43,628 research outputs found

    Production of OER: a quest for efficiency

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    In most initiatives to publish Open Educational Resources (OER), the production of OER is the activity with the highest costs. Based on literature and personal experiences a list of relevant characteristics of production processes for OER are determined. Three cases are compared with each other on these characteristics. Most influence on costs are human costs and the type of OER create

    Overview of technologies for building robots in the classroom

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    This paper aims to give an overview of technologies that can be used to implement robotics within an educational context. We discuss complete robotics systems as well as projects that implement only certain elements of a robotics system, such as electronics, hardware, or software. We believe that Maker Movement and DIY trends offers many new opportunities for teaching and feel that they will become much more prominent in the future. Products and projects discussed in this paper are: Mindstorms, Vex, Arduino, Dwengo, Raspberry Pi, MakeBlock, OpenBeam, BitBeam, Scratch, Blockly and ArduBlock

    Digital Preservation and Access of Natural Resources Documents

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    Digitization and preservation of natural resource documents were reviewed and the current status of digitization presented for a North American university. It is important to present the status of the digitation process for natural resources and to advocate for increased collections of digital material for ease of reference and exchange of information. Digital collections need to include both published documents and ancillary material for research projects and data for future use and interpretation. The methods in this paper can be applied to other natural resource collections increasing their use and distribution. The process of decision making for documents and their preservation and inclusion in ScholarWorks is presented as a part of the Forest Sciences Commons as a subset of the Life Sciences Commons of the Digital Commons Open Network launched and maintained by bepress. Digitization has increased the roles and skillsets needed for librarians and from libraries. This creates new challenges and opportunities for the library as publisher and as an advocate for open access. Digital curation melds together digitization and knowledge management and enhances community engagement. Digitization of collections are reviewed and natural resource documentation presented for faculty publications, Research Projects and Centers, eBooks, Journals, Galleries and electronic Theses and Dissertations (ETDs). Recommendations are made to increase the digital curation of the collection by encouraging community participation and use. Digital archives are important to natural resource professionals as society-ready natural resource graduates need to deal effectively with complex ecological, economic and social issues of current natural resources management. Natural resource research for the future needs to ensure that professionals have a greater breath of knowledge as they interpret and apply new knowledge, understanding, and technology to complex, transdisciplinary social and biological issues and challenges

    Lirolem: A virtual studio/Institutional Repository for the University of Lincoln

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    Gives an account of the Lirolem project at the University of Lincoln which was to build a repository capable of handling multimedia material as well as providing a repository for the University's research output

    Open Apps: Opening Teaching Experiences and Applications

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    The Universitat Oberta de Catalunya (Open University of Catalonia, UOC) is an online university that makes extensive use of information and communication technologies to provide education. Ever since its establishment in 1995, the UOC has developed and tested methodologies and technological support services to meet the educational challenges posed by its student community and its teaching and management staff. The know-how it has acquired in doing so is the basis on which it has created the Open Apps platform, which is designed to provide access to open source technical applications, information on successful learning and teaching experiences, resources and other solutions, all in a single environment. Open Apps is an open, online catalogue, the content of which is available to all students for learning purposes, all IT professionals for downloading and all teachers for reusing. To contribute to the transfer of knowledge, experience and technology, each of the platform¿s apps comes with full documentation, plus information on cases in which it has been used and related tools. It is hoped that such transfer will lead to the growth of an external partner network, and that this, in turn, will result in improvements to the applications and teaching/learning practices, and in greater scope for collaboration. Open Apps is a strategic project that has arisen from the UOC's commitment to the open access movement and to giving knowledge and technology back to society, as well as its firm belief that sustainability depends on communities of interest.La Universitat Oberta de Catalunya (UOC) es una universidad en línea que realiza un uso intensivo de las tecnologías de la información y la comunicación para proporcionar una educación y aprendizaje a lo largo de la vida. Des de sus inicios la universidad ha desarrollado y testeado metodologías y tecnologías con el objetivo de proporcionar soluciones a los retos de aprendizaje y docentes ofrecidos por la comunidad de estudiantes, académicos y personal de gestión. Fundamentado en este saber hacer, nace la plataforma OpenApps con la finalidad principal de poner a disposición de la comunidad la experiencia acumulada en la UOC durante más de 15 años en docencia, aprendizaje y gestión para que pueda ser aplicado, adaptado o evolucionado por terceros. En este artículo se presentan las características esenciales para que una innovación pueda formar parte de esta plataforma institucional, las especificaciones y usuarios de la plataforma, la finalidad del servicio y las futuras líneas de trabajo.La universitat Oberta de Catalunya (UOC) és una universitat en línia que fa un ús intensiu de les tecnologies de la informació i la comunicació per proporcionar una educació i aprenentatge al llarg de la vida. Des dels seus inicis la universitat ha desenvolupat i testejat metodologies i tecnologies amb l'objectiu de proporcionar solucions als reptes d'aprenentatge i docents oferts per la comunitat d'estudiants, acadèmics i personal de gestió. Basat en aquest saber fer, neix la plataforma OpenApps amb la finalitat principal de posar a disposició de la comunitat l'experiència acumulada a la UOC durant més de 15 anys en docència, aprenentatge i gestió, perquè es pugui aplicar, adaptar o desenvolupar per tercers. En aquest article es presenten les característiques essencials perquè una innovació pugui formar part d'aquesta plataforma institucional, les especificacions i usuaris de la plataforma, la finalitat del servei i les futures línies de treball

    How to design for persistence and retention in MOOCs?

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    Design of educational interventions is typically carried out following a design cycle involving phases of investigation, conceptualization, prototyping, implementation, execution and evaluation. This cycle can be applied at different levels of granularity e.g. learning activity, module, course or programme. In this paper we consider an aspect of learner behavior that can be critical to the success of many MOOCs i.e. their persistence to study, and the related theme of learner retention. We reflect on the impact that consideration of these can have on design decisions at different stages in the design cycle with the aim of en-hancing MOOC design in relation to learner persistence and retention, with particular attention to the European context

    Freeing up access to learning: the role for Open Educational Resources

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    The internet revolution of the last few years has had an impact on how we all live our lives. So it is not surprising that this is also a time of change in attitudes towards how we learn. Free access to information through computer networks has expanded, and part of that information flow are materials designed to help people learn. In addition there are many further online resources that help the learning process, even if that was not the original aim. However, there are risks in this evolution in access to information both for the end user, who can be confused by the options available to them, and to those involved in providing education, who may see their traditional role changing and becoming harder to perform. This situation provides the background for a growing movement to directly consider how education can be provided in a freer and more open way. This has been termed “Open Educational Resources” (OER). The exact definition of the term depends on interpretation, however a useful statement was provided as an outcome from an event organized by UNESCO in 2002 as: “OER are teaching, learning, and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use or re-purposing by others. Open educational resources include full courses, course materials, modules, textbooks, streaming videos, tests, software, and any other tools, materials, or techniques used to support access to knowledge (Atkins, Brown and Hammond, 2007, p4).” Arguably the only difference between an online learning object and an open educational resource is the declaration that it is open. This may be true but that turns out to be a powerful difference. By being open the content can be accessed by any learner who can do so, it can be taken and run in new contexts, it can be reworked by others and adapted for local needs (with the result shared back if desired), it can be made part of shared pool of resources, it can be the shared point of reference for collaboration, and it can be the key to building policies that work in different domain
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