7,074 research outputs found
Fast and Robust Detection of Fallen People from a Mobile Robot
This paper deals with the problem of detecting fallen people lying on the
floor by means of a mobile robot equipped with a 3D depth sensor. In the
proposed algorithm, inspired by semantic segmentation techniques, the 3D scene
is over-segmented into small patches. Fallen people are then detected by means
of two SVM classifiers: the first one labels each patch, while the second one
captures the spatial relations between them. This novel approach showed to be
robust and fast. Indeed, thanks to the use of small patches, fallen people in
real cluttered scenes with objects side by side are correctly detected.
Moreover, the algorithm can be executed on a mobile robot fitted with a
standard laptop making it possible to exploit the 2D environmental map built by
the robot and the multiple points of view obtained during the robot navigation.
Additionally, this algorithm is robust to illumination changes since it does
not rely on RGB data but on depth data. All the methods have been thoroughly
validated on the IASLAB-RGBD Fallen Person Dataset, which is published online
as a further contribution. It consists of several static and dynamic sequences
with 15 different people and 2 different environments
Deep Network Uncertainty Maps for Indoor Navigation
Most mobile robots for indoor use rely on 2D laser scanners for localization,
mapping and navigation. These sensors, however, cannot detect transparent
surfaces or measure the full occupancy of complex objects such as tables. Deep
Neural Networks have recently been proposed to overcome this limitation by
learning to estimate object occupancy. These estimates are nevertheless subject
to uncertainty, making the evaluation of their confidence an important issue
for these measures to be useful for autonomous navigation and mapping. In this
work we approach the problem from two sides. First we discuss uncertainty
estimation in deep models, proposing a solution based on a fully convolutional
neural network. The proposed architecture is not restricted by the assumption
that the uncertainty follows a Gaussian model, as in the case of many popular
solutions for deep model uncertainty estimation, such as Monte-Carlo Dropout.
We present results showing that uncertainty over obstacle distances is actually
better modeled with a Laplace distribution. Then, we propose a novel approach
to build maps based on Deep Neural Network uncertainty models. In particular,
we present an algorithm to build a map that includes information over obstacle
distance estimates while taking into account the level of uncertainty in each
estimate. We show how the constructed map can be used to increase global
navigation safety by planning trajectories which avoid areas of high
uncertainty, enabling higher autonomy for mobile robots in indoor settings.Comment: Accepted for publication in "2019 IEEE-RAS International Conference
on Humanoid Robots (Humanoids)
Efficient Constellation-Based Map-Merging for Semantic SLAM
Data association in SLAM is fundamentally challenging, and handling ambiguity
well is crucial to achieve robust operation in real-world environments. When
ambiguous measurements arise, conservatism often mandates that the measurement
is discarded or a new landmark is initialized rather than risking an incorrect
association. To address the inevitable `duplicate' landmarks that arise, we
present an efficient map-merging framework to detect duplicate constellations
of landmarks, providing a high-confidence loop-closure mechanism well-suited
for object-level SLAM. This approach uses an incrementally-computable
approximation of landmark uncertainty that only depends on local information in
the SLAM graph, avoiding expensive recovery of the full system covariance
matrix. This enables a search based on geometric consistency (GC) (rather than
full joint compatibility (JC)) that inexpensively reduces the search space to a
handful of `best' hypotheses. Furthermore, we reformulate the commonly-used
interpretation tree to allow for more efficient integration of clique-based
pairwise compatibility, accelerating the branch-and-bound max-cardinality
search. Our method is demonstrated to match the performance of full JC methods
at significantly-reduced computational cost, facilitating robust object-based
loop-closure over large SLAM problems.Comment: Accepted to IEEE International Conference on Robotics and Automation
(ICRA) 201
A cooperative navigation system with distributed architecture for multiple unmanned aerial vehicles
Unmanned aerial vehicles (UAVs) have been widely used in many applications due to, among other features, their versatility, reduced operating cost, and small size. These applications increasingly demand that features related to autonomous navigation be employed, such as mapping. However, the reduced capacity of resources such as, for example, battery and hardware (memory and processing units) can hinder the development of these applications in UAVs. Thus, the collaborative use of multiple UAVs for mapping can be used as an alternative to solve this problem, with a cooperative navigation system. This system requires that individual local maps be transmitted and merged into a global map in a distributed manner. In this scenario, there are two main problems to be addressed: the transmission of maps among the UAVs and the merging of the local maps in each UAV. In this context, this work describes the design, development, and evaluation of a cooperative navigation system with distributed architecture to be used by multiple UAVs. This system uses proposed structures to store the 3D occupancy grid maps. Furthermore, maps are compressed and transmitted between UAVs using algorithms specially proposed for these purposes. Then the local 3D maps are merged in each UAV. In this map merging system, maps are processed before and merged in pairs using suitable algorithms to make them compatible with the 3D occupancy grid map data. In addition, keypoints orientation properties are obtained from potential field gradients. Some proposed filters are used to improve the parameters of the transformations among maps. To validate the proposed solution, simulations were performed in six different environments, outdoors and indoors, and with different layout characteristics. The obtained results demonstrate the effectiveness of thesystemin the construction, sharing, and merging of maps. Still, from the obtained results, the extreme complexity of map merging systems is highlighted.Os veículos aéreos não tripulados (VANTs) têm sidoamplamenteutilizados em muitas aplicações devido, entre outrosrecursos,à sua versatilidade, custo de operação e tamanho reduzidos. Essas aplicações exigem cadavez mais que recursos relacionados à navegaçãoautônoma sejam empregados,como o mapeamento. No entanto, acapacidade reduzida de recursos como, por exemplo, bateria e hardware (memória e capacidade de processamento) podem atrapalhar o desenvolvimento dessas aplicações em VANTs.Assim, o uso colaborativo de múltiplosVANTs para mapeamento pode ser utilizado como uma alternativa para resolvereste problema, criando um sistema de navegaçãocooperativo. Estesistema requer que mapas locais individuais sejam transmitidos efundidos em um mapa global de forma distribuída.Nesse cenário, há doisproblemas principais aserem abordados:a transmissão dosmapas entre os VANTs e afusão dos mapas locais em cada VANT. Nestecontexto, estatese apresentao projeto, desenvolvimento e avaliaçãode um sistema de navegação cooperativo com arquitetura distribuída para ser utilizado pormúltiplos VANTs. Este sistemausa estruturas propostas para armazenaros mapasdegradedeocupação 3D. Além disso, os mapas são compactados e transmitidos entre os VANTs usando os algoritmos propostos. Em seguida, os mapas 3D locais são fundidos em cada VANT. Neste sistemade fusão de mapas, os mapas são processados antes e juntados em pares usando algunsalgoritmos adequados para torná-los compatíveiscom os dados dos mapas da grade de ocupação 3D. Além disso, as propriedadesde orientação dos pontoschave são obtidas a partir de gradientes de campos potenciais. Alguns filtros propostos são utilizadospara melhorar as indicações dos parâmetros dastransformações entre mapas. Paravalidar a aplicação proposta, foram realizadas simulações em seis ambientes distintos, externos e internos, e com características construtivas distintas. Os resultados apresentados demonstram a efetividade do sistema na construção, compartilhamento e fusão dos mapas. Ainda, a partir dos resultados obtidos, destaca-se a extrema complexidade dos sistemas de fusão de mapas
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