12,687 research outputs found

    The Opportunistic Transmission of Wireless Worms between Mobile Devices

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    The ubiquity of portable wireless-enabled computing and communications devices has stimulated the emergence of malicious codes (wireless worms) that are capable of spreading between spatially proximal devices. The potential exists for worms to be opportunistically transmitted between devices as they move around, so human mobility patterns will have an impact on epidemic spread. The scenario we address in this paper is proximity attacks from fleetingly in-contact wireless devices with short-range communication range, such as Bluetooth-enabled smart phones. An individual-based model of mobile devices is introduced and the effect of population characteristics and device behaviour on the outbreak dynamics is investigated. We show through extensive simulations that in the above scenario the resulting mass-action epidemic models remain applicable provided the contact rate is derived consistently from the underlying mobility model. The model gives useful analytical expressions against which more refined simulations of worm spread can be developed and tested.Comment: Submitted for publicatio

    On the vulnerabilities of voronoi-based approaches to mobile sensor deployment

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    Mobile sensor networks are the most promising solution to cover an Area of Interest (AoI) in safety critical scenarios. Mobile devices can coordinate with each other according to a distributed deployment algorithm, without resorting to human supervision for device positioning and network configuration. In this paper, we focus on the vulnerabilities of the deployment algorithms based on Voronoi diagrams to coordinate mobile sensors and guide their movements. We give a geometric characterization of possible attack configurations, proving that a simple attack consisting of a barrier of few compromised sensors can severely reduce network coverage. On the basis of the above characterization, we propose two new secure deployment algorithms, named SecureVor and Secure Swap Deployment (SSD). These algorithms allow a sensor to detect compromised nodes by analyzing their movements, under different and complementary operative settings. We show that the proposed algorithms are effective in defeating a barrier attack, and both have guaranteed termination. We perform extensive simulations to study the performance of the two algorithms and compare them with the original approach. Results show that SecureVor and SSD have better robustness and flexibility and excellent coverage capabilities and deployment time, even in the presence of an attac

    R2-D2: ColoR-inspired Convolutional NeuRal Network (CNN)-based AndroiD Malware Detections

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    The influence of Deep Learning on image identification and natural language processing has attracted enormous attention globally. The convolution neural network that can learn without prior extraction of features fits well in response to the rapid iteration of Android malware. The traditional solution for detecting Android malware requires continuous learning through pre-extracted features to maintain high performance of identifying the malware. In order to reduce the manpower of feature engineering prior to the condition of not to extract pre-selected features, we have developed a coloR-inspired convolutional neuRal networks (CNN)-based AndroiD malware Detection (R2-D2) system. The system can convert the bytecode of classes.dex from Android archive file to rgb color code and store it as a color image with fixed size. The color image is input to the convolutional neural network for automatic feature extraction and training. The data was collected from Jan. 2017 to Aug 2017. During the period of time, we have collected approximately 2 million of benign and malicious Android apps for our experiments with the help from our research partner Leopard Mobile Inc. Our experiment results demonstrate that the proposed system has accurate security analysis on contracts. Furthermore, we keep our research results and experiment materials on http://R2D2.TWMAN.ORG.Comment: Verison 2018/11/15, IEEE BigData 2018, Seattle, WA, USA, Dec 10-13, 2018. (Accepted

    Completely Automated Public Physical test to tell Computers and Humans Apart: A usability study on mobile devices

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    A very common approach adopted to fight the increasing sophistication and dangerousness of malware and hacking is to introduce more complex authentication mechanisms. This approach, however, introduces additional cognitive burdens for users and lowers the whole authentication mechanism acceptability to the point of making it unusable. On the contrary, what is really needed to fight the onslaught of automated attacks to users data and privacy is to first tell human and computers apart and then distinguish among humans to guarantee correct authentication. Such an approach is capable of completely thwarting any automated attempt to achieve unwarranted access while it allows keeping simple the mechanism dedicated to recognizing the legitimate user. This kind of approach is behind the concept of Completely Automated Public Turing test to tell Computers and Humans Apart (CAPTCHA), yet CAPTCHA leverages cognitive capabilities, thus the increasing sophistication of computers calls for more and more difficult cognitive tasks that make them either very long to solve or very prone to false negatives. We argue that this problem can be overcome by substituting the cognitive component of CAPTCHA with a different property that programs cannot mimic: the physical nature. In past work we have introduced the Completely Automated Public Physical test to tell Computer and Humans Apart (CAPPCHA) as a way to enhance the PIN authentication method for mobile devices and we have provided a proof of concept implementation. Similarly to CAPTCHA, this mechanism can also be used to prevent automated programs from abusing online services. However, to evaluate the real efficacy of the proposed scheme, an extended empirical assessment of CAPPCHA is required as well as a comparison of CAPPCHA performance with the existing state of the art. To this aim, in this paper we carry out an extensive experimental study on both the performance and the usability of CAPPCHA involving a high number of physical users, and we provide comparisons of CAPPCHA with existing flavors of CAPTCHA

    Domino: exploring mobile collaborative software adaptation

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    Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications facilitate simple file sharing between co–present users, this paper explores opportunities for recommending and sharing software between users. We describe an architecture that allows the recommendation of new system components from systems with similar histories of use. Software components and usage histories are exchanged between mobile users who are in proximity with each other. We apply this architecture in a mobile strategy game in which players adapt and upgrade their game using components from other players, progressing through the game through sharing tools and history. More broadly, we discuss the general application of this technique as well as the security and privacy challenges to such an approach
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