2,523 research outputs found

    Filtering Effect on RSSI-Based Indoor Localization Methods

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    Indoor positioning systems are used to locate and track objects in an indoor environment. Distance estimation is done using received signal strength indicator (RSSI) of radio frequency signals. However, RSSI is prone to noise and interference which can greatly affect the accuracy performance of the system. In this paper Internet of Things (IoT) technologies like low energy Bluetooth (BLE), WiFi, LoRaWAN and ZigBee are used to obtain indoor positioning. Adopting the existing trilateration and positioning algorithms, the Kalman, Fast Fourier Transform (FFT) and Particle filtering methods are employed to denoise the received RSSI signals to improve positioning accuracy. Experimental results show that choice of filtering method is of significance in improving the positioning accuracy. While FFT and Particle methods had no significant effect on the positioning accuracy, Kalman filter has proved to be the method of choice in for BLE, WiFi, LoRaWAN and ZigBee. Compared with unfiltered RSSI, results showed that accuracy was improved by 2% in BLE, 3% in WiFi, 22% in LoRaWAN and 17% in ZigBee technology for Kalman filtering method

    BLE Beacons for Indoor Positioning at an Interactive IoT-Based Smart Museum

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    The Internet of Things (IoT) can enable smart infrastructures to provide advanced services to the users. New technological advancement can improve our everyday life, even simple tasks as a visit to the museum. In this paper, an indoor localization system is presented, to enhance the user experience in a museum. In particular, the proposed system relies on Bluetooth Low Energy (BLE) beacons proximity and localization capabilities to automatically provide the users with cultural contents related to the observed artworks. At the same time, an RSS-based technique is used to estimate the location of the visitor in the museum. An Android application is developed to estimate the distance from the exhibits and collect useful analytics regarding each visit and provide a recommendation to the users. Moreover, the application implements a simple Kalman filter in the smartphone, without the need of the Cloud, to improve localization precision and accuracy. Experimental results on distance estimation, location, and detection accuracy show that BLE beacon is a promising solution for an interactive smart museum. The proposed system has been designed to be easily extensible to the IoT technologies and its effectiveness has been evaluated through experimentation

    IMU-based Modularized Wearable Device for Human Motion Classification

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    Human motion analysis is used in many different fields and applications. Currently, existing systems either focus on one single limb or one single class of movements. Many proposed systems are designed to be used in an indoor controlled environment and must possess good technical know-how to operate. To improve mobility, a less restrictive, modularized, and simple Inertial Measurement units based system is proposed that can be worn separately and combined. This allows the user to measure singular limb movements separately and also monitor whole body movements over a prolonged period at any given time while not restricted to a controlled environment. For proper analysis, data is conditioned and pre-processed through possible five stages namely power-based, clustering index-based, Kalman filtering, distance-measure-based, and PCA-based dimension reduction. Different combinations of the above stages are analyzed using machine learning algorithms for selected case studies namely hand gesture recognition and environment and shoe parameter-based walking pattern analysis to validate the performance capability of the proposed wearable device and multi-stage algorithms. The results of the case studies show that distance-measure-based and PCA-based dimension reduction will significantly improve human motion identification accuracy. This is further improved with the introduction of the Kalman filter. An LSTM neural network is proposed as an alternate classifier and the results indicate that it is a robust classifier for human motion recognition. As the results indicate, the proposed wearable device architecture and multi-stage algorithms are cable of distinguishing between subtle human limb movements making it a viable tool for human motion analysis.Comment: 10 pages, 12 figures, 28 reference

    Multiple-Target Tracking in Complex Scenarios

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    In this dissertation, we develop computationally efficient algorithms for multiple-target tracking: MTT) in complex scenarios. For each of these scenarios, we develop measurement and state-space models, and then exploit the structure in these models to propose efficient tracking algorithms. In addition, we address design issues such as sensor selection and resource allocation. First, we consider MTT when the targets themselves are moving in a time-varying multipath environment. We develop a sparse-measurement model that allows us to exploit the inherent joint delay-Doppler diversity offered by the environment. We then reformulate the problem of MTT as a block-support recovery problem using the sparse measurement model. We exploit the structure of the dictionary matrix to develop a computationally efficient block support recovery algorithm: and thereby a multiple-target tracking algorithm) under the assumption that the channel state describing the time-varying multipath environment is known. Further, we also derive an upper bound on the overall error probability of wrongly identifying the support of the sparse signal. We then relax the assumption that the channel state is known. We develop a new particle filter called the Multiple Rao-Blackwellized Particle Filter: MRBPF) to jointly estimate both the target and the channel states. We also compute the posterior Cramér-Rao bound: PCRB) on the estimates of the target and the channel states and use the PCRB to find a suitable subset of antennas to be used for transmission in each tracking interval, as well as the power transmitted by these antennas. Second, we consider the problem of tracking an unknown number and types of targets using a multi-modal sensor network. In a multi-modal sensor network, different quantities associated with the same state are measured using sensors of different kinds. Hence, an efficient method that can suitably combine the diverse information measured by each sensor is required. We first develop a Hierarchical Particle Filter: HPF) to estimate the unknown state from the multi-modal measurements for a special class of problems which can be modeled hierarchically. We then model our problem of tracking using a hierarchical model and then use the proposed HPF for joint initiation, termination and tracking of multiple targets. The multi-modal data consists of the measurements collected from a radar, an infrared camera and a human scout. We also propose a unified framework for multi-modal sensor management that comprises sensor selection: SS), resource allocation: RA) and data fusion: DF). Our approach is inspired by the trading behavior of economic agents in commercial markets. We model the sensors and the sensor manager as economic agents, and the interaction among them as a double sided market with both consumers and producers. We propose an iterative double auction mechanism for computing the equilibrium of such a market. We relate the equilibrium point to the solutions of SS, RA and DF. Third, we address MTT problem in the presence of data association ambiguity that arises due to clutter. Data association corresponds to the problem of assigning a measurement to each target. We treat the data association and state estimation as separate subproblems. We develop a game-theoretic framework to solve the data association, in which we model each tracker as a player and the set of measurements as strategies. We develop utility functions for each player, and then use a regret-based learning algorithm to find the correlated equilibrium of this game. The game-theoretic approach allows us to associate measurements to all the targets simultaneously. We then use particle filtering on the reduced dimensional state of each target, independently

    Recent Developments in Video Surveillance

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    With surveillance cameras installed everywhere and continuously streaming thousands of hours of video, how can that huge amount of data be analyzed or even be useful? Is it possible to search those countless hours of videos for subjects or events of interest? Shouldn’t the presence of a car stopped at a railroad crossing trigger an alarm system to prevent a potential accident? In the chapters selected for this book, experts in video surveillance provide answers to these questions and other interesting problems, skillfully blending research experience with practical real life applications. Academic researchers will find a reliable compilation of relevant literature in addition to pointers to current advances in the field. Industry practitioners will find useful hints about state-of-the-art applications. The book also provides directions for open problems where further advances can be pursued

    An Efficient Fusion Scheme for Human Hand Trajectory Reconstruction Using Inertial Measurement Unit and Kinect Camera

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    The turn of 21st century has witnessed an evolving trend in wearable devices research and improvements in human-computer interfaces. In such systems, position information of human hands in 3-D space has become extremely important as various applications require knowledge of user’s hand position. A promising example of which is a wearable ring that can naturally and ubiquitously reconstruct handwriting based on motion of human hand in an indoor environment. A common approach is to exploit the portability and affordability of commercially available inertial measurement units (IMU). However, these IMUs suffer from drift errors accumulated by double integration of acceleration readings. This process accrues intrinsic errors coming from sensor’s sensitivity, factory bias, thermal noise, etc., which result in large deviation from position’s ground truth over time. Other approaches utilize optical sensors for better position estimation, but these sensors suffer from occlusion and environment lighting conditions. In this thesis, we first present techniques to calibrate IMU, minimizing undesired effects of intrinsic imperfection resided within cheap MEMS sensors. We then introduce a Kalman filter-based fusion scheme incorporating data collected from IMU and Kinect camera, which is shown to overcome each sensor’s disadvantages and improve the overall quality of reconstructed trajectory of human hands
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