13,739 research outputs found
Activity Recognition and Prediction in Real Homes
In this paper, we present work in progress on activity recognition and
prediction in real homes using either binary sensor data or depth video data.
We present our field trial and set-up for collecting and storing the data, our
methods, and our current results. We compare the accuracy of predicting the
next binary sensor event using probabilistic methods and Long Short-Term Memory
(LSTM) networks, include the time information to improve prediction accuracy,
as well as predict both the next sensor event and its mean time of occurrence
using one LSTM model. We investigate transfer learning between apartments and
show that it is possible to pre-train the model with data from other apartments
and achieve good accuracy in a new apartment straight away. In addition, we
present preliminary results from activity recognition using low-resolution
depth video data from seven apartments, and classify four activities - no
movement, standing up, sitting down, and TV interaction - by using a relatively
simple processing method where we apply an Infinite Impulse Response (IIR)
filter to extract movements from the frames prior to feeding them to a
convolutional LSTM network for the classification.Comment: 12 pages, Symposium of the Norwegian AI Society NAIS 201
Deep Reinforcement Learning for Swarm Systems
Recently, deep reinforcement learning (RL) methods have been applied
successfully to multi-agent scenarios. Typically, these methods rely on a
concatenation of agent states to represent the information content required for
decentralized decision making. However, concatenation scales poorly to swarm
systems with a large number of homogeneous agents as it does not exploit the
fundamental properties inherent to these systems: (i) the agents in the swarm
are interchangeable and (ii) the exact number of agents in the swarm is
irrelevant. Therefore, we propose a new state representation for deep
multi-agent RL based on mean embeddings of distributions. We treat the agents
as samples of a distribution and use the empirical mean embedding as input for
a decentralized policy. We define different feature spaces of the mean
embedding using histograms, radial basis functions and a neural network learned
end-to-end. We evaluate the representation on two well known problems from the
swarm literature (rendezvous and pursuit evasion), in a globally and locally
observable setup. For the local setup we furthermore introduce simple
communication protocols. Of all approaches, the mean embedding representation
using neural network features enables the richest information exchange between
neighboring agents facilitating the development of more complex collective
strategies.Comment: 31 pages, 12 figures, version 3 (published in JMLR Volume 20
The Machine Learning Landscape of Top Taggers
Based on the established task of identifying boosted, hadronically decaying
top quarks, we compare a wide range of modern machine learning approaches.
Unlike most established methods they rely on low-level input, for instance
calorimeter output. While their network architectures are vastly different,
their performance is comparatively similar. In general, we find that these new
approaches are extremely powerful and great fun.Comment: Yet another tagger included
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