9,913 research outputs found
Assessing quality of experience of IPTV and video on demand services in real-life environments
The ever growing bandwidth in access networks, in combination with IPTV and video on demand (VoD) offerings, opens up unlimited possibilities to the users. The operators can no longer compete solely on the number of channels or content and increasingly make high definition channels and quality of experience (QoE) a service differentiator. Currently, the most reliable way of assessing and measuring QoE is conducting subjective experiments, where human observers evaluate a series of short video sequences, using one of the international standardized subjective quality assessment methodologies. Unfortunately, since these subjective experiments need to be conducted in controlled environments and pose limitations on the sequences and overall experiment duration they cannot be used for real-life QoE assessment of IPTV and VoD services. In this article, we propose a novel subjective quality assessment methodology based on full-length movies. Our methodology enables audiovisual quality assessment in the same environments and under the same conditions users typically watch television. Using our new methodology we conducted subjective experiments and compared the outcome with the results from a subjective test conducted using a standardized method. Our findings indicate significant differences in terms of impairment visibility and tolerance and highlight the importance of real-life QoE assessment
Subjective quality study of adaptive streaming of monoscopic and stereoscopic video
Nowadays, HTTP adaptive streaming (HAS) has become a reliable distribution technology offering significant advantages in terms of both user perceived Quality of Experience (QoE) and resource utilization for content and network service providers. By trading-off the video quality, HAS is able to adapt to the available bandwidth and display requirements so that it can deliver the video content to a variety of devices over the Internet. However, until now there is not enough knowledge of how the adaptation techniques affect the end user's visual experience. Therefore, this paper presents a comparative analysis of different bitrate adaptation strategies in adaptive streaming of monoscopic and stereoscopic video. This has been done through a subjective experiment of testing the end-user response to the video quality variations, considering the visual comfort issue. The experimental outcomes have made a good insight into the factors that can influence on the QoE of different adaptation strategies
Spread spectrum-based video watermarking algorithms for copyright protection
Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can
now benefit from hardware and software which was considered state-of-the-art several years
ago. The advantages offered by the digital technologies are major but the same digital
technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly
possible and relatively easy, in spite of various forms of protection, but due to the analogue
environment, the subsequent copies had an inherent loss in quality. This was a natural way of
limiting the multiple copying of a video material. With digital technology, this barrier
disappears, being possible to make as many copies as desired, without any loss in quality
whatsoever. Digital watermarking is one of the best available tools for fighting this threat.
The aim of the present work was to develop a digital watermarking system compliant with the
recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark
can be inserted in either spatial domain or transform domain, this aspect was investigated and
led to the conclusion that wavelet transform is one of the best solutions available. Since
watermarking is not an easy task, especially considering the robustness under various attacks
several techniques were employed in order to increase the capacity/robustness of the system:
spread-spectrum and modulation techniques to cast the watermark, powerful error correction
to protect the mark, human visual models to insert a robust mark and to ensure its invisibility.
The combination of these methods led to a major improvement, but yet the system wasn't
robust to several important geometrical attacks. In order to achieve this last milestone, the
system uses two distinct watermarks: a spatial domain reference watermark and the main
watermark embedded in the wavelet domain. By using this reference watermark and techniques
specific to image registration, the system is able to determine the parameters of the attack and
revert it. Once the attack was reverted, the main watermark is recovered. The final result is a
high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen
Hybrid video quality prediction: reviewing video quality measurement for widening application scope
A tremendous number of objective video quality measurement algorithms have been developed during the last two decades. Most of them either measure a very limited aspect of the perceived video quality or they measure broad ranges of quality with limited prediction accuracy. This paper lists several perceptual artifacts that may be computationally measured in an isolated algorithm and some of the modeling approaches that have been proposed to predict the resulting quality from those algorithms. These algorithms usually have a very limited application scope but have been verified carefully. The paper continues with a review of some standardized and well-known video quality measurement algorithms that are meant for a wide range of applications, thus have a larger scope. Their individual artifacts prediction accuracy is usually lower but some of them were validated to perform sufficiently well for standardization. Several difficulties and shortcomings in developing a general purpose model with high prediction performance are identified such as a common objective quality scale or the behavior of individual indicators when confronted with stimuli that are out of their prediction scope. The paper concludes with a systematic framework approach to tackle the development of a hybrid video quality measurement in a joint research collaboration.Polish National Centre for Research and Development (NCRD) SP/I/1/77065/10, Swedish Governmental Agency for Innovation Systems (Vinnova
ARCHANGEL: Tamper-proofing Video Archives using Temporal Content Hashes on the Blockchain
We present ARCHANGEL; a novel distributed ledger based system for assuring
the long-term integrity of digital video archives. First, we describe a novel
deep network architecture for computing compact temporal content hashes (TCHs)
from audio-visual streams with durations of minutes or hours. Our TCHs are
sensitive to accidental or malicious content modification (tampering) but
invariant to the codec used to encode the video. This is necessary due to the
curatorial requirement for archives to format shift video over time to ensure
future accessibility. Second, we describe how the TCHs (and the models used to
derive them) are secured via a proof-of-authority blockchain distributed across
multiple independent archives. We report on the efficacy of ARCHANGEL within
the context of a trial deployment in which the national government archives of
the United Kingdom, Estonia and Norway participated.Comment: Accepted to CVPR Blockchain Workshop 201
Quality of experience and HTTP adaptive streaming: a review of subjective studies
HTTP adaptive streaming technology has become widely spread in multimedia services because of its ability to provide adaptation to characteristics of various viewing devices and dynamic network conditions. There are various studies targeting the optimization of adaptation strategy. However, in order to provide an optimal viewing experience to the end-user, it is crucial to get knowledge about the Quality of Experience (QoE) of different adaptation schemes. This paper overviews the state of the art concerning subjective evaluation of adaptive streaming QoE and highlights the challenges and open research questions related to QoE assessment
Analysis domain model for shared virtual environments
The field of shared virtual environments, which also
encompasses online games and social 3D environments, has a
system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model
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Inspection and evaluation of artifacts in digital video sources
Streaming digital video content providers such as YouTube, Amazon, Hulu, and Netflix collaborate with production teams to obtain new and old video content. These collaborations lead to an accumulation of video sources, some of which might contain unacceptable visual artifacts. Artifacts may inadvertently enter the video master at any point in the production pipeline, due to any of a number of equipment and user failures. Unfortunately, these artifacts are difficult to detect since no pristine reference exists for comparison. As of now, few automated tools exist that can effectively capture the most common forms of these artifacts. This work studies no-reference video source inspection for generalized artifact detection and subjective quality prediction, which will ultimate inform decisions related to acquisition of new content.
Automatically identifying the locations and severities of video artifacts is a difficult problem. We have developed a general method for detecting local artifacts by learning differences in the statistics between distorted and pristine video frames. Our model, which we call the Video Impairment Mapper (VID-MAP), produces a full resolution map of artifact detection probabilities based on comparisons of excitatory and inhibatory convolutional responses. Validation on a large database shows that our method outperforms the previous state-of-the-art of even distortion-specific detectors.
A variety of powerful picture quality predictors are available that rely on neuro-statistical models of distortion perception. We extend these principles to video source inspection, by coupling spatial divisive normalization with a series of filterbanks tuned for artifact detection, implemented using a common convolutional framework. We developed the Video Impairment Detection by SParse Error CapTure (VIDSPECT) model, which leverages discriminative sparse dictionaries that are tuned to detect specific artifacts. VIDSPECT is simple, highly generalizable, and yields better accuracy than competing methods.
To evaluate the perceived quality of video sources containing artifacts, we built a new digital video database, called the LIVE Video Masters Database, which contains 384 videos affected by the types of artifacts encountered in otherwise pristine digital video sources. We find that VIDSPECT delivers top performance on this database for most artifacts tested, and competitive performance otherwise, using the same basic architecture in all cases.Electrical and Computer Engineerin
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