1,796 research outputs found

    DeSyRe: on-Demand System Reliability

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    The DeSyRe project builds on-demand adaptive and reliable Systems-on-Chips (SoCs). As fabrication technology scales down, chips are becoming less reliable, thereby incurring increased power and performance costs for fault tolerance. To make matters worse, power density is becoming a significant limiting factor in SoC design, in general. In the face of such changes in the technological landscape, current solutions for fault tolerance are expected to introduce excessive overheads in future systems. Moreover, attempting to design and manufacture a totally defect and fault-free system, would impact heavily, even prohibitively, the design, manufacturing, and testing costs, as well as the system performance and power consumption. In this context, DeSyRe delivers a new generation of systems that are reliable by design at well-balanced power, performance, and design costs. In our attempt to reduce the overheads of fault-tolerance, only a small fraction of the chip is built to be fault-free. This fault-free part is then employed to manage the remaining fault-prone resources of the SoC. The DeSyRe framework is applied to two medical systems with high safety requirements (measured using the IEC 61508 functional safety standard) and tight power and performance constraints

    Low Power Implementation of Non Power-of-Two FFTs on Coarse-Grain Reconfigurable Architectures

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    The DRM standard for digital radio broadcast in the AM band requires integrated devices for radio receivers at very low power. A System on Chip (SoC) call DiMITRI was developed based on a dual ARM9 RISC core architecture. Analyses showed that most computation power is used in the Coded Orthogonal Frequency Division Multiplexing (COFDM) demodulation to compute Fast Fourier Transforms (FFT) and inverse transforms (IFFT) on complex samples. These FFTs have to be computed on non power-of-two numbers of samples, which is very uncommon in the signal processing world. The results obtained with this chip, lead to the objective to decrease the power dissipated by the COFDM demodulation part using a coarse-grain reconfigurable structure as a coprocessor. This paper introduces two different coarse-grain architectures: PACT XPP technology and the Montium, developed by the University of Twente, and presents the implementation of a\ud Fast Fourier Transform on 1920 complex samples. The implementation result on the Montium shows a saving of a factor 35 in terms of processing time, and 14 in terms of power consumption compared to the RISC implementation, and a\ud smaller area. Then, as a conclusion, the paper presents the next steps of the development and some development issues

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Adaptive Wireless Networking

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    This paper presents the Adaptive Wireless Networking (AWGN) project. The project aims to develop methods and technologies that can be used to design efficient adaptable and reconfigurable mobile terminals for future wireless communication systems. An overview of the activities in the project is given. Furthermore our vision on adaptivity in wireless communications and suggestions for future activities are presented

    Method for run time hardware code profiling for algorithm acceleration

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    In this paper we propose a method for run time profiling of applications on instruction level by analysis of loops. Instead of looking for coarse grain blocks we concentrate on fine grain but still costly blocks in terms of execution times. Most code profiling is done in software by introducing code into the application under profile witch has time overhead, while in this work data for the position of a loop, loop body, size and number of executions is stored and analysed using a small non intrusive hardware block. The paper describes the system mapping to runtime reconfigurable systems. The fine grain code detector block synthesis results and its functionality verification are also presented in the paper. To demonstrate the concept MediaBench multimedia benchmark running on the chosen development platform is use

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code
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