3,991 research outputs found
An ACO Algorithm for Effective Cluster Head Selection
This paper presents an effective algorithm for selecting cluster heads in
mobile ad hoc networks using ant colony optimization. A cluster in an ad hoc
network consists of a cluster head and cluster members which are at one hop
away from the cluster head. The cluster head allocates the resources to its
cluster members. Clustering in MANET is done to reduce the communication
overhead and thereby increase the network performance. A MANET can have many
clusters in it. This paper presents an algorithm which is a combination of the
four main clustering schemes- the ID based clustering, connectivity based,
probability based and the weighted approach. An Ant colony optimization based
approach is used to minimize the number of clusters in MANET. This can also be
considered as a minimum dominating set problem in graph theory. The algorithm
considers various parameters like the number of nodes, the transmission range
etc. Experimental results show that the proposed algorithm is an effective
methodology for finding out the minimum number of cluster heads.Comment: 7 pages, 5 figures, International Journal of Advances in Information
Technology (JAIT); ISSN: 1798-2340; Academy Publishers, Finlan
A performance study of routing protocols for mobile grid environment
Integration of mobile wireless consumer devices into the Grid initially seems unlikely due to limitation such as CPU performance,small secondary storage, heightened battery consumption sensitivity and unreliable low-bandwidth communication. The current grid architecture and algorithm also do not take into account the mobile computing environment since mobile devices have not been seriously considered as valid computing resources or interfaces in grid communities. This paper presents the results
of simulation done in identifying a suitable ad hoc routing
protocol that can be used for the target grid application in mobile environment. The simulation comparing three ad hoc routing protocols named DSDV, DSR and AODV
Design Aspects of An Energy-Efficient, Lightweight Medium Access Control Protocol for Wireless Sensor Networks
This document gives an overview of the most relevant design aspects of the lightweight medium access control (LMAC) protocol [16] for wireless sensor networks (WSNs). These aspects include selfconfiguring and localized operation of the protocol, time synchronization in multi-hop networks, network setup and strategies to reduce latency.\ud
The main goal in designing a MAC protocol for WSNs is to minimize energy waste - due to collisions of messages and idle listening - , while limiting latency and loss of data throughput. It is shown that the LMAC protocol performs well on energy-efficiency and delivery ratio [19] and can\ud
ensure a long-lived, self-configuring network of battery-powered wireless sensors.\ud
The protocol is based upon scheduled access, in which each node periodically gets a time slot, during which it is allowed to transmit. The protocol does not depend on central managers to assign time slots to nodes.\ud
WSNs are assumed to be multi-hop networks, which allows for spatial reuse of time slots, just like frequency reuse in GSM cells. In this document, we present a distributed algorithm that allows nodes to find unoccupied time slots, which can be used without causing collision or interference to other nodes. Each node takes one time slot in control to\ud
carry out its data transmissions. Latency is affected by the actual choice of controlled time slot. We present time slot choosing strategies, which ensure a low latency for the most common data traffic in WSNs: reporting of sensor readings to central sinks
FastM: Design and Evaluation of a Fast Mobility Mechanism for Wireless Mesh Networks
Although there is a large volume of work in the literature in terms of mobility approaches for Wireless Mesh Networks, usually these approaches introduce high latency in the handover process and do not support realtime services and applications. Moreover, mobility is decoupled from routing, which leads to inefficiency to both mobility and routing approaches with respect to mobility. In this paper we present a new extension to proactive routing protocols using a fast mobility extension, FastM, with the purpose of increasing handover performance in Wireless Mesh Networks. With this new extension, a new concept is created to integrate information between neighbor wireless mesh routers, managing locations of clients associated to wireless mesh routers in a certain neighborhood, and avoiding packet loss during handover. The proposed mobility approach is able to optimize the handover process without imposing any modifications to the current IEE 802.11 MAC protocol and use unmodified clients. Results show the improved efficiency of the proposed scheme: metrics such as disconnection time, throughput, packet loss and control overhead are largely improved when compared to previous approaches. Moreover, these conclusions apply to mobility scenarios, although mobility decreases the performance of the handover approach, as expected
A robot swarm assisting a human fire-fighter
Emergencies in industrial warehouses are a major concern for fire-fighters. The large dimensions, together with the development of dense smoke that drastically reduces visibility, represent major challenges. The GUARDIANS robot swarm is designed to assist fire-fighters in searching a large warehouse. In this paper we discuss the technology developed for a swarm of robots assisting fire-fighters. We explain the swarming algorithms that provide the functionality by which the robots react to and follow humans while no communication is required. Next we discuss the wireless communication system, which is a so-called mobile ad-hoc network. The communication network provides also the means to locate the robots and humans. Thus, the robot swarm is able to provide guidance information to the humans. Together with the fire-fighters we explored how the robot swarm should feed information back to the human fire-fighter. We have designed and experimented with interfaces for presenting swarm-based information to human beings
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