and retrieval. Spoken content retrieval (SCR) requires the combination of audio and speech processing technologies with methods from information retrieval (IR). SCR research initially investigated planned speech structured in document-like units, but has subsequently shifted focus to more informal spoken content produced spontaneously, outside of the studio and in conversational settings. This survey provides an overview of the field of SCR encompassing component technologies, the relationship of SCR to text IR and automatic speech recognition and user interaction issues. It is aimed at researchers with backgrounds in speech technology or IR who are seeking deeper insight on how these fields are integrated to support research and development, thus addressing the core challenges of SCR
CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap
After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in
multimedia search engines, we have identified and analyzed gaps within European research effort during our second year.
In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio-
economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown
of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on
requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the
community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our
Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as
National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core
technological gaps that involve research challenges, and âenablersâ, which are not necessarily technical research
challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal
challenges
Analysis of Visualisation and Interaction Tools Authors
This document provides an in-depth analysis of visualization and interaction tools employed in the context of Virtual Museum. This analysis is required to identify and design the tools and the different components that will be part of the Common Implementation Framework (CIF). The CIF will be the base of the web-based services and tools to support the development of Virtual Museums with particular attention to online Virtual Museum.The main goal is to provide to the stakeholders and developers an useful platform to support and help them in the development of their projects, despite the nature of the project itself. The design of the Common Implementation Framework (CIF) is based on an analysis of the typical workflow ofthe V-MUST partners and their perceived limitations of current technologies. This document is based also on the results of the V-MUST technical questionnaire (presented in the Deliverable 4.1). Based on these two source of information, we have selected some important tools (mainly visualization tools) and services and we elaborate some first guidelines and ideas for the design and development of the CIF, that shall provide a technological foundation for the V-MUST Platform, together with the V-MUST repository/repositories and the additional services defined in the WP4. Two state of the art reports, one about user interface design and another one about visualization technologies have been also provided in this document
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