119,763 research outputs found
JGraphT -- A Java library for graph data structures and algorithms
Mathematical software and graph-theoretical algorithmic packages to
efficiently model, analyze and query graphs are crucial in an era where
large-scale spatial, societal and economic network data are abundantly
available. One such package is JGraphT, a programming library which contains
very efficient and generic graph data-structures along with a large collection
of state-of-the-art algorithms. The library is written in Java with stability,
interoperability and performance in mind. A distinctive feature of this library
is the ability to model vertices and edges as arbitrary objects, thereby
permitting natural representations of many common networks including
transportation, social and biological networks. Besides classic graph
algorithms such as shortest-paths and spanning-tree algorithms, the library
contains numerous advanced algorithms: graph and subgraph isomorphism; matching
and flow problems; approximation algorithms for NP-hard problems such as
independent set and TSP; and several more exotic algorithms such as Berge graph
detection. Due to its versatility and generic design, JGraphT is currently used
in large-scale commercial, non-commercial and academic research projects. In
this work we describe in detail the design and underlying structure of the
library, and discuss its most important features and algorithms. A
computational study is conducted to evaluate the performance of JGraphT versus
a number of similar libraries. Experiments on a large number of graphs over a
variety of popular algorithms show that JGraphT is highly competitive with
other established libraries such as NetworkX or the BGL.Comment: Major Revisio
Information Centric Networking in the IoT: Experiments with NDN in the Wild
This paper explores the feasibility, advantages, and challenges of an
ICN-based approach in the Internet of Things. We report on the first NDN
experiments in a life-size IoT deployment, spread over tens of rooms on several
floors of a building. Based on the insights gained with these experiments, the
paper analyses the shortcomings of CCN applied to IoT. Several interoperable
CCN enhancements are then proposed and evaluated. We significantly decreased
control traffic (i.e., interest messages) and leverage data path and caching to
match IoT requirements in terms of energy and bandwidth constraints. Our
optimizations increase content availability in case of IoT nodes with
intermittent activity. This paper also provides the first experimental
comparison of CCN with the common IoT standards 6LoWPAN/RPL/UDP.Comment: 10 pages, 10 figures and tables, ACM ICN-2014 conferenc
Scheduling for next generation WLANs: filling the gap between offered and observed data rates
In wireless networks, opportunistic scheduling is used to increase system throughput by exploiting multi-user diversity. Although recent advances have increased physical layer data rates supported in wireless local area networks (WLANs), actual throughput realized are significantly lower due to overhead. Accordingly, the frame aggregation concept is used in next generation WLANs to improve efficiency. However, with frame aggregation, traditional opportunistic schemes are no longer optimal. In this paper, we propose schedulers that take queue and channel conditions into account jointly, to maximize throughput observed at the users for next generation WLANs. We also extend this work to design two schedulers that perform block scheduling for maximizing network throughput over multiple transmission sequences. For these schedulers, which make decisions over long time durations, we model the system using queueing theory and determine users' temporal access proportions according to this model. Through detailed simulations, we show that all our proposed algorithms offer significant throughput improvement, better fairness, and much lower delay compared with traditional opportunistic schedulers, facilitating the practical use of the evolving standard for next generation wireless networks
A Survey on the Contributions of Software-Defined Networking to Traffic Engineering
Since the appearance of OpenFlow back in 2008, software-defined networking (SDN) has gained momentum. Although there are some discrepancies between the standards developing organizations working with SDN about what SDN is and how it is defined, they all outline traffic engineering (TE) as a key application. One of the most common objectives of TE is the congestion minimization, where techniques such as traffic splitting among multiple paths or advanced reservation systems are used. In such a scenario, this manuscript surveys the role of a comprehensive list of SDN protocols in TE solutions, in order to assess how these protocols can benefit TE. The SDN protocols have been categorized using the SDN architecture proposed by the open networking foundation, which differentiates among data-controller plane interfaces, application-controller plane interfaces, and management interfaces, in order to state how the interface type in which they operate influences TE. In addition, the impact of the SDN protocols on TE has been evaluated by comparing them with the path computation element (PCE)-based architecture. The PCE-based architecture has been selected to measure the impact of SDN on TE because it is the most novel TE architecture until the date, and because it already defines a set of metrics to measure the performance of TE solutions. We conclude that using the three types of interfaces simultaneously will result in more powerful and enhanced TE solutions, since they benefit TE in complementary ways.European Commission through the Horizon 2020 Research and Innovation Programme (GN4) under Grant 691567
Spanish Ministry of Economy and Competitiveness under the Secure Deployment of Services Over SDN and NFV-based Networks Project S&NSEC under Grant TEC2013-47960-C4-3-
A Multi-Game Framework for Harmonized LTE-U and WiFi Coexistence over Unlicensed Bands
The introduction of LTE over unlicensed bands (LTE-U) will enable LTE base
stations (BSs) to boost their capacity and offload their traffic by exploiting
the underused unlicensed bands. However, to reap the benefits of LTE-U, it is
necessary to address various new challenges associated with LTE-U and WiFi
coexistence. In particular, new resource management techniques must be
developed to optimize the usage of the network resources while handling the
interdependence between WiFi and LTE users and ensuring that WiFi users are not
jeopardized. To this end, in this paper, a new game theoretic tool, dubbed as
\emph{multi-game} framework is proposed as a promising approach for modeling
resource allocation problems in LTE-U. In such a framework, multiple,
co-existing and coupled games across heterogeneous channels can be formulated
to capture the specific characteristics of LTE-U. Such games can be of
different properties and types but their outcomes are largely interdependent.
After introducing the basics of the multi-game framework, two classes of
algorithms are outlined to achieve the new solution concepts of multi-games.
Simulation results are then conducted to show how such a multi-game can
effectively capture the specific properties of LTE-U and make of it a
"friendly" neighbor to WiFi.Comment: Accepted for publication at IEEE Wireless Communications Magazine,
Special Issue on LTE in Unlicensed Spectru
Merlin: A Language for Provisioning Network Resources
This paper presents Merlin, a new framework for managing resources in
software-defined networks. With Merlin, administrators express high-level
policies using programs in a declarative language. The language includes
logical predicates to identify sets of packets, regular expressions to encode
forwarding paths, and arithmetic formulas to specify bandwidth constraints. The
Merlin compiler uses a combination of advanced techniques to translate these
policies into code that can be executed on network elements including a
constraint solver that allocates bandwidth using parameterizable heuristics. To
facilitate dynamic adaptation, Merlin provides mechanisms for delegating
control of sub-policies and for verifying that modifications made to
sub-policies do not violate global constraints. Experiments demonstrate the
expressiveness and scalability of Merlin on real-world topologies and
applications. Overall, Merlin simplifies network administration by providing
high-level abstractions for specifying network policies and scalable
infrastructure for enforcing them
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