206 research outputs found
Applications of sparse approximation in communications
Sparse approximation problems abound in many scientific, mathematical, and engineering applications. These problems are defined by two competing notions: we approximate a signal vector as a linear combination of elementary atoms and we require that the approximation be both as accurate and as concise as possible. We introduce two natural and direct applications of these problems and algorithmic solutions in communications. We do so by constructing enhanced codebooks from base codebooks. We show that we can decode these enhanced codebooks in the presence of Gaussian noise. For MIMO wireless communication channels, we construct simultaneous sparse approximation problems and demonstrate that our algorithms can both decode the transmitted signals and estimate the channel parameters
Efficient compression of motion compensated residuals
EThOS - Electronic Theses Online ServiceGBUnited Kingdo
3D Wavelet Transformation for Visual Data Coding With Spatio and Temporal Scalability as Quality Artifacts: Current State Of The Art
Several techniques based on the three–dimensional (3-D) discrete cosine transform (DCT) have been proposed for visual data coding. These techniques fail to provide coding coupled with quality and resolution scalability, which is a significant drawback for contextual domains, such decease diagnosis, satellite image analysis. This paper gives an overview of several state-of-the-art 3-D wavelet coders that do meet these requirements and mainly investigates various types of compression techniques those exists, and putting it all together for a conclusion on further research scope
Indexing, browsing and searching of digital video
Video is a communications medium that normally brings together moving pictures with a synchronised audio track into a discrete piece or pieces of information. The size of a “piece ” of video can variously be referred to as a frame, a shot, a scene, a clip, a programme or an episode, and these are distinguished by their lengths and by their composition. We shall return to the definition of each of these in section 4 this chapter. In modern society, video is ver
Robust P2P Live Streaming
Projecte fet en col.laboració amb la Fundació i2CATThe provisioning of robust real-time communication services (voice, video, etc.) or media contents through the Internet in a distributed manner is an important challenge,
which will strongly influence in current and future Internet evolution. Aware of this, we
are developing a project named Trilogy leaded by the i2CAT Foundation, which has as
main pillar the study, development and evaluation of Peer-to-Peer (P2P) Live
streaming architectures for the distribution of high-quality media contents. In this
context, this work concretely covers media coding aspects and proposes the use of
Multiple Description Coding (MDC) as a flexible solution for providing robust and
scalable live streaming over P2P networks. This work describes current state of the art
in media coding techniques and P2P streaming architectures, presents the
implemented prototype as well as its simulation and validation results
Frame-based multiple-description video coding with extended orthogonal filter banks
We propose a frame-based multiple-description video coder. The analysis filter bank is the extension of an orthogonal filter bank which computes the spatial polyphase components of the original video frames. The output of the filter bank is a set of video sequences which can be compressed with a standard coder. The filter bank design is carried out by taking into account two important requirements for video coding, namely, the fact that the dual synthesis filter bank is FIR, and that loss recovery does not enhance the quantization error. We give explicit results about the required properties of the redundant channel filter and the reconstruction error bounds in case of packet errors. We show that the proposed scheme has good error robustness to losses and good performance, both in terms of objective and visual quality, when compared to single description and other multiple description video coders based on spatial subsampling. PSNR gains of 5 dB or more are typical for packet loss probability as low as 5%
Source-Channel Diversity for Parallel Channels
We consider transmitting a source across a pair of independent, non-ergodic
channels with random states (e.g., slow fading channels) so as to minimize the
average distortion. The general problem is unsolved. Hence, we focus on
comparing two commonly used source and channel encoding systems which
correspond to exploiting diversity either at the physical layer through
parallel channel coding or at the application layer through multiple
description source coding.
For on-off channel models, source coding diversity offers better performance.
For channels with a continuous range of reception quality, we show the reverse
is true. Specifically, we introduce a new figure of merit called the distortion
exponent which measures how fast the average distortion decays with SNR. For
continuous-state models such as additive white Gaussian noise channels with
multiplicative Rayleigh fading, optimal channel coding diversity at the
physical layer is more efficient than source coding diversity at the
application layer in that the former achieves a better distortion exponent.
Finally, we consider a third decoding architecture: multiple description
encoding with a joint source-channel decoding. We show that this architecture
achieves the same distortion exponent as systems with optimal channel coding
diversity for continuous-state channels, and maintains the the advantages of
multiple description systems for on-off channels. Thus, the multiple
description system with joint decoding achieves the best performance, from
among the three architectures considered, on both continuous-state and on-off
channels.Comment: 48 pages, 14 figure
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