2,780 research outputs found
Impairing the useful field of view in natural scenes: Tunnel vision versus general interference
Citation: Ringer, R. V., Throneburg, Z., Johnson, A. P., Kramer, A. F., & Loschky, L. C. (2016). Impairing the useful field of view in natural scenes: Tunnel vision versus general interference. Journal of Vision, 16(2), 25. doi:10.1167/16.2.7A fundamental issue in visual attention is the relationship between the useful field of view (UFOV), the region of visual space where information is encoded within a single fixation, and eccentricity. A common assumption is that impairing attentional resources reduces the size of the UFOV (i. e., tunnel vision). However, most research has not accounted for eccentricity-dependent changes in spatial resolution, potentially conflating fixed visual properties with flexible changes in visual attention. Williams (1988, 1989) argued that foveal loads are necessary to reduce the size of the UFOV, producing tunnel vision. Without a foveal load, it is argued that the attentional decrement is constant across the visual field (i. e., general interference). However, other research asserts that auditory working memory (WM) loads produce tunnel vision. To date, foveal versus auditory WM loads have not been compared to determine if they differentially change the size of the UFOV. In two experiments, we tested the effects of a foveal (rotated L vs. T discrimination) task and an auditory WM (N-back) task on an extrafoveal (Gabor) discrimination task. Gabor patches were scaled for size and processing time to produce equal performance across the visual field under single-task conditions, thus removing the confound of eccentricity-dependent differences in visual sensitivity. The results showed that although both foveal and auditory loads reduced Gabor orientation sensitivity, only the foveal load interacted with retinal eccentricity to produce tunnel vision, clearly demonstrating task-specific changes to the form of the UFOV. This has theoretical implications for understanding the UFOV
Recommended from our members
Using eye movements to detect visual field loss: a pragmatic assessment using simulated scotoma.
Glaucoma is a leading cause of irreversible sight-loss and has been shown to affect natural eye-movements. These changes may provide a cheap and easy-to-obtain biomarker for improving disease detection. Here, we investigated whether these changes are large enough to be clinically useful. We used a gaze-contingent simulated visual field (VF) loss paradigm, in which participants experienced a variable magnitude of simulated VF loss based on longitudinal data from a real glaucoma patient (thereby controlling for other variables, such as age and general health). Fifty-five young participants with healthy vision were asked to view two short videos and three pictures, either with: (1) no VF loss, (2) moderate VF loss, or (3) advanced VF loss. Eye-movements were recorded using a remote eye tracker. Key eye-movement parameters were computed, including saccade amplitude, the spread of saccade endpoints (bivariate contour ellipse area), location of saccade landing positions, and similarity of fixations locations among participants (quantified using kernel density estimation). The simulated VF loss caused some statistically significant effects in the eye movement parameters. Yet, these effects were not capable of consistently identifying simulated VF loss, despite it being of a magnitude likely easily detectable by standard automated perimetry
Blur detection is unaffected by cognitive load
Blur detection is affected by retinal eccentricity, but is it also affected by attentional resources? Research showing effects of selective attention on acuity and contrast sensitivity suggests that allocating attention should increase blur detection. However, research showing that blur affects selection of saccade targets suggests that blur detection may be pre-attentive. To investigate this question, we carried out experiments in which viewers detected blur in real-world scenes under varying levels of cognitive load manipulated by the N-back task. We used adaptive threshold estimation to measure blur detection thresholds at 0°, 3°, 6°, and 9° eccentricity. Participants carried out blur detection as a single task, a single task with to-be-ignored letters, or an N-back task with four levels of cognitive load (0, 1, 2, or 3-back). In Experiment 1, blur was presented gaze-contingently for occasional single eye fixations while participants viewed scenes in preparation for an easy picture recognition memory task, and the N-back stimuli were presented auditorily. The results for three participants showed a large effect of retinal eccentricity on blur thresholds, significant effects of N-back level on N-back performance, scene recognition memory, and gaze dispersion, but no effect of N-back level on blur thresholds. In Experiment 2, we replicated Experiment 1 but presented the images tachistoscopically for 200 ms (half with, half without blur), to determine whether gaze-contingent blur presentation in Experiment 1 had produced attentional capture by blur onset during a fixation, thus eliminating any effect of cognitive load on blur detection. The results with three new participants replicated those of Experiment 1, indicating that the use of gaze-contingent blur presentation could not explain the lack of effect of cognitive load on blur detection. Thus, apparently blur detection in real-world scene images is unaffected by attentional resources, as manipulated by the cognitive load produced by the N-back task
Watch out for the hazard! Blurring peripheral vision facilitates hazard perception in driving
The objectives of this paper were to directly examine the roles of central and peripheral vision in hazard perception and to test whether perceptual training can enhance hazard perception. We also examined putative cortical mechanisms underpinning any effect of perceptual training on performance. To address these objectives, we used the gaze-contingent display paradigm to selectively present information to central and peripheral parts of the visual field. In Experiment 1, we compared hazard perception abilities of experienced and inexperienced drivers while watching video clips in three different viewing conditions (full vision; clear central and blurred peripheral vision; blurred central and clear peripheral vision). Participants’ visual search behaviour and cortical activity were simultaneously recorded. In Experiment 2, we determined whether training with clear central and blurred peripheral vision could improve hazard perception among non-licensed drivers. Results demonstrated that (i) information from central vision is more important than information from peripheral vision in identifying hazard situations, for screen-based hazard perception tests, (ii) clear central and blurred peripheral vision viewing helps the alignment of line-of-gaze and attention, (iii) training with clear central and blurred peripheral vision can improve screen-based hazard perception. The findings have important implications for road safety and provide a new training paradigm to improve hazard perception
Change blindness: eradication of gestalt strategies
Arrays of eight, texture-defined rectangles were used as stimuli in a one-shot change blindness (CB) task where there was a 50% chance that one rectangle would change orientation between two successive presentations separated by an interval. CB was eliminated by cueing the target rectangle in the first stimulus, reduced by cueing in the interval and unaffected by cueing in the second presentation. This supports the idea that a representation was formed that persisted through the interval before being 'overwritten' by the second presentation (Landman et al, 2003 Vision Research 43149–164]. Another possibility is that participants used some kind of grouping or Gestalt strategy. To test this we changed the spatial position of the rectangles in the second presentation by shifting them along imaginary spokes (by ±1 degree) emanating from the central fixation point. There was no significant difference seen in performance between this and the standard task [F(1,4)=2.565, p=0.185]. This may suggest two things: (i) Gestalt grouping is not used as a strategy in these tasks, and (ii) it gives further weight to the argument that objects may be stored and retrieved from a pre-attentional store during this task
Recommended from our members
Visual Acuity of Simulated Thalamic Visual Prostheses in Normally Sighted Humans
Simulation in normally sighted individuals is a crucial tool to evaluate the performance of potential visual prosthesis designs prior to human implantation of a device. Here, we investigated the effects of electrode count on visual acuity, learning rate and response time in 16 normally sighted subjects using a simulated thalamic visual prosthesis, providing the first performance reports for thalamic designs. A new letter recognition paradigm using a multiple-optotype two-alternative forced choice task was adapted from the Snellen eye chart, and specifically devised to be readily communicated to both human and non-human primate subjects. Validation of the method against a standard Snellen acuity test in 21 human subjects showed no significant differences between the two tests. The novel task was then used to address three questions about simulations of the center-weighted phosphene patterns typical of thalamic designs: What are the expected Snellen acuities for devices with varying numbers of contacts, do subjects display rapid adaptation to the new visual modality, and can response time in the task provide clues to the mechanisms of perception in low-resolution artificial vision? Population performance (hit rate) was significantly above chance when viewing Snellen 20/200 optotypes (Log MAR 1.0) with 370 phosphenes in the central 10 degrees of vision, ranging to Snellen 20/800 (Log MAR 1.6) with 25 central phosphenes. Furthermore, subjects demonstrated learning within the 1–2 hours of task experience indicating the potential for an effective rehabilitation and possibly better visual performance after a longer period of training. Response time differences suggest that direct letter perception occurred when hit rate was above 75%, whereas a slower strategy like feature-based pattern matching was used in conditions of lower relative resolution. As pattern matching can substantially boost effective acuity, these results suggest post-implant therapy should specifically address feature detection skills
Effects of an active visuomotor steering task on covert attention
In complex dynamic tasks such as driving it is essential to be aware of potentially important targets in peripheral vision. While eye tracking methods in various driving tasks have provided much information about drivers’ gaze strategies, these methods only inform about overt attention and provide limited grounds to assess hypotheses concerning covert attention. We adapted the Posner cue paradigm to a dynamic steering task in a driving simulator. The participants were instructed to report the presence of peripheral targets while their gaze was fixed to the road. We aimed to see whether and how the active steering task and complex visual stimulus might affect directing covert attention to the visual periphery. In a control condition, the detection task was performed without a visual scene and active steering. Detection performance in bends was better in the control task compared to corresponding performance in the steering task, indicating that active steering and the complex visual scene affected the ability to distribute covert attention. Lower targets were discriminated slower than targets at the level of the fixation circle in both conditions. We did not observe higher discriminability for on-road targets. The results may be accounted for by either bottom-up optic flow biasing of attention, or top-down saccade planning.Peer reviewe
Deformable Beamsplitters: Enhancing Perception with Wide Field of View, Varifocal Augmented Reality Displays
An augmented reality head-mounted display with full environmental awareness could present data in new ways and provide a new type of experience, allowing seamless transitions between real life and virtual content. However, creating a light-weight, optical see-through display providing both focus support and wide field of view remains a challenge. This dissertation describes a new dynamic optical element, the deformable beamsplitter, and its applications for wide field of view, varifocal, augmented reality displays. Deformable beamsplitters combine a traditional deformable membrane mirror and a beamsplitter into a single element, allowing reflected light to be manipulated by the deforming membrane mirror, while transmitted light remains unchanged. This research enables both single element optical design and correct focus while maintaining a wide field of view, as demonstrated by the description and analysis of two prototype hardware display systems which incorporate deformable beamsplitters. As a user changes the depth of their gaze when looking through these displays, the focus of virtual content can quickly be altered to match the real world by simply modulating air pressure in a chamber behind the deformable beamsplitter; thus ameliorating vergence–accommodation conflict. Two user studies verify the display prototypes’ capabilities and show the potential of the display in enhancing human performance at quickly perceiving visual stimuli. This work shows that near-eye displays built with deformable beamsplitters allow for simple optical designs that enable wide field of view and comfortable viewing experiences with the potential to enhance user perception.Doctor of Philosoph
A Systematic Review of Extended Reality (XR) for Understanding and Augmenting Vision Loss
Over the past decade, extended reality (XR) has emerged as an assistive
technology not only to augment residual vision of people losing their sight but
also to study the rudimentary vision restored to blind people by a visual
neuroprosthesis. To make the best use of these emerging technologies, it is
valuable and timely to understand the state of this research and identify any
shortcomings that are present. Here we present a systematic literature review
of 227 publications from 106 different venues assessing the potential of XR
technology to further visual accessibility. In contrast to other reviews, we
sample studies from multiple scientific disciplines, focus on augmentation of a
person's residual vision, and require studies to feature a quantitative
evaluation with appropriate end users. We summarize prominent findings from
different XR research areas, show how the landscape has changed over the last
decade, and identify scientific gaps in the literature. Specifically, we
highlight the need for real-world validation, the broadening of end-user
participation, and a more nuanced understanding of the suitability and
usability of different XR-based accessibility aids. By broadening end-user
participation to early stages of the design process and shifting the focus from
behavioral performance to qualitative assessments of usability, future research
has the potential to develop XR technologies that may not only allow for
studying vision loss, but also enable novel visual accessibility aids with the
potential to impact the lives of millions of people living with vision loss
- …