26,269 research outputs found

    Sensor Network Based Collision-Free Navigation and Map Building for Mobile Robots

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    Safe robot navigation is a fundamental research field for autonomous robots including ground mobile robots and flying robots. The primary objective of a safe robot navigation algorithm is to guide an autonomous robot from its initial position to a target or along a desired path with obstacle avoidance. With the development of information technology and sensor technology, the implementations combining robotics with sensor network are focused on in the recent researches. One of the relevant implementations is the sensor network based robot navigation. Moreover, another important navigation problem of robotics is safe area search and map building. In this report, a global collision-free path planning algorithm for ground mobile robots in dynamic environments is presented firstly. Considering the advantages of sensor network, the presented path planning algorithm is developed to a sensor network based navigation algorithm for ground mobile robots. The 2D range finder sensor network is used in the presented method to detect static and dynamic obstacles. The sensor network can guide each ground mobile robot in the detected safe area to the target. Furthermore, the presented navigation algorithm is extended into 3D environments. With the measurements of the sensor network, any flying robot in the workspace is navigated by the presented algorithm from the initial position to the target. Moreover, in this report, another navigation problem, safe area search and map building for ground mobile robot, is studied and two algorithms are presented. In the first presented method, we consider a ground mobile robot equipped with a 2D range finder sensor searching a bounded 2D area without any collision and building a complete 2D map of the area. Furthermore, the first presented map building algorithm is extended to another algorithm for 3D map building

    Simultaneous Localization and Mapping by Cooperative Robots

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    The process of simultaneously localizing a mobile robot in an unknown environment while building a map of the environment, known as Simultaneous Localization and Mapping (SLAM), has been a central research topic in robotics in recent years. SLAM in dynamic and complex environments remains an open research problem. If properly designed, a team of robots could significantly increase the speed of mapping and make the system more robust since overlapping information can be used to verify proper functionality of the individual robots and the failure of a single robot does not hinder the overall mission. The purpose of this project is to implement SLAM in a dynamic indoor environment using multiple ground robots. This task requires the combination of inertial and visual sensors as well as active range-finders such as a Kinect Infrared Sensor. The first stage of this project focused on gaining a familiarity with the robotic platforms and software that were to be used by developing methods of data acquisition, sensor fusion, and map building. Also, a camera was implemented in order to detect moving objects and remove them from the map. Future steps of the project include combining local maps from single robots into a global map and gaining a familiarity with localization given the environment map, depth information, and on-board sensor measurements ultimately leading to the implementation of cooperative SLAM

    Combining Subgoal Graphs with Reinforcement Learning to Build a Rational Pathfinder

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    In this paper, we present a hierarchical path planning framework called SG-RL (subgoal graphs-reinforcement learning), to plan rational paths for agents maneuvering in continuous and uncertain environments. By "rational", we mean (1) efficient path planning to eliminate first-move lags; (2) collision-free and smooth for agents with kinematic constraints satisfied. SG-RL works in a two-level manner. At the first level, SG-RL uses a geometric path-planning method, i.e., Simple Subgoal Graphs (SSG), to efficiently find optimal abstract paths, also called subgoal sequences. At the second level, SG-RL uses an RL method, i.e., Least-Squares Policy Iteration (LSPI), to learn near-optimal motion-planning policies which can generate kinematically feasible and collision-free trajectories between adjacent subgoals. The first advantage of the proposed method is that SSG can solve the limitations of sparse reward and local minima trap for RL agents; thus, LSPI can be used to generate paths in complex environments. The second advantage is that, when the environment changes slightly (i.e., unexpected obstacles appearing), SG-RL does not need to reconstruct subgoal graphs and replan subgoal sequences using SSG, since LSPI can deal with uncertainties by exploiting its generalization ability to handle changes in environments. Simulation experiments in representative scenarios demonstrate that, compared with existing methods, SG-RL can work well on large-scale maps with relatively low action-switching frequencies and shorter path lengths, and SG-RL can deal with small changes in environments. We further demonstrate that the design of reward functions and the types of training environments are important factors for learning feasible policies.Comment: 20 page

    A Hierarchical Extension of the D ∗ Algorithm

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    In this paper a contribution to the practice of path planning using a new hierarchical extension of the D ∗ algorithm is introduced. A hierarchical graph is stratified into several abstraction levels and used to model environments for path planning. The hierarchical D∗ algorithm uses a downtop strategy and a set of pre-calculated trajectories in order to improve performance. This allows optimality and specially lower computational time. It is experimentally proved how hierarchical search algorithms and on-line path planning algorithms based on topological abstractions can be combined successfully

    Experimental analysis of sample-based maps for long-term SLAM

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    This paper presents a system for long-term SLAM (simultaneous localization and mapping) by mobile service robots and its experimental evaluation in a real dynamic environment. To deal with the stability-plasticity dilemma (the trade-off between adaptation to new patterns and preservation of old patterns), the environment is represented at multiple timescales simultaneously (5 in our experiments). A sample-based representation is proposed, where older memories fade at different rates depending on the timescale, and robust statistics are used to interpret the samples. The dynamics of this representation are analysed in a five week experiment, measuring the relative influence of short- and long-term memories over time, and further demonstrating the robustness of the approach

    DS-SLAM: A Semantic Visual SLAM towards Dynamic Environments

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    Simultaneous Localization and Mapping (SLAM) is considered to be a fundamental capability for intelligent mobile robots. Over the past decades, many impressed SLAM systems have been developed and achieved good performance under certain circumstances. However, some problems are still not well solved, for example, how to tackle the moving objects in the dynamic environments, how to make the robots truly understand the surroundings and accomplish advanced tasks. In this paper, a robust semantic visual SLAM towards dynamic environments named DS-SLAM is proposed. Five threads run in parallel in DS-SLAM: tracking, semantic segmentation, local mapping, loop closing, and dense semantic map creation. DS-SLAM combines semantic segmentation network with moving consistency check method to reduce the impact of dynamic objects, and thus the localization accuracy is highly improved in dynamic environments. Meanwhile, a dense semantic octo-tree map is produced, which could be employed for high-level tasks. We conduct experiments both on TUM RGB-D dataset and in the real-world environment. The results demonstrate the absolute trajectory accuracy in DS-SLAM can be improved by one order of magnitude compared with ORB-SLAM2. It is one of the state-of-the-art SLAM systems in high-dynamic environments. Now the code is available at our github: https://github.com/ivipsourcecode/DS-SLAMComment: 7 pages, accepted at the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2018). Now the code is available at our github: https://github.com/ivipsourcecode/DS-SLA

    Knowledge Representation for Robots through Human-Robot Interaction

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    The representation of the knowledge needed by a robot to perform complex tasks is restricted by the limitations of perception. One possible way of overcoming this situation and designing "knowledgeable" robots is to rely on the interaction with the user. We propose a multi-modal interaction framework that allows to effectively acquire knowledge about the environment where the robot operates. In particular, in this paper we present a rich representation framework that can be automatically built from the metric map annotated with the indications provided by the user. Such a representation, allows then the robot to ground complex referential expressions for motion commands and to devise topological navigation plans to achieve the target locations.Comment: Knowledge Representation and Reasoning in Robotics Workshop at ICLP 201
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