11,357 research outputs found

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    Energy-Efficient Resource Allocation in Wireless Networks: An Overview of Game-Theoretic Approaches

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    An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource allocation in wireless networks with quality-of-service (QoS) constraints. A family of non-cooperative (distributed) games is presented in which each user seeks to choose a strategy that maximizes its own utility while satisfying its QoS requirements. The utility function considered here measures the number of reliable bits that are transmitted per joule of energy consumed and, hence, is particulary suitable for energy-constrained networks. The actions available to each user in trying to maximize its own utility are at least the choice of the transmit power and, depending on the situation, the user may also be able to choose its transmission rate, modulation, packet size, multiuser receiver, multi-antenna processing algorithm, or carrier allocation strategy. The best-response strategy and Nash equilibrium for each game is presented. Using this game-theoretic framework, the effects of power control, rate control, modulation, temporal and spatial signal processing, carrier allocation strategy and delay QoS constraints on energy efficiency and network capacity are quantified.Comment: To appear in the IEEE Signal Processing Magazine: Special Issue on Resource-Constrained Signal Processing, Communications and Networking, May 200

    Identifying Design Requirements for Wireless Routing Link Metrics

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    In this paper, we identify and analyze the requirements to design a new routing link metric for wireless multihop networks. Considering these requirements, when a link metric is proposed, then both the design and implementation of the link metric with a routing protocol become easy. Secondly, the underlying network issues can easily be tackled. Thirdly, an appreciable performance of the network is guaranteed. Along with the existing implementation of three link metrics Expected Transmission Count (ETX), Minimum Delay (MD), and Minimum Loss (ML), we implement inverse ETX; invETX with Optimized Link State Routing (OLSR) using NS-2.34. The simulation results show that how the computational burden of a metric degrades the performance of the respective protocol and how a metric has to trade-off between different performance parameters

    Deep-Reinforcement Learning Multiple Access for Heterogeneous Wireless Networks

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    This paper investigates the use of deep reinforcement learning (DRL) in a MAC protocol for heterogeneous wireless networking referred to as Deep-reinforcement Learning Multiple Access (DLMA). The thrust of this work is partially inspired by the vision of DARPA SC2, a 3-year competition whereby competitors are to come up with a clean-slate design that "best share spectrum with any network(s), in any environment, without prior knowledge, leveraging on machine-learning technique". Specifically, this paper considers the problem of sharing time slots among a multiple of time-slotted networks that adopt different MAC protocols. One of the MAC protocols is DLMA. The other two are TDMA and ALOHA. The nodes operating DLMA do not know that the other two MAC protocols are TDMA and ALOHA. Yet, by a series of observations of the environment, its own actions, and the resulting rewards, a DLMA node can learn an optimal MAC strategy to coexist harmoniously with the TDMA and ALOHA nodes according to a specified objective (e.g., the objective could be the sum throughput of all networks, or a general alpha-fairness objective)
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