234 research outputs found
Design and validation of a meter band rate in OpenFlow and OpenDaylight for optimizing QoS
Technological developments in the Internet and communications have created a vastly complex and dynamic context with diverse heterogeneous networks and fast growth of mobile devices and multimedia. As the Internet becomes the primary mode of communication for many organisations there is requirement to enhance quality of service (QoS) from heterogeneous systems and networks. Traditional networks such as TETRA have become increasingly incapable of addressing the demand for media rich, bandwidth intensive traffic flows and applications. Mission-critical multimedia over new generation mobile networks face QoS constraints. This research explores a novel solution for quality of service performance for streaming mission-critical video data in OpenFlow SDN networks. A Meter Band Rate Evaluation (MBE) mechanism is advanced that improves the native QoS capability of OpenFlow and OpenDaylight. The MBE is a physical component added to the OpenFlow meter table to evaluate and dynamically adjust traffic rates and allows the traffic volume to be specified relative to other traffic in the network. Its design and development are presented and the mechanism is verified through a simulated experiment in an SDN testbed. The results identified that QoS performance experienced a significant percentage increase when the MBE was active. These findings contribute a novel Meter Band Rate Evaluation mechanism that extends the native capability of OpenFlow and OpenDaylight to enhance the efficiency of QoS provision
Efficient soft QoS guarantee in mobile ad hoc networks
International audienceMore and more Quality of Service (QoS) sensitive applications, such as streaming media, high bandwidth content distribution and VoIP, will be deployed in Mobile Ad hoc Networks (MANETs) as part of the pervasive computing realization. However, traditional QoS guarantee technologies cannot be used directly in MANETs due to the dynamic network environment. This paper proposes a QoS management mechanism combining Caching and Backup Service Paths (CBSP) and an Enhanced CBSP (ECBSP) for soft QoS guarantee in MANETs. In CBSP, Service Provider Nodes (SPNs) with distinct Service Paths (SPs) providing the required service are found in the MANET during the service discovery phase. The client node then selects one SP to get the service and the other SPs as Backup Service Paths (BSPs). If the serving SP fails to serve the client node, the client node can handover quickly to a BSP and consume the resource in its cache during the handover operation in order to avoid service interruption. In ECBSP, the required data are further divided into several segments and transmitted concurrently to the client node through different SPs for enhanced availability. Simulation experiments in ns2 show that CBSP/ECBSP can improve the performance of applications in MANETs effectively
Gain More for Less: The Surprising Benefits of QoS Management in Constrained NDN Networks
Quality of Service (QoS) in the IP world mainly manages forwarding resources,
i.e., link capacities and buffer spaces. In addition, Information Centric
Networking (ICN) offers resource dimensions such as in-network caches and
forwarding state. In constrained wireless networks, these resources are scarce
with a potentially high impact due to lossy radio transmission. In this paper,
we explore the two basic service qualities (i) prompt and (ii) reliable traffic
forwarding for the case of NDN. The resources we take into account are
forwarding and queuing priorities, as well as the utilization of caches and of
forwarding state space. We treat QoS resources not only in isolation, but
correlate their use on local nodes and between network members. Network-wide
coordination is based on simple, predefined QoS code points. Our findings
indicate that coordinated QoS management in ICN is more than the sum of its
parts and exceeds the impact QoS can have in the IP world
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
G-QoSM: Grid Service Discovery Using QoS Properties
We extend the service abstraction in the Open Grid Services Architecture citeogsa for Quality of Service (QoS) properties. The realization of QoS often requires mechanisms such as advance or on-demand reservation of resources, varying in type and implementation, and independently controlled and monitored. Foster et al. propose the GARA citeFostKessl99 architecture. The GARA library provides a restricted representation scheme for encoding resource properties and the associated monitoring of Service Level Agreements (SLAs). Our focus is on the application layer, whereby a given service may indicate the QoS properties it can offer, or where a service may search for other services based on particular QoS properties
An Improved Active Network Concept and Architecture for Distributed and Dynamic Streaming Multimedia Environments with Heterogeneous Bandwidths
A problem in todays Internet infrastructure may occur when a streaming multimedia application is to take place. The information content of video and audio signals that contain moving or changing scenes may simply be too great for Internet clients with low bandwidth capacity if no adaptation is performed. In order to satisfactorily reach clients with various bandwidth capacities some works such as receiver-driven multicast and resilient overlay networks (RON) have been developed. However these efforts mainly call for modification on router level management or place additional layer to the Internet structure, which is not recommended in the nearest future due to the highly acceptance level and widely utilization of the current Internet structure, and the lengthy and tiring standardization process for a new structure or modification to be accepted. We have developed an improved active network approach for distributed and dynamic streaming multimedia environment with heterogeneous bandwidth, such as the case of the Internet. Friendly active network system (FANS) is a sample of our approach. Adopting application level active network (ALAN) mechanism, FANS participants and available media are referred through its universal resource locator (url). The system intercepts traffic flowing from source to destination and performs media post-processing at an intermediate peer. The process is performed at the application level instead of at the router level, which was the original approach of active networks. FANS requires no changes in router level management and puts no additional requirement to the current Internet architecture and, hence, instantly applicable. In comparison with ALAN, FANS possesses two significant differences. From the system overview, ALAN requires three minimum elements: clients, servers, and dynamic proxy servers. FANS, on the other hand, unifies the functionalities of those three elements. Each of peers in FANS is a client, an intermediate peer, and a media server as well. Secondly, FANS members tracking system dynamically detects the existence of a newly joined computers or mobile device, given its url is available and announced. In ALAN, the servers and the middle nodes are priori known and, hence, static. The application level approach and better performance characteristics distinguished also our work with another similar work in this field, which uses router level approach. The approach offers, in general, the following improvements: FANS promotes QoS fairness, in which clients with lower bandwidth are accommodated and receive better quality of service FANS introduces a new algorithm to determine whether or not the involvement of intermediate peer(s) to perform media post-processing enhancement services is necessary. This mechanism is important and advantageous due to the fact that intermediate post-processing increases the delay and, therefore, should only be employed selectively. FANS considers the size of media data and the capacity of clients bandwidth as network parameters that determine the level of quality of service offered. By employing the above techniques, our experiments with the Internet emulator show that our approach improves the reliability of streaming media applications in such environment
Theories and Models for Internet Quality of Service
We survey recent advances in theories and models for Internet Quality of Service (QoS). We start with the theory of network calculus, which lays the foundation for support of deterministic performance guarantees in networks, and illustrate its applications to integrated services, differentiated services, and streaming media playback delays. We also present mechanisms and architecture for scalable support of guaranteed services in the Internet, based on the concept of a stateless core. Methods for scalable control operations are also briefly discussed. We then turn our attention to statistical performance guarantees, and describe several new probabilistic results that can be used for a statistical dimensioning of differentiated services. Lastly, we review recent proposals and results in supporting performance guarantees in a best effort context. These include models for elastic throughput guarantees based on TCP performance modeling, techniques for some quality of service differentiation without access control, and methods that allow an application to control the performance it receives, in the absence of network support
User-Centric Quality of Service Provisioning in IP Networks
The Internet has become the preferred transport medium for almost every type of communication, continuing to grow, both in terms of the number of users and delivered services. Efforts have been made to ensure that time sensitive applications receive sufficient resources and subsequently receive an acceptable Quality of Service (QoS). However, typical Internet users no longer use a single service at a given point in time, as they are instead engaged in a multimedia-rich experience, comprising of many different concurrent services. Given the scalability problems raised by the diversity of the users and traffic, in conjunction with their increasing expectations, the task of QoS provisioning can no longer be approached from the perspective of providing priority to specific traffic types over coexisting services; either through explicit resource reservation, or traffic classification using static policies, as is the case with the current approach to QoS provisioning, Differentiated Services (Diffserv). This current use of static resource allocation and traffic shaping methods reveals a distinct lack of synergy between current QoS practices and user activities, thus highlighting a need for a QoS solution reflecting the user services.
The aim of this thesis is to investigate and propose a novel QoS architecture, which considers the activities of the user and manages resources from a user-centric perspective. The research begins with a comprehensive examination of existing QoS technologies and mechanisms, arguing that current QoS practises are too static in their configuration and typically give priority to specific individual services rather than considering the user experience. The analysis also reveals the potential threat that unresponsive application traffic presents to coexisting Internet services and QoS efforts, and introduces the requirement for a balance between application QoS and fairness.
This thesis proposes a novel architecture, the Congestion Aware Packet Scheduler (CAPS), which manages and controls traffic at the point of service aggregation, in order to optimise the overall QoS of the user experience. The CAPS architecture, in contrast to traditional QoS alternatives, places no predetermined precedence on a specific traffic; instead, it adapts QoS policies to each individual’s Internet traffic profile and dynamically controls the ratio of user services to maintain an optimised QoS experience. The rationale behind this approach was to enable a QoS optimised experience to each Internet user and not just those using preferred services. Furthermore, unresponsive bandwidth intensive applications, such as Peer-to-Peer, are managed fairly while minimising their impact on coexisting services.
The CAPS architecture has been validated through extensive simulations with the topologies used replicating the complexity and scale of real-network ISP infrastructures. The results show that for a number of different user-traffic profiles, the proposed approach achieves an improved aggregate QoS for each user when compared with Best effort Internet, Traditional Diffserv and Weighted-RED configurations. Furthermore, the results demonstrate that the proposed architecture not only provides an optimised QoS to the user, irrespective of their traffic profile, but through the avoidance of static resource allocation, can adapt with the Internet user as their use of services change.France Teleco
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