11,357 research outputs found
Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks
Future wireless networks have a substantial potential in terms of supporting
a broad range of complex compelling applications both in military and civilian
fields, where the users are able to enjoy high-rate, low-latency, low-cost and
reliable information services. Achieving this ambitious goal requires new radio
techniques for adaptive learning and intelligent decision making because of the
complex heterogeneous nature of the network structures and wireless services.
Machine learning (ML) algorithms have great success in supporting big data
analytics, efficient parameter estimation and interactive decision making.
Hence, in this article, we review the thirty-year history of ML by elaborating
on supervised learning, unsupervised learning, reinforcement learning and deep
learning. Furthermore, we investigate their employment in the compelling
applications of wireless networks, including heterogeneous networks (HetNets),
cognitive radios (CR), Internet of things (IoT), machine to machine networks
(M2M), and so on. This article aims for assisting the readers in clarifying the
motivation and methodology of the various ML algorithms, so as to invoke them
for hitherto unexplored services as well as scenarios of future wireless
networks.Comment: 46 pages, 22 fig
Energy-Efficient Resource Allocation in Wireless Networks: An Overview of Game-Theoretic Approaches
An overview of game-theoretic approaches to energy-efficient resource
allocation in wireless networks is presented. Focusing on multiple-access
networks, it is demonstrated that game theory can be used as an effective tool
to study resource allocation in wireless networks with quality-of-service (QoS)
constraints. A family of non-cooperative (distributed) games is presented in
which each user seeks to choose a strategy that maximizes its own utility while
satisfying its QoS requirements. The utility function considered here measures
the number of reliable bits that are transmitted per joule of energy consumed
and, hence, is particulary suitable for energy-constrained networks. The
actions available to each user in trying to maximize its own utility are at
least the choice of the transmit power and, depending on the situation, the
user may also be able to choose its transmission rate, modulation, packet size,
multiuser receiver, multi-antenna processing algorithm, or carrier allocation
strategy. The best-response strategy and Nash equilibrium for each game is
presented. Using this game-theoretic framework, the effects of power control,
rate control, modulation, temporal and spatial signal processing, carrier
allocation strategy and delay QoS constraints on energy efficiency and network
capacity are quantified.Comment: To appear in the IEEE Signal Processing Magazine: Special Issue on
Resource-Constrained Signal Processing, Communications and Networking, May
200
Identifying Design Requirements for Wireless Routing Link Metrics
In this paper, we identify and analyze the requirements to design a new
routing link metric for wireless multihop networks. Considering these
requirements, when a link metric is proposed, then both the design and
implementation of the link metric with a routing protocol become easy.
Secondly, the underlying network issues can easily be tackled. Thirdly, an
appreciable performance of the network is guaranteed. Along with the existing
implementation of three link metrics Expected Transmission Count (ETX), Minimum
Delay (MD), and Minimum Loss (ML), we implement inverse ETX; invETX with
Optimized Link State Routing (OLSR) using NS-2.34. The simulation results show
that how the computational burden of a metric degrades the performance of the
respective protocol and how a metric has to trade-off between different
performance parameters
Deep-Reinforcement Learning Multiple Access for Heterogeneous Wireless Networks
This paper investigates the use of deep reinforcement learning (DRL) in a MAC
protocol for heterogeneous wireless networking referred to as
Deep-reinforcement Learning Multiple Access (DLMA). The thrust of this work is
partially inspired by the vision of DARPA SC2, a 3-year competition whereby
competitors are to come up with a clean-slate design that "best share spectrum
with any network(s), in any environment, without prior knowledge, leveraging on
machine-learning technique". Specifically, this paper considers the problem of
sharing time slots among a multiple of time-slotted networks that adopt
different MAC protocols. One of the MAC protocols is DLMA. The other two are
TDMA and ALOHA. The nodes operating DLMA do not know that the other two MAC
protocols are TDMA and ALOHA. Yet, by a series of observations of the
environment, its own actions, and the resulting rewards, a DLMA node can learn
an optimal MAC strategy to coexist harmoniously with the TDMA and ALOHA nodes
according to a specified objective (e.g., the objective could be the sum
throughput of all networks, or a general alpha-fairness objective)
- …