670 research outputs found

    Minimizing waste in the 2-dimensional cutting stock problem

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    The 2-dimensional cutting stock problem is an important problem in the garment manufacturing industry. The problem is to arrange a given set of 2-dimensional patterns onto a rectangular bolt of cloth such that the efficiency is maximised. This arrangement is called a marker. Efficiency is measured by pattern area I marker area. Efficiency varies depending on the shape and number of patterns being cut, but an improvement in efficiency can result in significant savings. Markers are usually created by humans with the aid of CAD software. Many researchers have attempted to create automatic marker making software but have failed to produce marker efficiencies as high as human generated ones. This thesis presents a mathematical model which optimally solves the 2-dimensional cutting stock problem. However, the model can only be solved in a practical amount of time for small markers. Subsequently, two compaction algorithms based on mathematical modelling have been developed to improve the efficiency of human generated markers. The models developed in this thesis make use of a geometrical calculation known as the no-fit polygon. The no-fit polygon is a tool for determining whether polygons A and B overlap. It also gives all feasible positions for polygons B with respect to polygon A, such that the two polygons do not overlap. For the case when both polygons A and B are non-convex, current calculation methods are either time consuming or unreliable. This thesis presents a method which is both computationally efficient and robust for calculating the no-fit polygon when polygons A and B are non-convex. When tested on a set of industrial markers, the compaction algorithms improved the marker efficiencies by over 1.5% on average

    The Basic Layout of a Denim Textile Industry: A Basic Review

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    Denim was produced in the city of Nîmes in France and was originally called the serge de Nîmes. The word denim is an English colloquialism of the French term: “denim.” Day by day Bangladesh denim sector very much developed and helps to increase productivity. Bangladesh have seen a significant increase in investing in denim fabric manufacturing, increasing the country’s production performance by reducing fabric dependence on imports. It is important due to its aspects of durability, and not easily torn which benefited physical laborers much. The government also plays a vital role in denim textile industry. This paper shows different section of denim textile industry such as: sewing section, cutting section, washing, IE and finishing department. The main aim of this paper is how to role all the section of denim textile industry. Textile education is insufficient without industry attachment, which bridges the gap between theoretical and practical aspects and acclimates students to the industrial world. We can gain about theoretical development on an industrial level from this attachment. We can understand more about the machines used in various departments, their technical specifications, characteristics, operating system, and so on, and we believe that without this type of industrial connection, it is impossible to obtain industry-based information about textile engineering adequately. The Industrial Attachment on Denim Manufacturing Technology was used to organize this study (sewing section, cutting, IE, washing section, CAD Section, and finishing department. Various operating procedures for the production of denim in the industry are presented in this paper. The technique and process of several procedures and processes are presented here such as machine specifications, manpower, maintenance, layout of the different section, dye processes and wet processes

    Design For Movement: Block Pattern Design For Stretch Performancewear

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    This thesis is in 2 volumesPattern drafting techniques for woven block patterns have been well established. Applying existing techniques with modifications to generate patterns for modern stretch fabrics can be successful but it is often at a cost. In the development of a stretch pattern, an acceptable fit cannot be guaranteed merely by using a rationalised simple pattern profile shape. Producing a pattern, without darts, to closely adhere to the contours of the body without restricting movement, is a contradiction in design terms. In woven fabric, darts and ease are used to manipulate the fabric around the form and allow movement. However, in stretch knit fabric the development of a block pattern involves the synthesis of information from a variety of disciplines and requires a more specialist approach. This study has endeavoured to show that a new interpretation of pattern design principles is needed to create an improved stretch block pattern for stretch knit performancewear. This work has been refined based on a new method of classifying stretch fabric parameters and personal observation of the effect of stretch distortion characteristics and the changes that occur in the twodimensional pattern profile, when stretched to conform to the threedimensional body. The results of this study will provide a more SCientific and practical approach to assessing stretch fabric parameters as an integral part of block pattern design for stretch performancewear. The fabric stretch potential has been maximised to contour the body for optimum fit, providing comfort and mobility without the need for redistribution of the fabric when activity ceases. A method of creating a stretch block pattern from direct measurements to replicate the body shape and proportions was devised which can be reduplicated. This study addresses primarily the designer/pattern cutter who has a passion for good fit, which enhances comfort and mobility, who does not necessarily have a scientific background. However this study is relevant to the textile technologist concerned with proposing a standard to compare stretch fabrics for garment production. It should also appeal to the computer programmer concerned with the link between 3D body scanning and interpreting the body profile accurately in the 2D pattern draft

    Applying and evaluating 3D bodyscanning technology and landmarking within the clothing product development process to improve garment fit for mature women aged 55+

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    Women aged 55+ are recognised to have non-standard body morphologies and may present with further functional considerations. Existing practice bases clothing development on younger bodies, exasperating misfit issues that exist already. This research therefore focuses on the assessment and provision of garment fit for mature women aged 55+. It applies and critically analyses the application of 3D bodyscanning technology and landmarking practice for the clothing product development process for mature women. Compared to traditional methods in anthropometric body measurement, 3D bodyscanning procedures have perceived benefits in speed, privacy and accuracy. It is therefore ideal in capturing the measurement of mature women aged 55+. However, bodyscanning may deal less well with non-standard bodies, which may complicate further pattern creation. Whilst bodyscanning has recognisable benefits (speed, convenience, consistency), the technology is not readily accessible to practitioners and necessitates its study and testing. A pragmatic, mixed method approach was developed to gather and analyse qualitative and quantitative data related to body scanning and pattern applications. A theoretical framework was established from the knowledge base informing six propositions, a null and alternative of hypothesis. This research applied a mixed methods approach, allowing the exploration of the technology, the application of the data in pattern practice and the testing of its success with a suitable 55+ population. The research developed novel approaches to understand the data and ensure its validity. Processes found that landmarking errors were not confined to 55+ demographic. Landmark errors concerning armscye, bust and crotch points were common; but the t-test revealed that older age was the variable most likely to impact on landmarking accuracy concerning bust and crotch points. Scan analysis added time to the scanning process which made the technology less time conserving as widely perceived. The study discovered that non-contact landmarking methods allowed errors that were not easily detectable without a reliable system in place; hence established a system for validation. Body measurements from the pattern guidance and body scan data measurements did not have comparable landmark definitions; therefore scanner landmark definitions needed to be modified for pattern construction, adding time to the process. Comparison of patterns constructed from unmodified and modified scan data revealed that landmark error had a substantial impact on key areas of pattern geometry. Changes in pattern shape translated into poor fit of the bodice, where armholes were either too tight/loose and the shoulder seam too short for the body. The bodice fit trials confirmed that participants favoured the fit of the bodice that had undergone landmark modification and had used their self-selected waist position. Methods are necessary to ensure scan data is suitable for the application of pattern construction, this study provides clear approaches that allow this

    Resizable outerwear templates for virtual design and pattern flattening

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    The aim of this research was to implement a computer-aided 3D to 2D pattern development technique for outerwear. A preponderance of total clothing consumption is of garments in this category, which are designed to offer the wearer significant levels of ease. Yet there has not previously been on the market any system which offers a practical solution to the problems of 3D design and pattern flattening for clothing in this category. A set of 3D outerwear templates, one for men’s shirts and another for men’s trousers, has been developed to execute pattern flattening from virtual designs and this approach offers significant reduction in time and manpower involvement in the clothing development phase by combining creative and technical garment design processes into a single step. The outerwear templates developed and demonstrated in this research work can provide 3D design platforms for clothing designers to create virtual clothing as a surface layer which can be flattened to create a traditional pattern. Point-Cloud data captured by a modern white-light-based 3D body-scanning system were used as the basic input for creating the outerwear templates. A set of sectional curves, representative of anthropometric size parameters, was extracted from a virtual model generated from the body scan data by using reverse engineering software. These sectional curves were then modified to reproduce the required profile upon which to create items of men’s outerwear. The curves were made symmetrical, as required, before scaling to impart resizability. Using geometric modelling technique, a new surface was generated out of these resizable curves to form the required 3D outerwear templates. Through a set of functionality tests, it has been found that both of the templates developed in this research may be used for virtual design, 3D grading and pattern flattening
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