46,962 research outputs found

    Up-dating investigation models for smart phone procedures

    Get PDF
    The convergence of services in Smart Technologies such as iPhones, Androids and multiple tablet work surfaces challenges the scope of any forensic investigation to include cloud environments, devices and service media. The analysis of current investigation guidelines suggests that each element in an investigation requires an independent procedure to assure the preservation of evidence. However we dispute this view and review the possibility of consolidating current investigation guidelines into a unified best practice guideline. This exploratory research proposes to fill a gap in digital forensic investigation knowledge for smart technologies used in business environments and to propose a better way to approach smart technology investigations

    Media Culture 2020: collaborative teaching and blended learning using social media and cloud-based technologies

    Get PDF
    The Media Culture 2020 project was considered to be a great success by all the partners, academics and especially the students who took part. It is a true example of an intercultural, multidisciplinary, blended learning experience in higher education that achieved it goals of breaking down classroom walls and bridging geographical distance and cultural barriers. The students with different skills, coming from different countries and cultures, interacting with other enlarges the possibilities of creativity, collaboration and quality work. The blend of both synchronous and asynchronous teaching methods fostered an open, blended learning environment, one that extended the traditional boundaries of the classroom in time and space. The interactive and decentralized nature of digital tools enabled staff and students to communicate and strengthen social ties, alongside participation in the production of new knowledge and media content. For students and lecturers, the implementation of social media and cloud platforms offered an innovative solution to both teaching and learning in a collaborative manner. By leveraging the interactive and decentralised capabilities of a range of technologies in an educational context, this model of digital scholarship facilitates an open and dynamic working environment. Blended teaching methods allow for expansive collaboration, whereby information and knowledge can be accessed and disseminated across a number of networked devices

    Challenges of Internet of Things and Big Data Integration

    Full text link
    The Internet of Things anticipates the conjunction of physical gadgets to the In-ternet and their access to wireless sensor data which makes it expedient to restrain the physical world. Big Data convergence has put multifarious new opportunities ahead of business ventures to get into a new market or enhance their operations in the current market. considering the existing techniques and technologies, it is probably safe to say that the best solution is to use big data tools to provide an analytical solution to the Internet of Things. Based on the current technology deployment and adoption trends, it is envisioned that the Internet of Things is the technology of the future, while to-day's real-world devices can provide real and valuable analytics, and people in the real world use many IoT devices. Despite all the advertisements that companies offer in connection with the Internet of Things, you as a liable consumer, have the right to be suspicious about IoT advertise-ments. The primary question is: What is the promise of the Internet of things con-cerning reality and what are the prospects for the future.Comment: Proceedings of the International Conference on International Conference on Emerging Technologies in Computing 2018 (iCETiC '18), 23rd -24th August, 2018, at London Metropolitan University, London, UK, Published by Springer-Verla

    Active learning based laboratory towards engineering education 4.0

    Get PDF
    Universities have a relevant and essential key role to ensure knowledge and development of competencies in the current fourth industrial revolution called Industry 4.0. The Industry 4.0 promotes a set of digital technologies to allow the convergence between the information technology and the operation technology towards smarter factories. Under such new framework, multiple initiatives are being carried out worldwide as response of such evolution, particularly, from the engineering education point of view. In this regard, this paper introduces the initiative that is being carried out at the Technical University of Catalonia, Spain, called Industry 4.0 Technologies Laboratory, I4Tech Lab. The I4Tech laboratory represents a technological environment for the academic, research and industrial promotion of related technologies. First, in this work, some of the main aspects considered in the definition of the so called engineering education 4.0 are discussed. Next, the proposed laboratory architecture, objectives as well as considered technologies are explained. Finally, the basis of the proposed academic method supported by an active learning approach is presented.Postprint (published version

    Collaborative pedagogy and digital scholarship: a case study of 'Media Culture 2020'

    Get PDF
    This paper presents an educational case study of ‘Media Culture 2020’, an EU Erasmus Intensive Programme that utilised a range social media platforms and computer software to create open, virtual spaces where students from different countries and fields could explore and learn together. The multi-disciplinary project featured five universities from across Europe and was designed to develop new pedagogical frameworks to encourage collaborative approaches to teaching and learning in the arts. The main objective of the project was to break down classroom and campus walls by creating digital learning environments that facilitated new forms of production, transmission and representation of knowledge. Media Culture 2020 was designed to pilot a novel mode of ‘blended learning’, demonstrating a number of ways in which ‘Web 2.0’ networked technologies might be adopted by academics to encourage open and collaborative modes of practice. The project utilised a number of social media platforms (including Facebook, Twitter, Google+, Google Hangout, Google Docs and Blogger) to enhance the learning experiences of a diverse set of students from different cultural and international contexts. In doing so, Media Culture 2020 enabled participants with a diverse range skills and cultural experiences to develop new working practices that respond to the convergence of digital media and art, as well as the internationalisation of media production and business, through the use of open, interactive software

    Introducing mobile edge computing capabilities through distributed 5G Cloud Enabled Small Cells

    Get PDF
    Current trends in broadband mobile networks are addressed towards the placement of different capabilities at the edge of the mobile network in a centralised way. On one hand, the split of the eNB between baseband processing units and remote radio headers makes it possible to process some of the protocols in centralised premises, likely with virtualised resources. On the other hand, mobile edge computing makes use of processing and storage capabilities close to the air interface in order to deploy optimised services with minimum delay. The confluence of both trends is a hot topic in the definition of future 5G networks. The full centralisation of both technologies in cloud data centres imposes stringent requirements to the fronthaul connections in terms of throughput and latency. Therefore, all those cells with limited network access would not be able to offer these types of services. This paper proposes a solution for these cases, based on the placement of processing and storage capabilities close to the remote units, which is especially well suited for the deployment of clusters of small cells. The proposed cloud-enabled small cells include a highly efficient microserver with a limited set of virtualised resources offered to the cluster of small cells. As a result, a light data centre is created and commonly used for deploying centralised eNB and mobile edge computing functionalities. The paper covers the proposed architecture, with special focus on the integration of both aspects, and possible scenarios of application.Peer ReviewedPostprint (author's final draft
    • 

    corecore