116,843 research outputs found

    Modelling rational user behaviour as games between an angel and a demon

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    Formal models of rational user behavior are essential for user-centered reasoning about interactive systems. At an abstract level, planned behavior and reactive behavior are two important aspects of the rational behavior of users for which existing cognitive modeling approaches are too detailed. In this paper, we propose a novel treatment of these aspects within our formal framework of cognitively plausible behavior. We develop an abstract, formal model of rational behavior as a game between two opponents. Intuitively, an Angel abstractly represents the planning aspects, whereas a Demon represents the reactive aspects of user behavior. The formalization is carried out within the MOCHA framework and is illustrated by simple examples of interactive tasks

    Haptic-GeoZui3D: Exploring the Use of Haptics in AUV Path Planning

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    We have developed a desktop virtual reality system that we call Haptic-GeoZui3D, which brings together 3D user interaction and visualization to provide a compelling environment for AUV path planning. A key component in our system is the PHANTOM haptic device (SensAble Technologies, Inc.), which affords a sense of touch and force feedback – haptics – to provide cues and constraints to guide the user’s interaction. This paper describes our system, and how we use haptics to significantly augment our ability to lay out a vehicle path. We show how our system works well for quickly defining simple waypoint-towaypoint (e.g. transit) path segments, and illustrate how it could be used in specifying more complex, highly segmented (e.g. lawnmower survey) paths

    Automated design analysis, assembly planning and motion study analysis using immersive virtual reality

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    Previous research work at Heriot-Watt University using immersive virtual reality (VR) for cable harness design showed that VR provided substantial productivity gains over traditional computer-aided design (CAD) systems. This follow-on work was aimed at understanding the degree to which aspects of this technology were contributed to these benefits and to determine if engineering design and planning processes could be analysed in detail by nonintrusively monitoring and logging engineering tasks. This involved using a CAD-equivalent VR system for cable harness routing design, harness assembly and installation planning that can be functionally evaluated using a set of creative design-tasks to measure the system and users' performance. A novel design task categorisation scheme was created and formalised which broke down the cable harness design process and associated activities. The system was also used to demonstrate the automatic generation of usable bulkhead connector, cable harness assembly and cable harness installation plans from non-intrusive user logging. Finally, the data generated from the user-logging allowed the automated activity categorisation of the user actions, automated generation of process flow diagrams and chronocyclegraphs

    A user friendly geographic information system for soil conservation planners : a thesis presented in partial fulfilment of the requirements for the degree of Master of Agricultural Science in Soil Science at Massey University

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    Computer disk is unreadable.Soil conservation is an important activity for sustainable, productive landuse. To ensure sound effective soil conservation planning, the people who are involved in this activity - the planners and the decision makers - should know (among other things) how best to use a land resource inventory database, which has been stored in a computer. Using Geographic Information Systems (GIS) to analyse such data is a technique which is being widely advocated. Unfortunately, most GIS computer programs are too difficult for the people like soil conservation planners who usually have little knowledge of computers. To help them understand GIS and then use GIS for their planning, a user friendly interface to the GIS was created. Two systems were created for the Pijiharjo sub-watershed, Indonesia; one with a popup menu, the other with a pulldown menu. Both interfaces were created using the SML (Simple Macro Language) command which is available under pc ARC/Info version 3.4D Plus. Although they looked different to the user, both used the same commands to execute the various operations. Once the initial design was completed, an evaluation was held to check whether the design was satisfactory from the user's point of view. The result of the evaluation showed that both systems were simple and easy to understand. However, there were some aspects that should be revised, such as the HELP facility. Similar databases from other areas could be analysed using these interfaces with the only requirement being a modification to the introductory remarks. Ideas for the future development of such systems are also discussed

    Virtual Reality applied to biomedical engineering

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    Actualment, la realitat virtual esta sent tendĂšncia i s'estĂ  expandint a l'Ă mbit mĂšdic, fent possible l'apariciĂł de nombroses aplicacions dissenyades per entrenar metges i tractar pacients de forma mĂ©s eficient, aixĂ­ com optimitzar els processos de planificaciĂł quirĂșrgica. La necessitat mĂšdica i objectiu d'aquest projecte Ă©s fer ĂČptim el procĂ©s de planificaciĂł quirĂșrgica per a cardiopaties congĂšnites, que compren la reconstrucciĂł en 3D del cor del pacient i la seva integraciĂł en una aplicaciĂł de realitat virtual. Seguint aquesta lĂ­nia s’ha combinat un procĂ©s de modelat 3D d’imatges de cors obtinguts gracies al Hospital Sant Joan de DĂ©u i el disseny de l’aplicaciĂł mitjançant el software Unity 3D gracies a l’empresa VISYON. S'han aconseguit millores en quant al software emprat per a la segmentaciĂł i reconstrucciĂł, i s’han assolit funcionalitats bĂ siques a l’aplicaciĂł com importar, moure, rotar i fer captures de pantalla en 3D de l'ĂČrgan cardĂ­ac i aixĂ­, entendre millor la cardiopatia que s’ha de tractar. El resultat ha estat la creaciĂł d'un procĂ©s ĂČptim, en el que la reconstrucciĂł en 3D ha aconseguit ser rĂ pida i precisa, el mĂštode d’importaciĂł a l’app dissenyada molt senzill, i una aplicaciĂł que permet una interacciĂł atractiva i intuĂŻtiva, gracies a una experiĂšncia immersiva i realista per ajustar-se als requeriments d'eficiĂšncia i precisiĂł exigits en el camp mĂšdic

    Designing an Open Virtual Factory of Small and Medium-sized Enterprises for Industrial Engineering Education

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    Curriculum of Industrial Engineering program must accomplish the requirement that graduates have the ability to design, develop, implement, and improve integrated system that include people, materials, equipment and energy. However, it is not easy to implement a curriculum that fosters such competencies. One of the strategies to achieve that is using an innovative learning media, so that the problem-based learning (PBL) can be accustomed. In this paper, we design a web-based enterprise resources planning. It is aimed to capture the real problem of small and medium-sized enterprises (SMEs) in bottled drinking water industries. The integrated system can be illustrated as ERP application that designed by using free open source software (FOSS). This research aimed to utilize the application to improve teaching methods in IE education. The result of the research can be used to improve the competencies of IE students, especially the abilities to identify, formulate, and solve the activities of the business process improvement in SMEs. Keywords Industrial engineering education, FOSS, innovative learning media, problem-based learnin

    New technologies for urban designers: the VENUE project

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    In this report, we first outline the basic idea of VENUE. This involves developing digital tools froma foundation of geographic information systems (GIS) software which we then apply to urbandesign, a subject area and profession which has little tradition in using such tools. Our project wasto develop two types of tool, namely functional analysis based on embedding models of movementin local environments into GIS based on ideas from the field of space syntax; and secondlyfashioning these ideas in a wider digital context in which the entire range of GIS technologies werebrought to bear at the local scale. By local scale, we mean the representation of urban environmentsfrom about 1: 500 to around 1: 2500

    Automated flight test management system

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    The Phase 1 development of an automated flight test management system (ATMS) as a component of a rapid prototyping flight research facility for artificial intelligence (AI) based flight concepts is discussed. The ATMS provides a flight engineer with a set of tools that assist in flight test planning, monitoring, and simulation. The system is also capable of controlling an aircraft during flight test by performing closed loop guidance functions, range management, and maneuver-quality monitoring. The ATMS is being used as a prototypical system to develop a flight research facility for AI based flight systems concepts at NASA Ames Dryden

    CAD/CAM, CNC TECHNOLOGY APPLIED IN THE FIELD OF ENGINEERING, SECURITY TECHNOLOGY AND MECHANICAL ENGINEER TRAINING I.

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    In the last decades the spectacular results of each developmental stages of computer-aided design, were considered as great magic of computer use. Professionals were shocked by the impressive building of engineer works and their more and more realistic appearance. It was hard to believe and for many people it still is that this technology becomes indispensable in everyday engineering work. By now, in front-rank product development, it is impossible to do a competitive designer work without applying the most up-to- date design technology. This all leads to the fact that an engineer student of our days, in his design practice, is definitely going to work with the momentarily most up-to-date technology, which will be out-of-date in a couple of years. | A szĂĄmĂ­tĂłgĂ©pek alkalmazĂĄsĂĄnak nagy varĂĄzslatai közĂ© szĂĄmĂ­tott az elmĂșlt Ă©vtizedekben a szĂĄmĂ­tĂłgĂ©pen vĂ©gzett tervezĂ©s egy-egy fejlıdĂ©si szakaszĂĄnak lĂĄtvĂĄnyos eredmĂ©nye. Szakembereket is meghökkentett a mĂ©rnöki alkotĂĄsok lĂĄtvĂĄnyos Ă©pĂ­tĂ©se Ă©s mind valĂłsĂĄghƑbb megjelenĂ­tĂ©se. Nehezen hittĂ©k, sıt sokan ma is nehezen hiszik azt, hogy a mĂ©rnöki munka mindennapjaiban is nĂ©lkĂŒlözhetetlennĂ© vĂĄlik ez a technika. MĂĄra az Ă©lvonalbeli termĂ©kfejlesztĂ©sben a mindenkori legjobb tervezĂ©si technika igĂ©nybevĂ©tele nĂ©lkĂŒl kĂ©ptelensĂ©g versenykĂ©pes tervezımunkĂĄt vĂ©gezni. Ennek következtĂ©ben napjaink mĂ©rnökhallgatĂłja tervezıi gyakorlatĂĄban minden bizonnyal a ma legkorszerƑbbnek szĂĄmĂ­tĂł, de nĂ©hĂĄny Ă©v alatt elavulĂł mĂłdszert levĂĄltĂł technikĂĄval fog dolgozni. Keywords/kulcsszavak: computer aided design, CAD1/CAM2, CNC3 ~ szĂĄmĂ­tĂłgĂ©pes tervezĂ©s, CAD/CAM, CN
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