4,281 research outputs found

    Layered Architecture Consistency for MANETs: Introducing New Team Members

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    In this paper we extend our results concerning the layered architecture for modeling workflows in Mobile Ad-Hoc networks (MANETs) using algebraic higher order nets. MANETs are networks of mobile devices that communicate with each other via wireless links without relying on an underlying infrastructure. Workflows in \manets can be adequately modeled using a layered architecture, where the overall workflow, the team members' activities and the mobility issues are separated into three different layers, namely the workflow layer, the mobility layer and the team layer. In fromer papers a formal notion of layer consistency was suggested, that we now extend to allow changes of the interfaces of the gluing of the workflow and the mobility layer

    Categorical Foundation for Layer Consistency in AHO-Net Models Supporting Workflow Management in Mobile Ad-Hoc Networks

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    In this paper we present a layered architecture for modeling workflows in Mobile Ad-Hoc NETworks (MANETs) using algebraic higher order nets (AHO nets). MANETs are networks of mobile devices that communicate with each other via wireless links without relying on an underlying infrastructure, e.g. in emergency scenarios, where an effective coordination is crucial among team members, each of them equipped with hand-held devices. Workflows in MANETs can be adequately modeled using a layered architecture, where the overall workflow, the team members' activities and the mobility issues are separated into three different layers, namely the workflow layer, the mobility layer and the team layer. Dividing the AHO net model into layers immediately rises the question of consistency. We suggest a formal notion of layer consistency requiring that the team layer is given by the mapping of the individual member's activities to the gluing of the workflow and the mobility layer. The main results concern the maintenance of the layer consistency when changing the workflow layer, the mobility layer and the team layer independently

    Airborne Network Data Availability Using Peer to Peer Database Replication on a Distributed Hash Table

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    The concept of distributing one complex task to several smaller, simpler Unmanned Aerial Vehicles (UAVs) as opposed to one complex UAV is the way of the future for a vast number of surveillance and data collection tasks. One objective for this type of application is to be able to maintain an operational picture of the overall environment. Due to high bandwidth costs, centralizing all data may not be possible, necessitating a distributed storage system such as mobile Distributed Hash Table (DHT). A difficulty with this maintenance is that for an Airborne Network (AN), nodes are vehicles and travel at high rates of speed. Since the nodes travel at high speeds they may be out of contact with other nodes and their data becomes unavailable. To address this the DHT must include a data replication strategy to ensure data availability. This research investigates the percentage of data available throughout the network by balancing data replication and network bandwidth. The DHT used is Pastry with data replication using Beehive, running over an 802.11 wireless environment, simulated in Network Simulator 3. Results show that high levels of replication perform well until nodes are too tightly packed inside a given area which results in too much contention for limited bandwidth

    A one hop overlay system for Mobile Ad Hoc Networks

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    Peer-to-Peer (P2P) overlays were initially proposed for use with wired networks. However, the very rapid proliferation of wireless communication technology has prompted a need for adoption of P2P systems in mobile networks too. There are many common characteristics between P2P overlay networks and Mobile Ad-hoc Networks (MANET). Self-organization, decentralization, a dynamic nature and changing topology are the most commonly shared features. Furthermore, when used together, the two approaches complement each other. P2P overlays provide data storage/retrieval functionality and MANET provides wireless connectivity between clients without depending on any pre-existing infrastructure. P2P overlay networks can be deployed over MANET to address content discovery issues. However, previous research has shown that deploying P2P systems straight over MANET does not exhibit satisfactory performance. Bandwidth limitation, limited resources and node mobility are some of the key constraints. This thesis proposes a novel approach, OneHopOverlay4MANET, to exploit the synergies between MANET and P2P overlays through cross-layering. It combines Distributed Hash Table (DHT) based structured P2P overlays with MANET underlay routing protocols to achieve one logical hop between any pair of overlay nodes. OneHopOverlay4MANET constructs a cross-layer channel to permit direct exchange of routing information between the Application layer, where the overlay operates, and the MANET underlay layer. Consequently, underlay routing information can be shared and used by the overlay. Thus, OneHopOverlay4MANET reduces the typical management traffic when deploying traditional P2P systems over MANET. Moreover, as a result of building one hop overlay, OneHopOverlay4MANET can eliminate the mismatching issue between overlay and underlay and hence resolve key lookups in a short time, enhancing the performance of the overlay. v In this thesis, we present OneHopOverlay4MANET and evaluate its performance when combined with different underlay routing protocols. OneHopOverlay4MANET has been combined with two proactive underlays (OLSR and BATMAN) and with three reactive underlay routing protocols (DSR, AODV and DYMO). In addition, the performance of the proposed system over OLSR has been compared to two recent structured P2P over MANET systems (MA-SP2P and E-SP2P) that adopted OLSR as the routing protocol. The results show that better performance can be achieved using OneHopOverlay4MANET

    04441 Abstracts Collection -- Mobile Information Management

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    From 24.10.04 to 29.10.04, the Dagstuhl Seminar 04441 ``Mobile Information Management\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Structured Peer-to-Peer Overlay Deployment on MANET: A Survey

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    There are many common characteristics between Peer-to-Peer (P2P) overlay networks and Mobile Ad-hoc Networks (MANET). Self-organization, decentralization, dynamicity and changing topology are the most shared features. Furthermore, when used together, the two approaches complement each other. P2P overlays provide data storage/retrieval functionality, and their routing information can complement that of MANET. MANET provides wireless connectivity between clients without depending on any pre-existing infrastructure. The aim of this paper is to survey current P2P over MANET systems. Specifically, this paper focuses on and investigates structured P2P over MANET. Overall, more than thirty distinct approaches have been classified into groups and introduced in tables providing a structured overview of the area. The survey addresses the identified approaches in terms of P2P systems, MANET underlay systems and the performance of the reviewed systems

    Routing UAVs to Co-Optimize Mission Effectiveness and Network Performance with Dynamic Programming

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    In support of the Air Force Research Laboratory\u27s (AFRL) vision of the layered sensing operations center, command and control intelligence surveillance and reconnaissance (C2ISR) more focus must be placed on architectures that support information systems, rather than just the information systems themselves. By extending the role of UAVs beyond simply intelligence, surveillance, and reconnaissance (ISR) operations and into a dual-role with networking operations we can better utilize our information assets. To achieve the goal of dual-role UAVs, a concrete approach to planning must be taken. This research defines a mathematical model and a non-trivial deterministic algorithmic approach to determining UAV placement to support ad-hoc network capability, while maintaining the valuable service of surveillance activities

    A survey on interactive games over mobile networks

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    open4noThe mobile revolution has brought us the possibility to enjoy our favorite applications anywhere and anytime. In this context, interactive games over mobile networks embody a fascinating case study both for their commercial success and for their technical challenges, thus, sparking interest and development. The current state of the art of interactive games over mobile networks is captured in this article. We discuss main requirements and analyze possible combinations of existing solutions to provide better support for highly interactive game sessions with mobile players.This work has been partially supported by the UniPD Web Squared and MIUR/PRIN ALTER_NET projects.openGerla, M.; Maggiorini, D.; Palazzi, C.E.; Bujari, A.Gerla, M.; Maggiorini, D.; Palazzi, C.E.; Bujari, A
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