79 research outputs found

    Active Robot Vision for Distant Object Change Detection: A Lightweight Training Simulator Inspired by Multi-Armed Bandits

    Full text link
    In ground-view object change detection, the recently emerging mapless navigation has great potential to navigate a robot to objects distantly detected (e.g., books, cups, clothes) and acquire high-resolution object images, to identify their change states (no-change/appear/disappear). However, naively performing full journeys for every distant object requires huge sense/plan/action costs, proportional to the number of objects and the robot-to-object distance. To address this issue, we explore a new map-based active vision problem in this work: ``Which journey should the robot select next?" However, the feasibility of the active vision framework remains unclear; Since distant objects are only uncertainly recognized, it is unclear whether they can provide sufficient cues for action planning. This work presents an efficient simulator for feasibility testing, to accelerate the early-stage R&D cycles (e.g., prototyping, training, testing, and evaluation). The proposed simulator is designed to identify the degree of difficulty that a robot vision system (sensors/recognizers/planners/actuators) would face when applied to a given environment (workspace/objects). Notably, it requires only one real-world journey experience per distant object to function, making it suitable for an efficient R&D cycle. Another contribution of this work is to present a new lightweight planner inspired by the traditional multi-armed bandit problem. Specifically, we build a lightweight map-based planner on top of the mapless planner, which constitutes a hierarchical action planner. We verified the effectiveness of the proposed framework using a semantically non-trivial scenario ``sofa as bookshelf".Comment: 7 pages, 7 figures, technical repor

    A Comprehensive Review on Autonomous Navigation

    Full text link
    The field of autonomous mobile robots has undergone dramatic advancements over the past decades. Despite achieving important milestones, several challenges are yet to be addressed. Aggregating the achievements of the robotic community as survey papers is vital to keep the track of current state-of-the-art and the challenges that must be tackled in the future. This paper tries to provide a comprehensive review of autonomous mobile robots covering topics such as sensor types, mobile robot platforms, simulation tools, path planning and following, sensor fusion methods, obstacle avoidance, and SLAM. The urge to present a survey paper is twofold. First, autonomous navigation field evolves fast so writing survey papers regularly is crucial to keep the research community well-aware of the current status of this field. Second, deep learning methods have revolutionized many fields including autonomous navigation. Therefore, it is necessary to give an appropriate treatment of the role of deep learning in autonomous navigation as well which is covered in this paper. Future works and research gaps will also be discussed

    RH-Map: Online Map Construction Framework of Dynamic Objects Removal Based on Region-wise Hash Map Structure

    Full text link
    Mobile robots navigating in outdoor environments frequently encounter the issue of undesired traces left by dynamic objects and manifested as obstacles on map, impeding robots from achieving accurate localization and effective navigation. To tackle the problem, a novel map construction framework based on 3D region-wise hash map structure (RH-Map) is proposed, consisting of front-end scan fresher and back-end removal modules, which realizes real-time map construction and online dynamic object removal (DOR). First, a two-layer 3D region-wise hash map structure of map management is proposed for effective online DOR. Then, in scan fresher, region-wise ground plane estimation (R-GPE) is adopted for estimating and preserving ground information and Scan-to-Map Removal (S2M-R) is proposed to discriminate and remove dynamic regions. Moreover, the lightweight back-end removal module maintaining keyframes is proposed for further DOR. As experimentally verified on SemanticKITTI, our proposed framework yields promising performance on online DOR of map construction compared with the state-of-the-art methods. And we also validate the proposed framework in real-world environments

    Dynablox: Real-time Detection of Diverse Dynamic Objects in Complex Environments

    Full text link
    Real-time detection of moving objects is an essential capability for robots acting autonomously in dynamic environments. We thus propose Dynablox, a novel online mapping-based approach for robust moving object detection in complex environments. The central idea of our approach is to incrementally estimate high confidence free-space areas by modeling and accounting for sensing, state estimation, and mapping limitations during online robot operation. The spatio-temporally conservative free space estimate enables robust detection of moving objects without making any assumptions on the appearance of objects or environments. This allows deployment in complex scenes such as multi-storied buildings or staircases, and for diverse moving objects such as people carrying various items, doors swinging or even balls rolling around. We thoroughly evaluate our approach on real-world data sets, achieving 86% IoU at 17 FPS in typical robotic settings. The method outperforms a recent appearance-based classifier and approaches the performance of offline methods. We demonstrate its generality on a novel data set with rare moving objects in complex environments. We make our efficient implementation and the novel data set available as open-source.Comment: Code released at https://github.com/ethz-asl/dynablo

    A review of UAV autonomous navigation in GPS-denied environments

    Get PDF
    Unmanned aerial vehicles (UAVs) have drawn increased research interest in recent years, leading to a vast number of applications, such as, terrain exploration, disaster assistance and industrial inspection. Unlike UAV navigation in outdoor environments that rely on GPS (Global Positioning System) for localization, indoor navigation cannot rely on GPS due to the poor quality or lack of signal. Although some reviewing papers particularly summarized indoor navigation strategies (e.g., Visual-based Navigation) or their specific sub-components (e.g., localization and path planning) in detail, there still lacks a comprehensive survey for the complete navigation strategies that cover different technologies. This paper proposes a taxonomy which firstly classifies the navigation strategies into Mapless and Map-based ones based on map usage and then, respectively categorizes the Mapless navigation into Integrated, Direct and Indirect approaches via common characteristics. The Map-based navigation is then split into Known Map/Spaces and Map-building via prior knowledge. In order to analyze these navigation strategies, this paper uses three evaluation metrics (Path Length, Deviation Rate and Exploration Efficiency) according to the common purposes of navigation to show how well they can perform. Furthermore, three representative strategies were selected and 120 flying experiments conducted in two reality-like simulated indoor environments to show their performances against the evaluation metrics proposed in this paper, i.e., the ratio of Successful Flight, the Mean time of Successful Flight, the Mean Length of Successful Flight, the Mean time of Flight, and the Mean Length of Flight. In comparison to the CNN-based Supervised Learning (directly maps visual observations to UAV controls) and the Frontier-based navigation (necessitates continuous global map generation), the experiments show that the CNN-based Distance Estimation for navigation trades off the ratio of Successful Flight and the required time and path length. Moreover, this paper identifies the current challenges and opportunities which will drive UAV navigation research in GPS-denied environments
    • …
    corecore